Game sucks. The whole physics based gameplay is so trash with the limited NES abilities. You might get a good feeling of mastering the easy tracks, but track 5 is everything wrong with this game and is near impossible to maintain any kind of speed due to what feels like incredibly inconsistent rules (seriously at times I just used the Switch's rewind to perform the exact same jump and sometimes I'd crash and other times I wouldn't).
Also there's only 5 "tracks", with two modes: one where you play solo and one with other assholes riding around trying to cause you to crash. It's not even a race, they just do the same time trial based system as solo mode except there's more obstacles. Sharing the 4 lanes between an infinite stream of AI (sometimes only 2 lanes due to hazards) is anti-fun.
There's a track editor mode which is pretty novel for its time, but I'd need to like the game to care about that.
Also there's only 5 "tracks", with two modes: one where you play solo and one with other assholes riding around trying to cause you to crash. It's not even a race, they just do the same time trial based system as solo mode except there's more obstacles. Sharing the 4 lanes between an infinite stream of AI (sometimes only 2 lanes due to hazards) is anti-fun.
There's a track editor mode which is pretty novel for its time, but I'd need to like the game to care about that.
This is a really great one. I went through some games on my NES classic to review them, and this one sucked me right in. I was playing for the entire class period I was supposed to be paying attention in, and once you learn how to build up and keep your speed the game becomes really fun. Most of the bad reviews are from people who didn't take the time to learn the game and become good at it
Good fun in spurts but fairly underwhelming given more fun driving games that would come soon after. It's also let down, at least for me, for being time-based rather than having legitimate racing opponents. Feels like an exhibition mode for something larger, but this is quite an old effort. Vs. Excitebike isn't really different enough to warrant it's own look, as it basically just adds a multiplayer mode, and I don't have any friends. 2/6
I like Excitebike. This is a very simple racing game that pretty much just focuses on dodging obstacles, using boost well, and playing the small selection of tracks. That being said, it's almost too simple to really get into, and by the time you've done that, you'll have exhausted all the available gameplay.
The extra mode where you race against other people is welcome and fun, and a track builder was probably cool in the 80s, but as an adult in 2021, there's not much here to do for more than about a half hour.
3 - Okay: An acceptable, playable game with notable appeal
The extra mode where you race against other people is welcome and fun, and a track builder was probably cool in the 80s, but as an adult in 2021, there's not much here to do for more than about a half hour.
3 - Okay: An acceptable, playable game with notable appeal
Though an iconic title from the NES, I don't find it actually all that special. The game is split into two selections of five courses. The courses are the same, mind you, with the difference being A is just a solo time trial and B has other racers on the track. However, the other racers feel like endless obstacles because the goal is still time based rather than having a known position. The game feels a little half baked in a lot of minor ways.
its hard for me not to love this game. its so simple to understand and so much fun zooming through the tracks and watching all the other little pixel motocross guys stumble over each other. the ability to make your own courses, too, is really impressive to me for the NES. i find it so endearing and im not sure why but its special to me