Reviews from

in the past


É muito gostosinho essa serie de jogos com o visual de ps1, o estilo VHS realmente me prende então me sinto inclinada a dizer que é bom, mas a história não tem uau realmente interessante, mesmo que seja baseada em eventos verdadeiros, querendo ou não acaba caindo no cliche do terror

a tensão e medo do primeiro episódio vem com mais força aqui, mas a progressão das coisas é meio cagada

Very good, but never drive at night on a remote road.

Nope I will never be doing this shit if I ever drive. In fact I just won't leave the house ever :))))))

builds tension excellently by not using monsters but by using scenarios that could happen reasonably. plays very slow in the beginning but the missable scares of the guy in the woods triggers paranoia and then distills it further as the game goes on. great ambience, great scares, the mic in the closet is great. surpasses its predecessor, though a bit annoying to go through the entire game again if you die.


Finally, a piece of horror media that understands that the hitchhiker is in way more danger than anybody who chooses to help them out. Rather than a piece that chooses to fearmonger those most in need of help on the road based on what they could “”””””potentially”””””” do if you dare try and help them — an epitome of the capitalistic value of “fuck you got mine” — Fears to Fathom: Norwood Hitchhike hews closer to how the situation is like in the real world: you’re alone, at night, helpless, praying that whatever comes out of the darkness isn’t going to hurt you. You’re stranded, in the middle of nowhere, reliant on the kindness of strangers, hoping against hope that they have your best interests at heart. Even beyond how well it captures its subject matter, I also believe this is a really well-done indie game. The lo-fi, PS1-ish aesthetic, while maybe a bit dime-a-dozen in regards to indie horror, is utilized more… subtly, in a way that doesn’t call attention to itself. It’s an artstyle, rather than the be-all-end-all of the experience, and the framing device of the main character narrating what happened as an r/letsnotmeet style story really helps to add a unique level of character to the whole experience.

It’s also rather effective as a horror game — the way things start mundane and then slowly start to ramp up once you’re on the empty road, the way the game can bait-and-switch you into lowering your guard (and lead you into… honestly pretty effective jumpscares), a climax which was genuinely rather tense even after having already played the game once, and most of all how the sparse landscapes, the off-beat characters, and even the lighting really sell the vibe of being alone, outside, in the middle of the night. Both the bits where you are terrified for your life and just want to get home and the parts that… almost feel comfy: looking out a car window, listening to the hum of a stranger's car, seeing the outlines of the trees and the mountains and the wilderness inbetween, watching the road as it comes under the headlights. I wouldn’t call it perfect — there are moments gameplay-wise that felt finicky and a little broken, and there’s one particular narrative beat I’m a bit ??? on — but this game really does a lot for the 40 minutes you spend on it. It comes, it takes you for a ride, and then it drops you off on the side of the road. And while somebody else might pick you up later, and even despite the danger present throughout the experience, you're never going to forget what it was to be inside that stranger's car, and find yourself inside their world, even if only for a fleeting moment.

This was definitely a step up from "Home Alone". While the story about a girl coming home from a long road trip stranded at a motel overnight seems like a basic horror setup, the game capitalizes on subversion and gives the player a gripping tale.

This review contains spoilers

Honestly, I fell in love to this game. It's very atmosphere, and it raises issue of lonely women-travelers and their safety. I got a lot of creepy feelings during a whole "second" part of the game, cause i fel, as if something terrible will happen. And in the end of game when i heard a whisper, I just fel smthing like electric shock throughout the body. Wonderful!

The second Fears to Fathom game expands a bit in ambition as it takes place across several locations. This one picks up as your character wearily makes the long drive home from a concert, late at night. After a gas station stop, your car breaks down and you're left having to hitchhike to a nearby motel with sketchy characters. Norwood Hitchhike is effective in that you aren't too sure when the scares are going to start, so it leaves you in suspense. Maybe it's because there's so much downtime but when the jump scares do come they are oddly more effective than I find them to be in other games.

In my first run on Norwood Hitchhike, when my car broke down I thought I'd better start walking down the road. A car passed by me but then I was left in on a mountain road, walking seemingly endlessly for maybe twenty minutes. I realized when I reloaded the game that you were supposed to just wait by your car. Whoops!

That one was on me, but there are some trial-and-error elements in this, without many checkpoints, which makes repeating some of the gameplay more frustrating than I would've liked. It definitely holds back the experience somewhat, but Fears to Fathom 2 is still surprisingly fun despite its low-budget stylings and its place in the jump scare genre.

same thing that i said about the first game but this is one is slightly longer and not free...
so good ambiance and very menial tasks that could add to the setting but really don't also I like the idea of touching a more realistic horror and real fears but it doesn't, having to carry an item from one place to another at snail's pace will never be immersive I am sorry
also, the ending is not scary i get what they were going for but its not scary

Вроде и страшно, но часто непонятно, что делать дальше и что делать не надо. Как например момент со шкафом, из-за чего приходится переигрывать.

é muito raro um game de terror me assustar
esse me deu um mega sustão que n levava a anos parabéns!

compared to episode one i do like this one better the story is better and its longer which is good again like episode one even though its longer its still short about an hour instead of 30 minutes but i did think it was better i hope they keep up the good work with these.

Que incrível cara, bem mais longo que o primeiro. O medo e a imersão que senti nesta história, foi bem maior que a da história anterior. Sinto pena dessa mulher e graça a deus ela saiu viva pra contar essa história.

This review contains spoilers

Encountered two game breaking bugs (?) while playing this which forced me to restart the game all over again after nearing halfway.

Again, interesting concept for a horror game. The newly introduced mic mechanic in the end caught me off guard so much, I would have lost it if I wasn't streaming lol.

...I really should have taken the plane.

What a creepy series of games. Definetely worth playing, the controls are a bit off. Feels super Indie game, which it is, but a very good one indeed. Creep it out fellas!

Fears to fathom capitulo 2 foi claramente melhor que o primeiro, muito bom, história muito boa, gameplay muito boa e os sustos nem se fala!

Essa foi a minha primeira experiência de gameplay com um jogo da série, e esse em específico, se tornou um dos mais fracos na minha opinião, tendo em vista que após esse tivemos outros jogos da mesma franquia infinitamente mais interessantes e muito mais bem trabalhados.

O jogo até consegue construir uma certa tensão mas ela não dura tanto tempo e isso é um pouco triste, pois eu queria que esse em específico tivesse sido muito mais aprofundado, o mistério é tão raso e não me intrigou a querer saber mais.

Papo que esse é infinitamente pior que seu predecessor. Ainda que mantenha uma boa atmosfera de sustinho boo, só tem um "clímax" muito mais merda.

| What I Like |
- Alike episode 1, creates an incredibly uncomfortable atmosphere
- Jumpscares just as good as episode 1
- Implies some pretty heavy stuff if this is based on a real story
- Perfect game length
- Cool radio songs

| What I Don't Like |
- Couldn't find the coffee machine for 10 minutes.....

| My Score |
8/10 - Just like episode 1, the atmosphere of this is really unmatched by any other horror series I've played. It's scary, it's eerie, it's uncomfortable and just hits the nail on the head when you know what's in that room, but you're still scared to open it

Le jeu pour ma part est moins bon que le premier dû à des phases longues est sans réel intérêt sinon l'histoire est original est cool


Muito foda, as histórias são bem legais atmosfera top...