Reviews from

in the past


Our Life: Beginnings & Always follows the main character (named whatever you want) from childhood to adulthood in the town of Sunset Bird and their relationship with Cove Holden. When it starts, you’re eight years old and Cove and his father have just moved in across the street. Naturally, being only two of a handful of kids in the area, you start hanging out. It’s a rough, emotional summer as you get to know Cove little by little and he deals with his parents’ divorce.

Then it jumps ahead to you and Cove being thirteen and spending another summer together. It’s full of new faces and more tense situations and decisions to make. It is shorter than the first part and felt quite rushed. After that, you move onto the summer after the end of high school and all that transitioning into adulthood means. While I liked the story and decisions in this part, I wasn’t fond of all of the characters introduced. They just got in the way.

Finally, there’s full adulthood. This part actually starts after the credits, so don’t leave yet!

Visuals

Our Life: Beginnings & Always looks great. The backgrounds are simple but really set the scene. The character design is also really nice. Everything is clear and crisp. The characters also have more dynamic faces than I’ve seen in other visual novels. They blink and change expressions when the story calls for it. No one is just static. The main character’s moms are pretty hot for drawings. Child Cove is also super adorable. Although something seems a bit off about Mr. Holden, but I can’t pinpoint what exactly.

There are quite a few different backgrounds. While the main ones are the house and the beach, we do get to see several other places in Sunset Bird. I think my favorites were the golf course and the Redwood forest; they just looked really pretty. The scenes also change a bit to show time passing.

I also appreciated that details mentioned in the text were actually shown in the scene. A character mentions a picture on the wall, and there is actually a picture on the wall. They mention having eight dining chairs, and there are in fact eight chairs at the table. It’s a small thing, but something I’ve been mildly annoyed at in other visuals novels. Why make a very specific reference only to not have it appear anywhere in the scene? Our Life: Beginnings & Always doesn’t have that problem.

Sound Effects + Music

I was pleasantly surprised by the wide range of musical tracks in Our Life: Beginnings & Always. It’s not the same song on loop, or even the same handful of tunes. Each scene has its own track which fits the mood and setting. Not that they don’t ever repeat, because they do, but there’s space in between so it doesn’t get annoying. I quite enjoyed most of the songs. They’re mostly calming instrumentals.

There’s some minor voice acting. The majority of the story is unvoiced, but occasionally a few words or a line will be voiced by the character. It was a nice touch, but it didn’t make much of a difference to me.

Gameplay + Controls

Our Life: Beginnings & Always does start with a text based tutorial which explains the ins and outs of the game, like how your choices affect how the story changes. You also customize your character’s appearance, which is quite fun, even though they never actually appear on the screen. You choose their name and pronouns as well, which is a nice touch, since anyone can insert themself into the story.

You get to make quite a few decisions in this visual novel and they do seem to affect what happens next. Previous decisions even get referenced in future text, which was surprising. The choices are all color-codeded (blue, yellow, green). As the tutorial explains, this are just to indicate a common mood/feeling if you want to stay consistent. You absolutely don’t have to though. Pick and choose whatever feels right to you no matter what color the option is. I do think it would be fun to only pick one color to see what happens, then do another playthrough and stick with another color, and so on. For my first time, I just picked whichever option I liked best.

There are also “moments” which are additional bits of story that you can play through if you want. They’re optional, as you can also choose to advance to the next phase of the story without completing them. There are five per phase, with more available as DLC. Since this was my first playthrough, and I wasn’t in a rush, I played through all of them. Each moment is pretty short (10-15 minutes) but gives you more insight into all of the characters. You also get to make several choices, and I wonder if those also contribute to how the story evolves. It seemed like some of these scenarios had “right” answers based on what followed my choice.

Replayability

Our Life: Beginnings & Always is totally replayable. Of course, you can make different decisions or choose different tones (direct, relaxed, anxious) and feelings (indifferent, fond, crush, love) to see what happens to the story. Or, like I mentioned above, you can stick to one color for the responses and play all the way through that way. Similarly, stick with the same tone for the whole story or the same feeling toward Holden. The Steam version also has achievements that you can go for which do cover most of these play styles.

Overall

I enjoyed Our Life: Beginnings & Always. The story wasn’t my favorite, especially during phase two, and the ending was abrupt. Some of that may have had to do with the previous choices I made, so perhaps it’ll be different next time. But overall, I was invested enough to stick with it and learn more about “myself” and Cove. I do think the optional moments are stronger than the main storyline though, so I wouldn’t recommend skipping those.

I also really loved how LGBTQ+ friendly the story was. The MC has two moms, you can pick your pronouns to start with. Later you can choose your birth sex, sexual orientation, romantic orientation, how you feel about your body, and you can even choose whether or not to date Cove. Just because he’s the focus of the story and presented as a love interest doesn’t mean you actually have to be romantically involved with him.

It's free, but that doesn't mean it's good.

COVE HOLDEN YOU BEAUTIFUL BEAUTIFUL MAN THE LOVE OF MY LIFE THE MAN SINGLE-HANDEDLY RAISING MY BAR

there are no words in this universe that can describe how lovingly attached i got to this game


guess squiggly eyebrows aren't that bad...

No início, julguei o jogo por puro preconceito - mesmo amando dating games -, mas quando eu decidi dar uma segunda chance, fiquei completamente obcecado! Não tem como não amar o Cove, mesmo ele sendo infantil algumas vezes. E digo com orgulho que comprei todas as DLCs. Essa visual novel simplesmente dá um sentimento quentinho no peito. A história é muito bem construída que, quando termina, você fica com um gostinho de 'quero mais!' e uma certa nostalgia do início do jogo. Ver o MC e o Cove crescerem e, aos poucos, se entenderem é lindo e gratificante.

ermmm i like men sometimes

(Copy and Pasted from Steam)

This game is my happy place. Every summer I boot it up there's a million new things to discover or another cute thing to put me into a frenzy. Making me care about every character in a game where Cove is the lead is a massive accomplishment. The art and sound of this game is so cute and welcoming, and the writing for both the causal interactions and the intimate ones are just chefs kiss.

There is no other game like this one and my hat goes off to the entire development team, you truly made something unforgettable. I know I wont.

This review contains spoilers

it's cute. it's like a "life on easy mode" simulator. no crime, no problems, everybody coddles you. it's great.

Some of these little stories though, man. I can't relate. They're written assuming a baseline level of anxiety neither my character or I (or even cove) exhibit . The characters will draw attention to my character not having any visible anxiety, but because it's written assuming they do, all the events play out the same.

There was one set during when your character is 19 where cove gets upset on your behalf because your parents play a little trick to give you independence. They leave you and stop answering their texts, basically. If I were in that position, I'd shrug my shoulders after ten minutes, assume they got caught up talking to an acquaintance, and shoot them a text saying "gonna walk around, meet up with you at insert landmark here later". the idea of it being some goofy trick wouldn't even cross my mind.

This kid though, he acts like your moms abandoned you by the side of a road at 2am in the dead of winter instead of a yuppie farmer's market in broad daylight. He even mentions that my character has no history of anxiety issues. The parents(and sister) act contrite, as if they've greatly wronged you. I guess it's refreshing to see a character's feelings be validated, but because I thought he was being a dipshit it was like... man. You don't even have anxiety, what are you upset about. Your dad doesn't even expect you to move out.

To be honest, I thought Cove was kind of a dipshit in general. half the time it feels like he's just an exact mirror of what i say my character likes.

Baxter and Derek were more likable little buddies. In fact, Derek was great. Taking a bus alone at 13? Awesome, finally, someone with a relatable background.

Not the typical game I'd go far, but honestly a quite comforting and cozy game.

My favorite game ever, bought every dlc and have an unholy amount of hours.

Favorite VN, replayed a few times. Really well made

i will do anythin for this man

This is a surprisingly in depth visual novel, with plenty of events to go through and plenty of options to choose from. I started for the achievements and stayed for the romance (I swear I'm straight)

this game made me love graphic novels im afraid.

See, if you were to ask any of my friends what was THE thing I'd talk about in 2020, they'd all say Our Life. As a dating sim mega geek, I'll say this is the closest to perfection in the genre, as even with 100+ hours, I still find myself in new paths depending on the different sets of choices and feelings I pick throughout the game.

If you want to be obsessed over a green haired fictional man and ruin real life relationships forever because "They'll never be like Cove" then PLEASE, go play Our Life and you will NOT regret it.

Chill and cute game, I am looking forward to the creator's new game! This one is perfect for winding down and I love the inclusiveness

Literally one of the best visual novel/dating games I have ever and probably will ever play.

Possibly one of the best visual novel games. It actually feels like you are playing a game and can choose where the story goes. In terms of customization, every other VN game feels pathetic in comparison. It is not a glorified storybook, but an actual story that you can interact with and influence. It feels like YOU are an actual character, instead of inhabiting the body of a predetermined character.
A must-experience for any VN fan, especially my fellow queers!

Absolutely love it. I'm usually not a visual novel player, hell this is the only one I've played and there's a good reason for that: because I fucking LOVE Cove. Played this through about 3 or 4 times, with the DLC too, and its just perfect.

3.5/5 Stars
The art style is cute and it has alot of character customization! Beautiful round characters with a solid plot. Plus super inclusive and has lgbt characters! Gender/sexuality/romantic attraction is all customizable which is what gives it the extra half heart, so very nice. Only downside is little endings

The game is so well written, I was quickly caught by the story. It's been a while since I played such a good otome, and I'm really happy I found it. The DLC added so much and it was worth every minutes I spent on it.


COVE I LOVE YOU COVE I LOVE YOU COVEEEEEEEE

A chill, fun VN that hit me at the exact right time. Honestly seems like it could be a lot of fun replaying, if I was capable of replaying games

one of the better vns out there! cove i will always love you forever