Reviews from

in the past


an entrancing moonlight dance between post-modern naturalism and mushy sentimental romanticism, this is unexpectedly great! for a free-to-play game with very modestly priced DLC that more than doubles the game's length, the depth and quality of writing and interaction here is seriously impressive; on multiple occasions i was genuinely struck by the little things the game picked up on and developed in interesting ways for both the player character and cove. when a character in step 3 commented on how i normally behaved one way but shifted that behavior in certain contexts, or how i would have the pc express outward disinterest in formal engagements but would have them throw themselves into them when they were presented, i was surprised and suddenly introspective in a way that felt extremely complicatedly real in a way i've scarcely seen from a game like this.

it's also a bit more thorny and dramatic than initial impressions might seem: while the game maintains a positive tone (in particular the adults around you are always supportive of whatever developing gender or sexual identity your character might have in a way that is nice but also feels like the part of the game most in tune with the wholesomecore aesthetic it sometimes toys with) and it's never going to spring something truly shocking or upsetting on this pleasant boat ride, you can choose to steer various scenes into rougher waters, if you so desire. some of my favorite scenes were a result of me choosing to do this, playing into the image i had built up of the player character being insecure and socially awkward in often kind of mean and selfish ways.

it's for this willingness to get real and dive into the friction it's scenarios present that the childhood segment ended up as the highlight: overall Our Life is a game about maturity and how people change, and starting off with a bunch of kids who are in turns deeply immature in very real ways and honestly bratty unpleasant is maybe the most unique and singularly well-realized part of the game. the rest of it is good too, with the teenager segment sagging a little bit maybe compared to the others, but for reasons i've talked about elsewhere I think it's the best part of the game and is instrumental to what makes it work. later scenes and conversations only work as well as they do because of the important groundwork laid down earlier, building to quiet, naturalistic crescendos of personal reflection and emotional development. the developing physical intimacy between the player character and cove on the romance route is something i found particularly powerful, as it's one of the few areas where the game puts it's foot down and had my character be realistically too emotionally immature to really get it, and when the two do eventually find a place that works for them, it really got me! our life understands i think that total comfort is ultimately suffocating: to truly appreciate how warm it is under the covers, you have to spend time away from them.

it's not going to be for everyone: i find myself wishing it asserted itself to the player a little more than it did: being able to manually customize cove's personality and appearance somewhat between steps feels like a step too far in player agency, and i'm glad that you can just choose to ignore that because it doesn't feel like the right way to engage with the game. in general, the game isn't particularly interested in challenging the player, which is fine, but it does mean that i can see it totally washing over some.

for me though, it was a surprising delight. there's a sequel in the works that seems to be aiming for less of a specifically romantic frame with more than one central character of interaction, and that has me seriously excited. cove is a really well-rounded character but i was surprisingly enamored by the entire cast, and a game that felt more able to explore that wider cast might have landed even better. very excited to see what comes next from this team!

i tried this after a friend who i didnt take for liking these types of games sung its praises, and man just from the first time period its writing is honestly....really really good. understands the internal state of elementary kids really well, of a time when any dumb argument could feel like a massive rift, when nothing gestures could be imbued with love that you couldnt really understand yourself at the time, the sensations of having a childhood crush and navigating the personalities of other children. it allows you to re-enter that space through how you interpret your dialogue choices and its so effective. theres a part where you go to a bbq and it actually overwhelmed me, reminding of an instance of where i wanted to feel safe with one of my parents out of some sense of sensory overload that i dont recall the cause of. could be something like that for you in this.

its fluff yeah but incredibly nostalgic and emotionally acute fluff. im not done with this, im waiting until its all out before i keep going, but its been impressive so far and im hoping it keeps up for the rest of it.

(Copy and Pasted from Steam)

This game is my happy place. Every summer I boot it up there's a million new things to discover or another cute thing to put me into a frenzy. Making me care about every character in a game where Cove is the lead is a massive accomplishment. The art and sound of this game is so cute and welcoming, and the writing for both the causal interactions and the intimate ones are just chefs kiss.

There is no other game like this one and my hat goes off to the entire development team, you truly made something unforgettable. I know I wont.

i took the 20 dollars and i am not afraid to say it. pussies.

The game is so well written, I was quickly caught by the story. It's been a while since I played such a good otome, and I'm really happy I found it. The DLC added so much and it was worth every minutes I spent on it.


I was never really into VNs, but this game honestly changed that for me. It's so cute and the characters are great. I'm just not a big fan of the typical otome archetypes for love interests, they're always so melodramatic and ridiculous. This game has actual real people in it, and it's awesome.

one of the better vns out there! cove i will always love you forever

i don't need therapy i have cove

I'm a sucker for visual novels, mainly romance visual novels. Beginnings & Always is so cute, the progression in the relationship with Cove seems realistic (at least for me), and it is always nice to imagine how it would be to live right next to the ocean. Can't wait to finish the wedding DLC.

fun fact about me, i have over 300 hours on this game on steam. this is my ultimate comfort game, as in i play it whenever i'm sad, whenever i'm angry, just to chill out and take a few deep breaths. cove for sure helps with that, i've never played a visual novel with such a caring and sweet love interest. not to mention the oodles of customization and callbacks to previous ingame moments! also the lgbt and neruodivergent rep is literally amazing augh okay i'm done now i swear o(╥﹏╥)o this vn means a lot to me okay.........

See, if you were to ask any of my friends what was THE thing I'd talk about in 2020, they'd all say Our Life. As a dating sim mega geek, I'll say this is the closest to perfection in the genre, as even with 100+ hours, I still find myself in new paths depending on the different sets of choices and feelings I pick throughout the game.

If you want to be obsessed over a green haired fictional man and ruin real life relationships forever because "They'll never be like Cove" then PLEASE, go play Our Life and you will NOT regret it.

This review contains spoilers

it's cute. it's like a "life on easy mode" simulator. no crime, no problems, everybody coddles you. it's great.

Some of these little stories though, man. I can't relate. They're written assuming a baseline level of anxiety neither my character or I (or even cove) exhibit . The characters will draw attention to my character not having any visible anxiety, but because it's written assuming they do, all the events play out the same.

There was one set during when your character is 19 where cove gets upset on your behalf because your parents play a little trick to give you independence. They leave you and stop answering their texts, basically. If I were in that position, I'd shrug my shoulders after ten minutes, assume they got caught up talking to an acquaintance, and shoot them a text saying "gonna walk around, meet up with you at insert landmark here later". the idea of it being some goofy trick wouldn't even cross my mind.

This kid though, he acts like your moms abandoned you by the side of a road at 2am in the dead of winter instead of a yuppie farmer's market in broad daylight. He even mentions that my character has no history of anxiety issues. The parents(and sister) act contrite, as if they've greatly wronged you. I guess it's refreshing to see a character's feelings be validated, but because I thought he was being a dipshit it was like... man. You don't even have anxiety, what are you upset about. Your dad doesn't even expect you to move out.

To be honest, I thought Cove was kind of a dipshit in general. half the time it feels like he's just an exact mirror of what i say my character likes.

Baxter and Derek were more likable little buddies. In fact, Derek was great. Taking a bus alone at 13? Awesome, finally, someone with a relatable background.

I really loved Cove, and now i have really high standars and i'm pretty sure i will die alone

This is the best otome I ever played. Cried multiple times. I wish I could forget it so I could experience it again.

great for simulating a healthy relationship with a nice boy but i gotta take issue with the game's depiction of wholesome, healthy relationships with your parents, it's a nice thought but it's just not relatable, man

This was cute! Fluffy romance is my weakness when done well and I enjoyed how wholesome this was a lot. The characters in general I ended up caring quite a bit for, especially loved Cove and how personalized you can make your relationship with him throughout

Above and Beyond Sweetness

In 2022, a friend of mine recommended me Our Life: Beginning’s and Always, his reasoning being that since I am bisexual that this could be something I might end up liking. Initially, I was kind of hesitant to give the game a try. From my outside perspective looking in, it’s a romance otome visual novel, which it’s already hard to get me hooked into visual novels like that. However, it’s free, so I swallowed my pride and started a playthrough.
Almost immediately, I was sucked into a sugary sweet slice of California in Sunset Bird, and before long, I finished an entire “life” of the game, then went back, and did another. What I found was one of the most comforting, fluffy games that shuts out the outside world and allows a moment of reprieve.
The premise of the game starts with your main character at the age of six, who finds a man moving in next door. The man wants the main character to take $20 to befriend his son. Take the money or not, you’ll encounter the star of the show, Cove Holden. Fairly quickly you befriend him and will begin the first “step” of the game, the summer of childhood.
Each step of life is one summer in one of three (or four if you buy the DLC) parts of life; childhood, adolescence, and adulthood. In each step, you are given select activities to experience, each one putting you in a different situation with either family or friends, but most will focus on your relationship with Cove.
Each event has different options for you to take, and while some of them are inconsequential, a lot do have some impact on how Cove will act or what you do will alter events later in the game. While I could argue that the selections do not always allow for every type of response, and some of those missing would be more reasonable than what you’re presented, I quite enjoyed playing and seeing what I could do with each option.
But what I saw throughout each step of the game, and what made me love it more, is how nice the people around you are. Whether it be your character’s sister, your two moms, Cove’s father Cliff, or any of the friends you make in each step, each are well written and feel human, even if the dramatic and gloomy points of the game or their characters never linger long. The town of Sunset Bird is one I came to love, because of the likable characters, and the pleasant vibes it brought in every step of the game.
Cove is the star of the show, and the game goes out of its way to make sure that you will grow to like him. His inner struggles are very human and gives reason to care about him. Throughout each step, the game will nudge the player towards a (optional but c’mon) romance with Cove, and it’s super sweet.
I’m trying not to say too much about all the details of the game specifically, as I think just playing it and finding out each thing for yourself is the best way to experience Our Life: Beginnings and Always. However, throughout my experience at least, I found myself emotionally invested with every character, and Cove himself has shot up to one of my favorite characters.
What I do want to highlight is the game’s writing. I touched up on it in the options you as the player are given, but it goes further than that. GB Patch’s writing for each stage of life is not only good, but really believable. At least in my time with the game, I never read a piece of dialogue and said, “a six-year-old wouldn’t say something like that” or “they’re teenagers, this is not how they act”. It’s all very well written, and that writing is a strong reason I kept playing.
But more importantly, and absolutely my favorite part, is the handling of queer writing. Our Life: Beginning and Always embraces LGBT+ themes very openly. For starters, you can make your player character whatever you want them to be, and just like any actual queer person, have their feelings and own self change in each step of the game. Want to start off as a male, but have your character discover to embrace being transgender or non-binary? Then it’s possible, and incorporated with actual care.
Even further, a lot of the cast in the game is also queer. The player character has two mothers, who married and adopted both the main character and your sister. Not once did I think this was a strange decision, it just felt extremely natural here. You’ll also have an openly transgender character as one of your friends. With DLC, two additional characters can be romanced in a same-sex relationship as Cove.
In a lot of games, I never really find myself satisfied with how queerness is portrayed. Every so often we’ll get a game that doesn’t shy away from queer themes, but also embraces them either upfront or subtlety. However, there are also plenty of shallow duds, which either play it safe, use it as a bad joke, or do not even try to make it feel “normal”, but rather a gimmick tacked on for brownie points. Here though, GB Patch has put care into making a game that’s not only inclusive, but well-meaning and comfortable. That’s the word, it’s comforting.
With how much I hear of gay jokes or flat out homophobia, it doesn’t really bother me, but rather annoys me. How do we still live in a time where someone's life and way of life can be so despised? Why did I have to spend so much of it ashamed of who I was, and how others around me would feel about my sexuality? It's lame, and this game knows that those feelings are lame. So, it’s nice that Our Life: Beginnings and Always just feels like a nice warm hug away from the nonsense and venom people today can spew.
Would I recommend Our Life: Beginnings and Always to everyone? Absolutely not. Unless you’re queer, really into slice of life and/or visual novels that just keep it sweet, this really isn’t going to do it for you. But what I found is one of my favorite games, a game so good and so sweet that it being free is a damn crime. A game that is comfort for when I want to step away from the negativity of the world or the negativity of myself and want to have a smile plastered on my face. I would go to say it’s one of the best visual novels out there, with the likes of VA-11 Hall-A. But above all else, one of the best examples of queer writing out there in video games. To me, that makes it something special. I've wanted to write about this game for so long, and it felt good to do so.
Grand Theft Auto VI and Monster Hunter Wilds will be on their knees when the sequel, Our Life: Now and Forever, drops in 2025. Truly, it will be game of the year, I just know it.

ermmm i like men sometimes

This game literally changed my life fr. This is the pinnacle of VN mechanics

Absolutely love it. I'm usually not a visual novel player, hell this is the only one I've played and there's a good reason for that: because I fucking LOVE Cove. Played this through about 3 or 4 times, with the DLC too, and its just perfect.

who needs therapy anymore when you have this game

3.5/5 Stars
The art style is cute and it has alot of character customization! Beautiful round characters with a solid plot. Plus super inclusive and has lgbt characters! Gender/sexuality/romantic attraction is all customizable which is what gives it the extra half heart, so very nice. Only downside is little endings


My favorite game ever, bought every dlc and have an unholy amount of hours.

COOOOOOOOVE MY BELOVED MUAH MUAH MUAH

childhood friends to lovers is my favorite trope so i ate this up