Reviews from

in the past


Finally feeling like I'm on even footing for once in PSO2. Love the new feel. Wish I could transfer my JP server character to the Western servers but I'll take what I can get.

tl;dr: boneless pso2

if I hear one more mf call this shit more "fluid" than base pso2 just because JAs aren't in I'm gonna hurl.

No content, seems like Sega is desperate at this point to try and get the west to care about PSO2. As someone whose put over 3K hours into the JPN release I just couldn't be bothered to play this anymore after finishing the 1 episode that's available.

Great game, shame there's like no content!

Cuando decían que iba a salir un juego nuevo no me esperaba que solo iba a ser la primera zona lol. La jugabilidad es bastante parecida al vanilla con bastantes QoL, pero ahora mismo (Y durante los prox 2 años supongo xD) no va a tener demasiado contenido. Le daría mas nota pero de veras que ahora mismo es prácticamente una alfa. Si vas a jugar juega al original tiene muchísimo contenido de calidad ahí hasta que lo completen


Can we get a singleplayer one of these one day?

Starts out great and the combat changes feel really good, but, it's just a slog. There aren't really side quests and you have to be a certain power level to progress the main quest, which means you have to grind by literally killing the same enemies in the same area over and over. It's like a gacha game that isn't trying to make you pay money, I don't get it.

Its incredible to me that despite its great visual and combat overhaul I went from playing Phantasy Star Online 2 for 2-3 hours every day (even after having a job again following covid layoffs) to not really wanting to log in period.

The gameplay loop is so stale and unsatisfying. The trade off for an open map is just no guided content. After you finish all the towers and story quests you just grind out daily quests. I know PSO2 launched with barebones content and we were spoiled with its global release but its really disappointing to see a game I love playing become incredibly stale.

currently 50% tutorials. remarkably dumbed down from pso2 while also being 20x more handholding. what the fuck

what a giant fuck you to PSO2

NGS is a game that very much so is still improving. At the start it was rocky and heading into a direction that seemed abysmal. I never give up on the game since I adore its combat and character creation. Its story (especially compared to base game) is by no means good. Its super basic and at the moment seems to be leading nowhere. Hell even now as I type this, SEGA's decisions in terms of balancing a F2P experience with Premium is a nightmare. Its very daunting at first but I swear there is a good game underneath the glaring problems. I love it a lot, and I couldn't recommend it enough.

I really wanted to like New Genesis, but when it was released, it quickly became the most disappointing game I’ve played in 2021. I was beyond excited for it. A free update to PSO2? And it’s a gigantic overhaul of the mmo? Hell yeah sounds great! So it comes out, there’s server issues but that’s to be expected. The game doesn’t feel finished exactly. I have a pretty high end system, and even then the game tends to stutter a lot in cutscenes or when loading a new area. I had audio issues as well, like character voices being very loud all of a sudden. The most disappointing thing to come out of this game however? The massive content drought. There was a period of time where there was practically nothing to do outside of grinding levels from monsters and that’s it. As far as I know they’re starting to update the game now, and if they are significant changes, then I’ll update this review. But when there’s barely any content for a “reboot” of an already popular mmo, that’s basically a death sentence for player numbers. Personal gripe here but, I tend to play as the Cast race, which are basically robots and I like em. They were highly customizable in PSO2 classic, but in New Genesis there’s barely anything for Cast parts. I just wish there was more.

There are good things that I like about this game however, such as the overhauled combat. It feels fresh, and very fun to use. I’m still used to the old system, but it feels so streamlined now compared to the old system. I used to be purely a ranger class that used only ranged weapons, but now in New Genesis, I’m a ranger mix with the Hunter class, and use wires and swords along with the rifles and launchers the ranger can use. Movement feels fun, and I enjoy exploring the world. I do wish I was able to cancel my actions, mid animation though, but that’s muscle memory for me. That’s where the good things end however.

It’s really unfortunate. I really wanted to like New Genesis, but that launch left a sour taste in my mouth, and I’m unable to find the motivation to try the game again once there is eventually more content.

Expected too much, and ended disappointed.

11/06/2021

An unplayable mess. Hurts so much keeping in mind how much I loved playing vanilla PSO2.

The game has extremely fun combat and movement mechanics, the gigantic Adventure Field is cool to traverse and explore, and it carries over the same MMO charm that the original PSO2 had. Feel free to start playing now, but don't be surprised if you think it lacks content. I'm personally shelving this until there's more meaningful content to sink my teeth into.

True enough, the genesis is indeed new! I loved the original PSO2 to death so I was excited to go into this one, and while playing it I've had a great time! I'm giving this a 7/10, but it's a very positive, optimistic 7/10 and I'm looking forward to more content coming out and for that rating to go higher. It's a smiling 7/10 :) (UPDATE: frowning 4/10)

One aspect I admired about the original PSO2 is how far it deviates from the structure of traditional MMOs, sidestepping many of those common genre issues as a result: the main story was completely optional and allowed you to explore the rest of the game's content at your own pace, the difficulty system made older content feel way less disposable, leveling up was beautifully quick, and so on. My hope for New Genesis was that it could carry on this design philosophy while nailing its new open world style, and for the most part it does! The tutorial sequence goes on for a bit too long (likely an overcompensation for how nightmarishly unintuitive base PSO2's tutorialization was) but once it's out of the way you're let loose to explore at your leisure.

It's fun! The open world is stunning, filled with so many cool vistas and little nooks to find. The combat is a neat alternate take on the base game, absorbing tons of DNA from the later classes and transforming series staples into something even more technical despite there being a lower number of skills compared to before. These new classes do a lot with very little and juggling all the small nuances in the heat of the moment is engaging as ever--PSO2 combat is still some of the best in the business for ARPGs as far as I'm concerned. The user experience has also been streamlined to help you spend less time in menus and more time out on the field. No more needing to keep spreadsheets and calculators open to upgrade your weapon!

Unfortunately, this can only do so much to distract you from the game's biggest problem, which is that it runs out of steam almost immediately. You'll run out of things to do extremely quickly, with nothing here that can really challenge or blow you away past those first few hours. I love short titles, and it's usually my preference for games to try and be dense and easy to come back to when possible, but the issue here isn't that it's short--it's that it's unfulfilling. It's like playing a demo version of BOTW that ends immediately after leave the Great Plateau, where what's on offer is still a blast but it's obvious that it's only a very small piece of a bigger package that you already know will soar to much greater heights when you get your hands on the full experience.

To some extent this was inevitable given that it's still a newly released MMO, and I think going from base PSO2 which had 8 years of content (especially on the recent NA version where those 8 years of content had to be crammed into the server over the course of barely 1 year so that it could catch up with the JP server) to a new title starting from scratch warped a lot of expectations people had for New Genesis even further. That said, even while trying to keep those expectations tempered, it's hard not to feel like something's missing. Even having just one bonus superboss that puts your knowledge of these new classes to the test and functions as a fun place to experiment with your skills would've gone a long way. Messing around with the classes is enjoyable as is but it's not like a proper action game that allows you to be fully expressive with how you handle enemies, which is why more intense content could be a huge benefit for something structured like this. I got so much mileage out of Phaleg and Omega Masquerade in base PSO2, and NGS doesn't have any real equivalent to that which is a huge shame.

This review may come off as fairly negative, but I'd easily still take how NGS is set up over 99% of other MMOs. I prefer this far more over having a bunch of blatantly throwaway filler content that would never be worth doing on their own merits, and I appreciate the game as something I can come back to whenever I want another quick dose of that slick combat or to find some more hidden items I missed. New Genesis has set a great foundation and I'll no doubt be coming back any time some new content releases, and I'd ultimately still recommend the game to anyone who is interested and has enough hard drive space for it. Just don't get your hopes up too high, because it's over before you know it.

EDIT: Nvm it's been over a year since release and it still feels pretty unfulfilling lol. Oh well!
EDIT2: Two years since making this review and still nothing of substance. Also half that last paragraph doesn't even hold true anymore. maaaaaan

fuck this game it killed PSO2
i might come back to it in a decade when it actually has content, but right now it's literally just a big empty field where you fight generic robot alien things by holding M1 because they removed the timing circles from attacks

Kinda boring honestly. Too many quests involves "get to this level!"

Ruined what was once a really good MMO. Doesn't run very well and all players are forced to play through NGS to access the base game (even if they've spent several hours there already). Even worse, for those that can actually run NGS, there's barely anything to do and the original game had several features taken away, making it feel empty.

Oh god there's so much shit I can write about this, but here's a watered down version:
-Combat is extremely dumb down compared to base PSO2 (3 PAs, lackluster skill tree, KNUCKLES GOT FUCKED OVER BY GOING FROM A FAST COMBO WEAPON INTO A BOOTLEG HERO'S SLOW COUNTER WEAPON)
-No real difficulty (Gigantix being recolored bosses that can one shot you is not real difficulty. They still move slow as shit and their AI isn't changed)
-Fixa is a horrible mechanic (No, the future update to transfer a Fixa onto a weapon WITH THE SAME NAME does not fix the problem)
-Content (There is none lmao. You can reach "endgame" in 1 day)
-Community (Garbage. Filled with people that will defend this, and even say real endgame is fashion. Pathetic)
-Market (No meseta sink so it's getting worse everyday)
This is basically a tech demo that killed base PSO2. Maybe give it 2-3 years just for a CHANCE it MIGHT get SLIGHTLY better.

Game was fun in the first few hours. Once it said I had to reach a certain power level I knew that it will only get worse from here.

Combat is kinda fun and satisfying. I'm a big "number go up" kinda guy so i enjoyed it. Rest of the game is pretty shit though.


Absolute disaster that only modern Sega could put out. Add insult to injury, instead of just making a terrible sequel, they built it on TOP of an actual good game and killed it in the process. This is an abomination almost comparable to Warcraft 3 Reforged.

It's not bad but it doesn't feel like the natural upgrade of PS01 that PSPortable did. It just feels like an anime f2p game with some of the ugliest NPCs you'll ever see

I am not an MMO guy in the slightest, a friend talked me into playing this and it was fun for a couple days, but I tried coming back to it after not playing for a few days and I was already bored, now I honestly have no desire to ever go back to it. Really all I can say about the game is that the combat is stylish and cool and it looks pretty, I only put 10 hours into it so I can't speak for the story, but it certainly didn't grip me at the start. If you're like me and do not enjoy MMOs this game is definitely not going to change that and if you do like MMOs I'm sure there's plenty of better ones out there because this game just felt completely bog-standard.