Reviews from

in the past


A really interesting experiment to change up the Pokemon formula. I like a lot of the ideas, but the execution of said ideas was pretty sloppy most of the time. I love the idea of the Dynamax/Gigantamax raids, but it was down to pure dumb luck if I ever got to join someone else's raid and most of the time, it was already timed out, or even worse, I got stuck with NPCs who, on 4/5-Star raids, would usually be the cause of a full wipe. The online portions of Sword/Shield are definitely the greatest struggle, which is not a surprise considering this is Nintendo we're talking about. I LOVE the camping and curry cooking aspects, especially where other players could pop into your camp. I just wish there were more Poketoy options than "stick" or "10 different kinds of balls."

EDIT

After playing the Isle of Armor and most of The Crown Tundra, I can safely say this I still really enjoy this game overall.

The Isle of Armor was definitely weak, forcing you to complete even more Dynamax raids on the Isle itself to make the Gigantamax mushrooms appear was nothing short of a huge annoyance. Only the first 3 you gather as a part of the story don't require doing Dynamax raids, but if you want any more? Well, I hope you enjoy suffering. The story for Isle of Armor was very must just...fine. I didn't dislike it. However, I hate Avery's guts. I want that stupid smug twink obliterated.

Meanwhile, The Crown Tundra is a really pleasant experience. The "story" is woefully short though and just revolves completely around you catching Legendaries. The Dynamax Adventure is REALLY damn fun though. You get to keep any Pokemon you capture during an excursion, at the end of which is a Legendary Pokemon or Ultra Beast not found in the game anywhere else. The Dynamax Adventures also have a 100% capture rate, so you don't have to grind your fingers to the bone just trying to get one. The online experience for Dynamax Adventure was also pleasant, at least when there were a lot of people playing it during the weeks after TCT released.

You get a starter pokemon, you fight gym leaders, you collect more pokemon. Going back to the gyms was a letdown after sun/moon, but hey it's still pokemon

This review contains spoilers

Did not think the series could get worse than ORAS, but here we are. The most interesting the game got was at the very beginning up until the first gym. From there you are railroaded through a painfully uninspired region whose only charm exists in (some of) the gym leaders. The touted wild area with raid battles is a bland, empty waste of space and the raids themselves do not work half the time. And then there is the story, which is insultingly bad even by the series' low standards. Anytime you get close to it throughout the game, a character will steer you away with "haha don't worry about all that grown up stuff, you just focus on your next gym! >:3". Just so you can find out at the very end that there is literally 0 immediate threat, and the bad guy makes one up just to prove that "there could be". If you enjoy it, fine, I guess. But for me, this was the game that made me realize I have had all the fun I can with the mainline series.

1.5 of those 2 stars are for Falinks

The most mid that has ever midded. Pokemon has a franchise seems like it tries just a LITTLE to spice up the formula but gives up becaues they want every game to be like R/B because it will always be someone's first Pokemon game.
I like that the series is trying to have some more emphasis on story and characters, but it'd be a lie to tell you it's good. I actually liked gigamax but that's an unpopular opinion I won't talk about it or I might get flamed on twitter.
There's a lot of good designs in this game, and I kinda liked that the game had a limited pokedex but that's also a hot take.
It's pokemon. Still the same formula, still skimping out on post game, still doesn't want to commit to anything new.
The game did let me get a Shellos really early so I can get my GOAT Gastrdon really early unlike the last 4 fucking gens so that's like a whole star on it's own.


This was a first for me. First time I've ever returned a game.

Why did I play this so fucking much when I think it's trash

I really enjoyed parts Sword and Shield, but that is purely, that as a Pokemon fan, I will always enjoy a Pokemon game, however, I long for the days of generation 3, 4 and 5, where you can finish a Pokemon game and not only enjoy it, but be enthralled by it, and realise that the developers put every last ounce into their product. Sadly, I think these days are long gone.

An above average game that was almost amazing

Before I really say much, it's worth mentioning that before this I haven't really played a Pokemon game since Diamond way back when.
I really liked this game and, for the most part, disregarded much of the criticism surrounding it. The biggest reason I haven't gone back to Pokemon in so long has been the colossal, ever-growing Pokedex that seems to get more and more impossible to fill out with every entry. I like to try to catch as many as I can, so the reduced Pokedex in this game seemed a good place to jump back in, and I'm glad that I did because it was only 60ish hours before I'd caught all 400 in the base game. Having been away for so long, I'm not particularly sure which Pokemon are new to this generation and which come from the past few games but it seems that (generally) the selection is whittled down to some of the better designs and as such you get quite a broad selection of appealing looking monsters to look for.
The Wild Area is a really cool addition and where I spent most of my time when all is said and done, I didn't really interact with the online functions of the Wild Area so I wished there was a little more going on in there but the Dynamax battles are a spectacle and logging on each day to check each region for new Pokemon has been a thrill.
It turns out, however, that there's no smoke without fire in most cases. I'd known that the game was somewhat controversial for its corner-cutting but it's surprising how apparent the lack of polish is when playing the game. The story sidelines you and your rival until the climax with various references to events off-screen relayed in frequent dialogue-heavy cutscenes. One of the worst offenders comes close to the climax of the game, where the villain's main motivation is revealed in a series of storyboard style slides with written dialogue (the ONLY time in the game the cutscenes aren't in-engine), which is bizarre given it only features two characters standing in a room and talking to each other - something the game uses in its cutscenes very liberally otherwise.
I never played a Pokemon game with online features (for various reasons I was never allowed to connect my DS to the internet) so exploring that side of the game was very appealing to me. Unfortunately, it over-tutorialises the most basic mechanics at the outset but then very quickly stops holding your hand and lets you feel it out. I was a significant way through the game before I ever understood how to set up a link trade with a code and haven't even tried the online raid battles because I don't feel that I understand enough about how they work, how to find people to play with etc.
Nevertheless, the experience was overall positive. I bought this with a sudden insatiable thirst for 'Pokemon magic' and somehow this game still has that. It's janky in many ways and a little disappointing as a result but in the end, it's still Pokemon and I'm glad I came back.

Narrows the design of Pokémon down to a funnel. Nonetheless, had a great time reliving my cherished childhood tradition of doing a bit of hard leveling over the holidays. Plowed right through it all, ultimately an all too easy and direct experience, but also one I genuinely appreciated all my time with. Let’s get another one on Switch to iron it all out.

Game gets a lot of undue hate. Most fun I've had with a Pokemon game in some time. Has the best Champion battle in the franchise.

whenever by husband thinks about this game (bought it for him for his birthday) he gets very sad

Technically completed, but also unfinished because we have yet to get the DLC packs. Full rating will eventually come when we sit down with them.

God I wish this game got another year in the oven

doesn’t deserve a majority of the hate it gets i stg. it has issues but genuinely? it’s a fun children’s game. what more do you want 🤥

I think that sword and shield doesn't deserve a lot of the hate it gets. I think that, while it is weaker than some generations that doesn't make it a poor game! The characters are very lovable, and it presented us with as much of a threat as any other pokemon game.
I would've wanted more plot, and a more meatier game of course- but it was paid off with interesting characters, OST, and pokemon I still got attached to never the less. A mediocre game that still made me happy, that's really all that matters.

Can't imagine coming back to this after the next game comes out, but it's fun while it's here.

Definitely not my favorite pokemon game, but I had enough fun while playing it.

It was fun, sure, but I don't wanna carry on playing

Wow, what can I say- great modern Pokémon. I kinda miss the open world feeling of the past pokes but the animations and story were fun. Really enjoyed the visuals and I had fun building a great party through internet trades and hunting for hours in the wild area. Dope

it was -fine.- the story was very basic and felt very recycled, and the exp share made it wayyyyy too easy to have overpowered pokemon. it loses its pizazz after a while. however, I LOVED the wild area and the function to see move effectiveness after you've fought one type. would not play through again.

This game did not do it for me. The story is a MASSIVE drop off from previous games, and the region has lost some of the magic. For its post game appeal, the Wild Area is great - but it does kind of throw off the fluidity of a traditional Pokémon game. The legendary Pokémon also feel uninspired – Zamezenta is alright, but Eternatus seems completely irrelevant and lacks appeal. If you are looking for a game that sets you up for successful Pokémon hunting/training/breeding in the post game, this game is great. If you want a Pokémon game with an inspired story and compelling characters, go play Sun & Moon or an older game.

anyone giving this more than a 2.5 is only doing it for nostalgia and the convenience of the switch- the game sucked.


Losing the National Dex? Meh. Playing the game and finding out that Oleana's tragic backstory was completely fake and made up by leakers? Immeasurable.

As Pokemon's first jump into a home console I think it did a great job at it, a lot of the newer pokemon are really cool and while the lack of a true evil team sucks, I still had fun with it. I beat the main campaign in about 20 hours which is good enough for me and the DLC is really good (Mostly crown tundra though).
P.S. This game does not deserve most of the hate it gets

In the Galar region, there lives a Dragon-type user. His name is Raihan.

The player character will hear about him before they are formally introduced, as the supporting cast mentions him on passing. He is considered to be the second most powerful trainer in the region, and he is well aware of it—the number on his back, 241, is a pun on tsuyoi, or strong/powerful in Japanese. He is the single competitor in the Galar league who can measure up to Leon, the reigning champion, in combat prowess. His status as the champion's rival is cemented during the intro sequence of the game, in which both engage in an exhibition match. Officially, the player avatar meets him upon arriving at Hammerlocke, the dragon-shaped city that sits at the heart of the region. This is a place of long history, and Raihan acts as the custodian of the city and its legends. He's hot shit, to put it short.

His gym challenge is simple and to-the-point: defeat his three apprentices, then himself, using the double-battle format. Each of his minions specializes in a different weather condition, and Raihan himself is no different: despite not battling with a full roster, the sandstorm strategy of his Ground-skewed team might catch the unprepared off-guard. Galar's gym circuit features plenty of breezy battles, but this one is no pushover.

After his defeat, the protagonist re-battles him during this game's Elite Four equivalent: a tournament-styled competition featuring (almost) all of Galar's gym leaders. Raihan warns the player that he is not the same person they fought during their gym challenge. To comply with the tournament's ruleset, he has now crafted a new team more suited to the singles format. Ready to give his all, he expects to claim victory this time.

As the battle begins, he first throws out Torkoal, whose Drought ability immediately sets up sunny weather. This boosts its Lava Plume attack and turns Solar Beam into a single-turn move.

Torkoal is rather frail for a defense-oriented Pokémon, however, so it falls without much issue.

After that, Raihan picks his shiny new Goodra as a counter. It spends its first turn setting up Rain Dance, which grants 100% accuracy to Thunder and boosts both Surf and (sigh) Muddy Water.

Depending on what Pokémon took out Goodra, either Turtonator or Flygon come out next, and—I shit you not—both of them also spend their first turn setting up weather. Turtonator needs to undo Goodra's work via Sunny Day, and Flygon uses Sandstorm because the joke has been running for so long Raihan feels compelled to keep it going, I suppose.

This game is bad, and Raihan is a dumbass.