Reviews from

in the past


The right length for arcade mode, and a ton of stuff to unlock. This is a fighting game done right because not only is it a great competitive fighting game, it is also great from a single players perspective.

Enjoyment: 7/8
Replayability: 1/1
Graphics: 0.5/0.5
Sound: 0.5/0.5
Total: 9/10

Gameplay mechanics are solid, but single player modes are lacking. This is definetly geared towards competitive multiplayer which isn't a bad thing, but if you're just looking to play for fun there are plenty of fighting games with better single player content. If you want to play against other people I'm sure theres a Netplay community out there if you look for it.


Why was the story/adventure mode so good lol.

Who cares about Link? Ring Out General Kilik is in this one

Used this version to go for the stories of Link and the unlockable characters since Dolphin has a cheat for it, I did the rest on HD Online (PS3), really fun cool game

While I grew up lightly dabbling in Street Fighter, discounting Smash Bros this was my first real fighting game that I played. And frankly, what a hell of an entrance to make, right?

Soul Calibur 2 has a colorful and varied roster with guest characters in each respective port, Link being the star of the show in the GCN version. And "colorful" is an apt word for it; this game is gorgeous and still holds up to this day. It looks like a game that warrants the HD port it's gotten, and its animations are top-notch and bring the characters to life. On top of that, the music has no business going so hard either.

The combat is a classic 3D fighter that has its fair share of cheese and balance issues, but it's always a blast to play. The coolest draw of Soul Calibur 2 is its weapon master mode, turning the game into an ARPG of sorts where you unlock weapons with varying attributes to use in the main game. It was hell for balancing purposes, but it was a super-fun adventure mode that more fighting games frankly need.

Soul Calibur 2 remains a fun romp even to this day, but it was pivotal in getting me into fighting games with big rosters and diverse playstyles at the forefront. It's a true masterclass game.

cheesed the entire game with Link's standard forward facing grab to ring out, a lot of fun and was technically my first ever fighting game, not that I care for the genre

i swear rapheal looks like david bowie in this one

I held forward and tapped Raphael B a lot. Setting and character design captures my imagination, game is easy enough for any of your friends to beat you pretty quickly.

Link has been juicing.

Sharp and impactful fighting does not really evade the fact I have no real reason to care about any of these people.

Great cast of fighters with fun-as-hell gameplay. I am no expert on SoulCalibur but this game has aged great.

link in soulcalibur epic sauce

Link was the greatest of all three bonus characters and I won't listen to anybody saying otherwise.
He was also OP as fuck, but eh, it's Link.

So much fun, and I really appreciate how much effort they put into the singleplayer campaign, it wasn't just an afterthought

This game was fucking amazing. The roster of characters was big and really fun, and the most surprising part is that the story was very good.

I've really only played this game to test out controllers at my job, and when I do I exclusively play Link

Master class du jeu de combat à son époque, avec chaque version et son perso exclusif. Il était divinement excellent.
Remaster HD ressorti sur PS3 et 360 mais sans le meilleur perso 👀


O jogo é lindo, cheiroso, bem fluido e bem divertido de jogar, acho genial como cada versão do jogo tem suas diferenças de personagens, tendo um exclusivo para cada versão.

I picked this up as a kid because my brother and I loved the Legend of Zelda games, and this had Link in it, so it had to be good. I was somehow completely wrong and yet also completely correct, as this is one of the finest 3D fighters I have ever played.

Each character is intense and complex with their different styles, and learning the ins and outs of each of them is satisfying. From the long-range whip attacks of Ivy to the brutal heavy sword of Nightmare, to the tricky use of items with Link, each character stands out amongst one another and is a blast to play.

You can also customize each character with different weapons that change certain characteristics or with new costumes, all of which can be unlocked in this game's Weapons Master mode, a mission/story mode that is extremely engaging and does a great job of teaching players how to play.

This is a great game that I highly recommend to any fighting game enthusiast. This is a top-class game and deserves all the recognition it gets.

This was like the perfect confluence of fluid and attractive visual feedback, intensive but intuitive input mechanics, a substantial single-player campaign to teach you the ropes, and just top-notch presentation.