Reviews from

in the past


Can't believe my guy K9999 finally returned from witness protection.

Não sou lá muito fã de Fighting Games, muito menos de KoF (apesar de amar os antigos até o '99), mas me agradou bastante a gameplay, me parece mais cadenciada e dinâmica comparada ao seu antecessor. Só senti falta da Nakoruru :/

I guess finishing one arcade route counts as completing it right? Five stars due to the gameplay alone. Character design, music, ROLLBACK NETCODE, and extras only add to such an amazing fighter that has earned its place in the legacy KOF series.

i am so fucking glad this game is good i spent 2 years hyping it up

Plays great and while it still doesn't look phenomenal, it's a big upgrade from 14. Unfortunately has the same issue as every other KoF for me where there's just not many characters I wanna play as. On the bright side it has the cutest athena yet so I still got to enjoy putting her and yuri on a team and doing arcade mode. Almost gave it a point for not having an annoying fighting game final boss but they faked me out.


she kinda bad tho the fighting game

Beat with Team Sacred Treasures.

I’ve only beaten the Story Mode and fiddled a bit in training, but that technically counts as beating it so oh well. So far this games is great. Fast snappy gameplay, and fun as fuck in every regard. So glad it stuck the landing. Also the music slaps.

Beautiful, fun, and the easiest jumping-on point the series has ever had. Its single player content leaves something to be desired, but that matters a lot less now that it's practically painless to play online.

Straight up the best KOF's been in years.

Hum. Idiota. Yo tengo el poder de Orochi.

Best kof game I've ever played

This might be the only 2D fighting sequel released in the past few years (as of 2022) which actually gives the player more options rather than the opposite. KOF holds the line.

This game just clicked with me out of nowhere and I don't know why. My mains rn are K`, Shermie, King or Kukri, but it's probably gonna change when Team Garou comes out.

Great presentation and netcode are a huge positive, but the lack of modes and awkward throw mechanic keep it from being a favorite.

Played the demo, it was pretty fun…

KOF means more to me than any other fighting game series and this is absolutely a worthy entries. It's held back by some rough edges here and there and the occasional odd design decision, but this is some of the best KOF you can get and is absolutely up there with the likes of 98, 2002, and XIII.

Glad it seemed to have stuck the landing. Great rollback implementation, pretty alright visuals all things considered given SNK's financial situation, and probably the most accessible and easy to digest gameplay in the series without removing complexity.

Pretty satisfied, PC port is a little lacking though.

I was a big fan of XIV so I'm very glad to see that not only has this improved on that game but that other people are digging it as well. Its been awhile since I've really felt excited for a fighting game. Netcode is good; I am getting ripped apart in Ranked (and Casual even!) but it never feels like there's gonna be a drop. Roster is good and it feels great to play. My only gripes are I would have loved some more XIV originals to come back (Mian :() and the story feels somewhat rushed. I know this is an insane thing to say, but I am a weirdo who really loves the backstory and lore of the series. Closing the saga in two doesn't give quite as much room for stuff to happen and plots like "dead characters are back" don't feel as impactful as it should. Otherwise, a stellar fighter, easily the best fighter in awhile, and a top tier KoF. Can't wait for Geese to drop.

it knows its audience and doesn't try to reinvent the wheel.

Valeu @Quisinho te amo

Tem alguns problemas no jogo que me impedem de achar ele melhor que o XIII e o 2002, os chain combos não reduzem o dano e por isso o ultimo round é sempre um "quem acerta primeiro ganha", já que todo mundo geralmente tem muita barra.
Mas, tirando isso, o jogo é perfeito. Tá absurdamente lindo, os efeitos estão incríveis, adorei os cenários e a OST, e a gameplay está mais fluida que nunca, um grande avanço em relação ao XIV, que parecia um pouco travado. Fico meio triste que a SNK não vai fazer um jogo baseado em sprites de novo, mas felizmente ela evoluiu muito no 3D.

Just logging this as something I saw credits on. The credit sequence is actually super rad, looks like it was inspired by something you'd see at the end of a movie.

I know this is all personal taste and what have you, but I've always felt "at home" with KOF even if my skill with the game has never really been especially high. Aesthetic, character design, music all A+ work and the game's mechanics are easy enough to understand but hint at some real depth.

I love what I've played so far, but honestly there are a couple issues with the PC version that cut into my arbitrary rating; I had to dig for community fixes to a Vsync issue before really firing up the game in earnest, because the game itself doesn't offer a lot of PC setting options beyond a simple resolution/window type change and some effect toggles. That, and I've noticed some stages tend to have some strange lag/other issues online despite both players having no issue running the same stages/conditions offline. Praise be to SNK for giving us rollback, because the fair majority of matches have been smooth, but they can have the other star back from me once more of these issues get ironed out.

WHERE IS KIM

update: kim is confirmed. thank you snk. where is duck king

Don't know when is a good place to say my overall thoughts but I'll put them here.

Fun ass game, I'm awful with fighting games but this game makes me want to improve. If I'm the only person in the world playing Meitenkun then I will gladly take that title.

Gorgeous presentation, killer soundtrack that goes toe to toe with even the best OSTs from previous games, really good online with a nice balance of newcomers and veterans, amazing soundtrack, extra unlockables in-game instead of being DLC, and did I mention the outstanding soundtrack?
THE MUSIC IN THIS GAME IS SO, SO DAMN GOOD

DO YOURSELF A FAVOR: https://youtu.be/XkO8Q0_WsSQ


where the fuck is shingo. WHERE THE FUCK IS KENSOU. PLEASE. I BEG YOU.

THIS REVIEW IS MOSTLY FOR THE ONLINE PARTS OF THE GAME AND NOT SINGLE PLAYER CONTENT.

Sitting at almost 20 hours of gameplay I think its about time I talk about KOF15!

FGs is one of my if not my all time favorite genre of video games since a kid. Within my love for FGs also stood my love KOF but I was always bad at the series and stayed pretty bad at the games all the way through until 15 so I never really got that deep into KOF due to this. But something clicked with me and I actually begun to learn 15 and I have to say the game is simply amazing. Very fun cast of characters , combos , stages, OST and GREAT online play really makes for a fantastic fighting game all around. I am very glad I didn't let my past experience with the series stop me from buying this game.

Yes this is a tough fighting game but if you are looking for a great game with great rollback netcode then look no further. I have been very pleased with most FG companies implementing rollback into their games it makes me very happy.



having grown up in KoF it's impossible to not love this game to death

it's like KOF14 except they have the budget to make it cooler