Really good sequel mechanically and visually.
Fighting is a lot snappier and character movesets are further fleshed out.
One thing about the combat I don't like is how obtuse some inputs for throws are (which is true for VF1 as well) especially when throws are pretty important tools. Some of those good throws can immobilize the opponent to be capitalized on. Thankfully the series moving forward would relegate all throws as P+G which is a lot simpler to wrap around.
BIGGEST issue is how unforgiving the AI is. Like Mortal Kombat 2 and Art of Fighting 2, the AI reads your inputs pretty early on and it gets worse going up (though, MK2 does it at the first fight so it's the undisputed king of cheap.)
And sadly, no home versions of the game (even the PSN/XBLA versions) have a training mode of any kind to actually learn the game properly.
To me, playing VF2 with friends and playing VF2 alone are vastly different experiences and even quality as weird as that might sound. By itself, I believe VF2 is a very good game (mainly for its time.)
Funny thing about the old PC version is that the AI in that game is the complete opposite. Probably wanted the difficulty to come from the Expert Mode which captures your play data over time which is cool.
Fighting is a lot snappier and character movesets are further fleshed out.
One thing about the combat I don't like is how obtuse some inputs for throws are (which is true for VF1 as well) especially when throws are pretty important tools. Some of those good throws can immobilize the opponent to be capitalized on. Thankfully the series moving forward would relegate all throws as P+G which is a lot simpler to wrap around.
BIGGEST issue is how unforgiving the AI is. Like Mortal Kombat 2 and Art of Fighting 2, the AI reads your inputs pretty early on and it gets worse going up (though, MK2 does it at the first fight so it's the undisputed king of cheap.)
And sadly, no home versions of the game (even the PSN/XBLA versions) have a training mode of any kind to actually learn the game properly.
To me, playing VF2 with friends and playing VF2 alone are vastly different experiences and even quality as weird as that might sound. By itself, I believe VF2 is a very good game (mainly for its time.)
Funny thing about the old PC version is that the AI in that game is the complete opposite. Probably wanted the difficulty to come from the Expert Mode which captures your play data over time which is cool.
Like so many kids who spent way too much time and money in arcades, I always wanted my own cab and this was at the top of the list. The game that fgpilled me.
Just by chance I was at a local game store that had a cab for this Die Hard Arcade, and Hard Drivin'. You better believe I got that as a bulk purchase discount. I cannot believe this silly childhood dream came true.
Just by chance I was at a local game store that had a cab for this Die Hard Arcade, and Hard Drivin'. You better believe I got that as a bulk purchase discount. I cannot believe this silly childhood dream came true.
I used to have this on the Saturn and thought it was fine (I sold it during hard times knowing how much money you get on eBay for any old shite game if it's older than my kids), I had good memories of blasting through it.
It's on sale on Xbox right now for the nice price of £1.69, so I thought I'd have a blast at it.
It was crap.
Slow character movement, ridiculously powerful CPU opponents and a really iffy ring out system. And jumping sends you into fucking orbit, with only the ability to use one kick or punch whilst up there. I understand why this was Street Fighter and Tekken competition back in the day, as 3D was the next big thing, but this does not compare to either.
I did not have fun playing this at all, even when winning, because you have to fucking spam it to get anywhere and that does not make an enjoyable fighting game.
I gave it an extra star for the aesthetic and music however. It's very much of its time, and most games of that time have a good vibe.
Thus ends my critique of a 28 year old videogame, and my worst buyer's remorse for the smallest amount of money.
It's on sale on Xbox right now for the nice price of £1.69, so I thought I'd have a blast at it.
It was crap.
Slow character movement, ridiculously powerful CPU opponents and a really iffy ring out system. And jumping sends you into fucking orbit, with only the ability to use one kick or punch whilst up there. I understand why this was Street Fighter and Tekken competition back in the day, as 3D was the next big thing, but this does not compare to either.
I did not have fun playing this at all, even when winning, because you have to fucking spam it to get anywhere and that does not make an enjoyable fighting game.
I gave it an extra star for the aesthetic and music however. It's very much of its time, and most games of that time have a good vibe.
Thus ends my critique of a 28 year old videogame, and my worst buyer's remorse for the smallest amount of money.
Um bom jogo de luta pra época mas está longe de ser um "Street Fighter" por exemplo. Os combos, músicas e personagens do game são muito legais mas sei lá, falta aquela "fluidez" que te prende em jogos de luta. As vozes dos personagens são bem estranhas também. Achei o jogo muita datado e talvez tenha envelhecido meio mal.