Reviews from

in the past


This is like, the only one that's conceptually interesting, and yet, Scott manages to fuck everything up the most right in this one. Kind of frustrating given that it does manage to build a pretty decent atmosphere while also having the single best character that came from this franchise (the minigame sequences are also pretty soulful, even though you can certainly tell that its gimmicks are so unintentionally straightfoward that you just can't help but imagine scott writing them up and thinking to himself "goddamn ain't I clever?". Subtlety is certainly something this franchise is uncapable of providing anyway, but I digress).

Well, if I had to give some props, this one emphasizes the fundamentals of the first game to an extent that makes them actually more worth of paying attention; in Fnaf 2, checking the cameras was a mechanic that was pretty much reduced to just staring at a single room to prevent the puppet from attacking (and very occasionally checking the vents because otherwise, most animatronics you could deal without having to look for the cameras). On this one however you can actually feel the structure of the stablishment that you're in, so springtrap movement's are a lot more logical, and the audioplay mechanic demands you to understand this, you can't just press this anywhere on the map (and given how gloomy and grungy the setting on fnaf3 is, you actually have to put effort on spotting springtrap's location, so despite this game being technically the easiest of the franchise, at the very least it's never obvious).
The presentation is also perhaps the best of all games exactly because it reaches the maximum of it's design theory without just going straight up hokey like everything else that came after (I give fnaf4 a pass considering the fact the nightmare animatronics are just fragments of a dream, so their exageration makes sense, but the rest of the franchise...yeah, you just can't convince me that those things were once meant for a kids restaurant - some of them just look like torture machines no matter in which way you look at it). Plot wise, despite being a tad heavy handed on this department (although sister location would be a lot more in the future), I can't say it doesn't depict the most peculiar aspects of this franchise's lore because it's quite the opposite, this and fnaf 4 have the least convoluted narrative and that on itself gives a lot more credibility.

This is where my compliments end though. Aside from everything, it's still a fnaf game, which means...yeah, it's terrible and boring...but at least a lot more immersive than the rest.

Meu fnaf favorito por questões pessoais, bom jogo tbm, gosto das mecanicas

I have somehow played and enjoy this installment the most, when it is arguably the worst game in the series.

FNAF3 is the worst FNAF game. Easily. It's so fundamentally BORING. Nothing happens throughout the night except you clicking on the audio lure every 5 seconds; that's not fun. That's BORING. The Phantoms are also so lame and forgettable; they are practically nothing but a mild annoyance, and that's it.

Springtrap is cool at least.


é o mais toscão de todos, é tudo verde fazendo a pessoa se sentir em uma lombra e o mais feiasso também,
só agradeço que esse jogo foi uma abertura maior pra outras mecânicas além de ligar lanterna e olhar a porta.

freddy five bear when you fnaf freddy purple whne guy

GooeyScale: 65/100

origin game of one of the most iconic horror villains of all time, love the atmosphere of this game more then anything, Scott's a genius

No se porque a la gente no le gusta tanto. Si, no es tan terrorifico o dificil, pero mira si esta guapo que yo lo jugaba a solas.

Genuinely my favorite fnaf game and my mind will not be changed

o corno manso n tem vergonha alguma de dar tp na sua cara o autista acha que Ă© o goku,boring as fuuuuuuuuuuuuuuuuu

Willy afton back at it again. Not the best of the games but lore wise is quite intriguing

This review contains spoilers

FNAF SERIES REVIEW PART THREE: Five Nights at Freddy's 3

In Five Nights at Freddy's 3, Scott Cawthon really tried to innovate with new mechanics, much like he did with Five Nights at Freddy's 2, but I'm not a big fan of his execution. I would say this is the FNAF game with the worst gameplay in the main series. However, despite my dislike for the mechanics, I can't bring myself to hate this game because it is so important to the series' lore. While I don't think this game stands well on its own, it is a solid entry in the context of the FNAF series.

Worse than fnaf 1 and 2. Its super boring and really repetitive. Even more rng based than the second game. The story is good though and I love springtrap.

5/10 Overall nothing too crazy

The lore was peak here,
But god damn, Scott Cawthon was sweeping the floor with the green in this game

calma lá Scott, faz o jogo direito po

o que eu zerei mais rapido e sem medo

Em questão de lore, até que ajuda bastante, mas gameplay....


See i actually wound up playing this on my 3DS uhhhhh.. but it was bugged,, i wasnt even really touching anything i just let my 3ds sit on the table and the vents and shit would freak but .. i never got killed!... so technically i did beat this before fnaf 2 but it doesnt really feel good or earned because i was just glancing back occasionally at a game beating itself on accident! but its so funny i cant not put it here.. i like how grimey and green this game looks though! and springtrap is awesome even though he sure does take his sweet ass time in this game
ill wind up properly playing it and maybe having more thoughts about this some other time i guess

it just wasn’t it to me idk