Reviews from

in the past


The best way id describe this game is a beat em up mixed with a run and gun mixed with an on rails shooter, throw in a raging aesthetic and art design by Nightow (of trigun fame) and you have an absolutely delightful time.

I finished the game and I still have no idea what's going on.

games these days are afraid to get this loud

Holy based batman !
i came in barely expecting anything, but i found some pretty shiny gold, its short and sweet, its action packed, its a whole explosion of rule of cool, zero BS, zero gimmick, its short because its straight to the point, it won't deviate from gameplay and try to deliver what it promises right from the get go, it helps that its so fuckin cool.

also it should definelly be ported to steam, i forced 60 fps with 1080p and had a blast, this holds up surprisingly well.

for those wishing to try it on mouse and keyboard, here are my configs :
W,S : forth and back
A,D : turn left and right
Mouse 1 : shoot
mouse 2 : lock in (great to use when you gotta circle strafe a enemy)
E : grave sweep
Shift : run.

again i wish this was ported to steam, but emulating is still amazing in its own way


probably the loudest game of all time

To whoever was in charge of the audio mixing, I hope your ears are ok.

Monoton, kurzweillig und erzählerisch kein Überflieger, aber dafür stylisch, actiongeladen und eine tolle Form von "Easy to learn, Hard to master".

Gungrave hat neben seinen super stumpfen und einfachen Gameplay dennoch eine gute Form der Herausforderung, dank einfachen und kompakten Levels, guten Gegnerplacement und einige Bosse, die gutes Timing verlangen und erfordern. Manche Leute würden sagen, es wäre das "perfekte 7/10 Videospiel", doch für mich ist Gungrave weitaus mehr, als eine 7/10. Es mag sein, dass der Nachfolger das Gameplay sehr entschlackte und einige coole neue Ideen einfügte, doch finde ich das Feedback und das Pacing im ersten Teil weiterhin als die bessere Erfahrung. HIer mehrere Playthroughs zu machen, ist dank der Spielzeit von gerade mal 2 Stunden, leichter auszuführen und viele Workarounds bei kniffeligen Stellen, werden schneller erlernt. Mir gibt Gungrave eher das Gefühl, eines Arcade Titels der 2000er, welche eine simple Idee nimmt und alles damit macht, was möglich ist.

Bottom Line: Ein klassisches Eric-Spiel, welches möglicherweise nicht jeden gefallen wird, aber für Freunde von kurzweiliger und spaßiger Action, genau der perfekte Fang ist.

Und es ist besser, als der peinliche Versuch, welcher 2022 mit Gungrave Gore versucht wurde.

Entiendo porqué a algunos les gusta, esto grita estilo sobre sustancia y edge de los 2000. Lástima que se hace terriblemente repetitivo a los 15 minutos y los jefes son casi todos una cagada a excepción de un par, pero al menos es corto.

I played this on my phone so i lost a big part of the experience, but the game was really fun, the story was ok, i would replay it later in better conditions

Unique and weird, but pretty good like Killer7

Fun but the regenerative boss is annoying

this game is like what my presumed idea of killer7 was before playing it

press square. press some more.

Simple and effective. This 3 hour 6 stage game is so much fun. I had recently bought a small CRT and I sat and played this in one full sitting on the PS2. While the game is dated in controls, it does still feel good to play and destroying hordes of enemies in such an arcade style is cathartic.

Frenetico, combat system divertente, ma purtroppo la storia è molta corta. Ha dalla sua una discreta rigiocablità comunque.

oynadığım en oyunlardan biri

the sewer level reminds me of st. anger

fantastic little game. brain off.. only shoot.

The game is fine, I only played it because Gungrave (anime) is one of my favorites, and I rewatch it sometimes. It is short and doesn't flesh out the characters that much, so I would just recommend watching the anime instead.

A fun short arcade style romp with a ton of replay value. It's very forgiving and plays almost like a cross between Max Payne and God Hand. The aesthetics are peak mid ps2 era vibes. I wouldn't be surprised if someone made a handful of breakcore songs based off the soundtrack either.
I was surprised at how well they pulled off stylish third person shooting without copying Max Payne. The only complaint I have is the one healing boss and the absolutely atrocious camera angles, but ps2 games are required by law to have terrible camera angles.

Don't let the score fool you, this game was better than alright, BUT I know this shit was $50 when it came out and I would be pissed if I bought this since I finished it in less than 90 minutes.

Took a few stages for the game to click for me. It's a fun arcade game with 6 stages, the boss fights being the highlight. Half my playtime was on the last 3 bosses alone, tough but fun.

Loved the music, which is probably done by the Trigun guy? The whole game feels like it mutated from a Trigun project with the people involved. Just wish it had more meat to it for the price.

Look, I'm just glad they cut Tsuneo Imahori a paycheck. I'd willingly play through the entire Souls series if he did the music instead of getting the OST out of a vending machine.

não tem jazz que se compare ao free jazz


Tem estilo, mas não tem uma gota sequer de substância

it was ok

decent fun until the regenerating boss which was very unfun and I had to moreso cheese by dying enough times to get enough rockets to finish off its 2nd half of health by stunlocking it with 8 rockets

last level wasnt great either

rest was okay

Undeniably cool as hell. Simple to the point of bravery, so I'm curious to see if it manages to stay fun all the way to the end (probably not).