Если бы не Resident Evil, то любимый нами жанр был бы совсем иным и, может, даже так бы не назывался, потому что именно у первой игры этой серии появилась на обложке диска приписка "survival horror". Сам проект сохранился неплохо и даёт отлично ощутить на себе эпоху видеоигр 90-ых, но на фоне своего ремейка выглядит заметно слабее, в связи с чем советую играть именно в новейшую версию. Над ней работал сам Синдзи Миками, а потому удалось создать ультимативную версию первой игры серии: с новыми локациями, фичами, потрясающей графикой и более аутентичными диалогами
So I finally played and beaten the first Resident Evil. My thoughts? It alright. It set the standard for survival horror and its definitely enjoyable.
I think my main problems with game is that a lot of the things meant for horror just piss me off more than anything else. The bosses are easy but annoying because of the tank controls so it never hits a high point. You have limited saves which is insanely infuriating for me personally. There's an argument that too many saves makes the player feel too safe and it makes the game not as scary. Counterpoint, the game can and should still just be scary. RE2 is still scary without limiting saves and putting save areas in the worst locations. I see this argument be made for games outside this genre like Dark Souls 1 and I hate it. I dislike the idea of losing tons of progress and doing it all over again. The enemys all take place in small corridors making running past them hard, and some are really fast too. The pistol is one of the worst guns in the franchise, it takes like 5 clips to down a zombie. Burning zombies bodies are tedious because of the process you have to take to do it. You have to watch a door animation every time you go through one, which is slightly confusing for me because I thought they were gonna use this to eventually scare the player but it never did. For others, this is scary, for me, this is annoying. Which is to not say that I don't get scared often, because I can, but my immersion is broken by all these tedious things you have to do. One last thing to top off my list of annoyances is the box pushing. There is a lot of fucking box pushing segments in this game, like a lot, like holy shit. This is a push-like video game.
Now to list some good things and be positive for a moment. I do think the atmosphere is pretty spooky, and the decision to keep the color palette of areas to a black and white helps create a iconic setting. Speaking of iconic settings though, the mansion is the most iconic setting of this whole franchise, the vibe of the mansion is absolutely stellar, with this feeling that something is always trying to kill you (which is probably true). The ost is pretty enjoyable, sometimes I do think it neglects the spooky atmosphere but in turn, it is kind of a bop. My favorite part of Resident Evil games is that they let you get right into the action and don't bog you down with tons of story. The story is there and it exists to give the player a reason to keep going, and that's all I want from a story that isn't aiming high.
I enjoy this game but a lot of moments did upset me from small things that compounded to annoy me. If I had to rate the RE games I played from best to worst it'd probably be: 4, 2, 5, 1, 3. I tend to prefer the action focused ones because they can still maintain a scary mood if done well like 4, and unlike 5.
I think my main problems with game is that a lot of the things meant for horror just piss me off more than anything else. The bosses are easy but annoying because of the tank controls so it never hits a high point. You have limited saves which is insanely infuriating for me personally. There's an argument that too many saves makes the player feel too safe and it makes the game not as scary. Counterpoint, the game can and should still just be scary. RE2 is still scary without limiting saves and putting save areas in the worst locations. I see this argument be made for games outside this genre like Dark Souls 1 and I hate it. I dislike the idea of losing tons of progress and doing it all over again. The enemys all take place in small corridors making running past them hard, and some are really fast too. The pistol is one of the worst guns in the franchise, it takes like 5 clips to down a zombie. Burning zombies bodies are tedious because of the process you have to take to do it. You have to watch a door animation every time you go through one, which is slightly confusing for me because I thought they were gonna use this to eventually scare the player but it never did. For others, this is scary, for me, this is annoying. Which is to not say that I don't get scared often, because I can, but my immersion is broken by all these tedious things you have to do. One last thing to top off my list of annoyances is the box pushing. There is a lot of fucking box pushing segments in this game, like a lot, like holy shit. This is a push-like video game.
Now to list some good things and be positive for a moment. I do think the atmosphere is pretty spooky, and the decision to keep the color palette of areas to a black and white helps create a iconic setting. Speaking of iconic settings though, the mansion is the most iconic setting of this whole franchise, the vibe of the mansion is absolutely stellar, with this feeling that something is always trying to kill you (which is probably true). The ost is pretty enjoyable, sometimes I do think it neglects the spooky atmosphere but in turn, it is kind of a bop. My favorite part of Resident Evil games is that they let you get right into the action and don't bog you down with tons of story. The story is there and it exists to give the player a reason to keep going, and that's all I want from a story that isn't aiming high.
I enjoy this game but a lot of moments did upset me from small things that compounded to annoy me. If I had to rate the RE games I played from best to worst it'd probably be: 4, 2, 5, 1, 3. I tend to prefer the action focused ones because they can still maintain a scary mood if done well like 4, and unlike 5.
This game has been sort of like my comfort game for a while and now that I've completed my first run as Jill I'm gonna give my thoughts on it.
First off I just wanna go ahead and say that this game actually managed to scare me which is kinda surprising since I've got numb to horror games after playing lots of them. I don't wanna spoil anything so I'm not gonna go into details but it gets scarier throughout the game. They also did a great job with the atmosphere and ambience but also the visuals that looks amazing on my Switch OLED. The story is however almost non existent or just not that special as there are not that many meaningful cutscenes or characters interacting with each other.
My problems with this game is probably it's length and the amount of loading screens in this game. I feel like this game would have been shorter if it got remaked properly and the doors open within a second of opening like any other game. But this game got loading screens that last for 8 - 10 seconds and they are literally all over the place. It feels like I'm just playing a door opening simulator because half of my playtime was looking at doors opening. I also just felt like rushing this game towards this end because this game takes very long to beat and I just wanted to get done with it.
First off I just wanna go ahead and say that this game actually managed to scare me which is kinda surprising since I've got numb to horror games after playing lots of them. I don't wanna spoil anything so I'm not gonna go into details but it gets scarier throughout the game. They also did a great job with the atmosphere and ambience but also the visuals that looks amazing on my Switch OLED. The story is however almost non existent or just not that special as there are not that many meaningful cutscenes or characters interacting with each other.
My problems with this game is probably it's length and the amount of loading screens in this game. I feel like this game would have been shorter if it got remaked properly and the doors open within a second of opening like any other game. But this game got loading screens that last for 8 - 10 seconds and they are literally all over the place. It feels like I'm just playing a door opening simulator because half of my playtime was looking at doors opening. I also just felt like rushing this game towards this end because this game takes very long to beat and I just wanted to get done with it.
Cara, sério, esse jogo ele é INCRÍVEL, incrível de RUIM, puta merda, como alguém me diz que ISTO era a essência de RE ? Literal é um jogo muito mal dirigido, com uma história que mal sabe se desenvolver direito (somente na reta final você ganha pitacos da história contada pelo files) com sub-histórias muito melhores (exemplo? a Lisa nos esgotos/cabana abandonada) e nisso você jogador, fica preso nessa mansão enorme, "explorando" um grande vai e volta de salas em salas buscando peças chaves e também as malditas chaves (Jogando com a Jill, isso é ridículo) com algumas variedades de inimigos pra te encher o saco, SÓ.
Não existe um objetivo claro, você apenas anda pra lá, anda pra cá, até que pimba, laboratório, e aqui sim começamos a falar de algo com potência... Pena que a gameplay nessa parte só dura menos que 2 horas, fora aquela final battle tosca kkk
Mas, a atmosfera do jogo, o terror que ele te coloca de pular um bicho na tua cara a cada nova porta aberta, puta merda, isso era incrível, os personagens são legais mesmo mal desenvolvidos no primeiro jogo, os gráficos no remaster PELO AMOR DE DEUS TA PERFEITO.
E bem, nesse misto de amor e ódio pelo jogo, sua nota final será 6.5/10, é um jogo bom, mas comparando ao resto da franquia, é bem fraco.
(JOGO DE ZOMBIE É O CARALHO NESSA PORRA TU ENFRENTA COBRAS, TUBARÕES, BARATAS E ATÉ AS ABELHAS TE ATACAM SE VC OLHAR TORTO PRA ELAS)
Não existe um objetivo claro, você apenas anda pra lá, anda pra cá, até que pimba, laboratório, e aqui sim começamos a falar de algo com potência... Pena que a gameplay nessa parte só dura menos que 2 horas, fora aquela final battle tosca kkk
Mas, a atmosfera do jogo, o terror que ele te coloca de pular um bicho na tua cara a cada nova porta aberta, puta merda, isso era incrível, os personagens são legais mesmo mal desenvolvidos no primeiro jogo, os gráficos no remaster PELO AMOR DE DEUS TA PERFEITO.
E bem, nesse misto de amor e ódio pelo jogo, sua nota final será 6.5/10, é um jogo bom, mas comparando ao resto da franquia, é bem fraco.
(JOGO DE ZOMBIE É O CARALHO NESSA PORRA TU ENFRENTA COBRAS, TUBARÕES, BARATAS E ATÉ AS ABELHAS TE ATACAM SE VC OLHAR TORTO PRA ELAS)