Reviews from

in the past


As someone who doesn't usually play these traditional types of point and click adventure games I absolutely adored this game. It's world is vert unique and interesting and the way these two stories unfold and eventually intertwine is very interesting. This game also has it's fair share of puzzles that really test the players ability to think outside the box... which I was admittedly not very good at...

Loved this point-and-click from Tim Schafer. It's fascinating to see how the two storylines converge.

Convoluted, overambitious and tedious, this is a modern example why the old style of adventure games died. Difficult and obscure puzzles were not the point of this genre, but its story and charm through its setting, characters and mechanics. Above all though, it is missing a third or last act to conclude its plot threads which is both a mercy to the players for not wasting more time and to the game for not having to explain its eugenics plot. The celebrity voices were probably a mistake as they were not given many roles or lines to express themselves aside from being more expensive.

I just felt betrayed by this game trying to aim for nostalgia in the negative direction. As an adventure game fan, I cannot recommend this in good faith.

Decent old school point and click fun.

A charming point-and-click adventure, with all of the flaws inherent to the genre. The writing is good but the story fumbles at the last second. You'll need to pull out your phone to look up the puzzle solutions. Mostly high-quality otherwise.

This is a genius premise for a point-n-click adventure game. They took two separate adventures and combined them into one package. A lot of the fun is guessing why these two engaging stories have been paired together.

This game excels when it comes to not wasting any of its material. Items, level details, and character motivations that are discovered during Act 1 will remain relevant during Act 2. It was fun to play through the entire game in one week, as I was able to appreciate the narrative's symbolism and the foreshadowing within Act 1.

The game does a lot right. Puzzles have telegraphed solutions that are also clever, numerous whacky characters can be met, and there are some stellar environments. That said, certain characters are undercooked. I can forgive some side characters being simple, but many major characters will have wishy-washy motivations, and refuse to satisfyingly explain certain details. Also, it feels like the last segment could've been expanded a bit more. The puzzle itself was nice, but everything wraps up a bit too quickly and neatly.