Reviews from

in the past


Really great. It has a neat story with memorable characters. Music and pixel art are fantastic. The boss fights are fun and creative. A couple parts of the game it was not very clear how to get through and I had to look it up

Um jogo que facilmente seria uma "joia perdida do GBA" ou algo do tipo.

Pixel art insanamente bem trabalhada que me lembram jogos de Gameboy Advance como Drilldozer e Mega Man Zero com alguns sprites se mechendo igual inimigos de Castlevania Order of Eclesia de DS, por isso quando jogo Iconoclasts sinto como se fosse jogos desses consoles. Sua gameplay é um run and gun com metroidvania parecidíssimo com Mega Man ZX, com puzzles realmente divertidos de se resolver e um mapa fácil de se locomover, nunca fiquei perdido sem saber aonde ir.

Uma história fascinante com personagens falhos em um mundo também defeituoso, onde sua salvação é sua falha de nunca desistir em salvar os outros custe o que custar. Simplesmente uma obra de arte.

ps:Uma pena que a tão prometida tradução pra português nunca foi lançada, mancada >:(

Thought I was getting a metroidvania but the game is more so multiple puzzle rooms that are annoying to solve with mid 2D combat and I story I could not get invested in

Outro ótimo jogo do Konjak. No meio ele dá uma esticada pra durar mais tempo, mas nada que te irrite.

Another great game from Konjak. In the middle he stretches it out a bit to make it last longer, but nothing that will annoy you.

Robin is a cutieeee

This game is cool, story carries a lot since it's pretty good, especially the last couple of hours, but sometimes gameplay-wise feels a bit poor and could get a lot of improvements. The worst part of the game is some things that are poorly designed in my opinion, they are not fun to go through. I didn't like some fights that are a bit counterintuitive like the fight against the invisible dude in the woods, for instance. Even so, the metroidvania aspect of this game automatically makes me forget about a couple of issues cause I love metroidvanias lol. Overall it's cool.


Iconoclast es un titulo que probe hace unos años y despues de la primera hora lo deje porque no senti que me enganchara de ninguna forma a seguir, pero no supe muy bien ver por que.

Le quise dar otra oportunidad y aunque esta vez si lo he terminado, sigo teniendo en ocasiones esa sensacion.

Jugablemente es un juego que a priori se siente bien, pero en cuanto empiezo a navegar el mapa siento que algo no esta bien, se me hace bastante poco agradable avanzar. Es todo como muy tedioso, los puzzles me parece que algunos son muy buenos y otros malisimos, siento todo el rato trabas en mi camino y en muchas ocasiones me he aburrido bastante en esos trayectos.
Por suerte luego los combates con bosses me parecen muy buenos, todos tienen su cosa, saben usar las mecanicas que te van introduciendo y se siente genial.

La historia me pasa algo similar, si bien me parece que es bastante buena, me gusta mucho el worldbuilding, me gusta mucho los tramas que intenta tocar, los personajes... todo se ve bastante lastrado por los dialogos y algunos problemas tonales que no me gustan nada. Hay veces que leia los dialogos en diagonal porque me parecian un galimatias, cosa que sospecho que podria ser por una traduccion al español bastante chapucera, llegando a hacer casi ininteligibles algunas frases o cambiando lo que querian decir. Por poner un ejemplo una vez me dieron una pista de a donde ir y la frase no sabia que queria decir, mire el dialogo en ingles y ahi estaba clarisimo.

El pixel art es muy bueno, ahi el juego no se le puede poner un pero. Ayuda mucho a ese worldbuilding y encaja perfecto con el tono.

Un juego con muchos altibajos pero que creo que consigue sobrevivir a los mismos.

I remember waiting for Iconoclasts to release, back when I first got my computer. I only really knew of Konjak’s flash games, but I was very excited for whatever reason. I was a stupid nintendrone back then, so indie games were a big interest I guess.

Upon replay, I have a lot more to appreciate. In terms of gameplay, while the combat and movement are a little boring, I think the exploration and the puzzles are fun. The bosses are awesome too; they’ve got really sick pixel art, and there’s great art direction here in general. Gnarly machines, dope character designs with dope powers. There’s a person that shoots different laser beams out of his eyes depending on which glasses he puts on. Love that shit.

Storywise, this is a good message about giving a shit, and caring for people even if you don’t have a reason. The dialogue is well-written, and the characters explore some serious subjects. I love the world and lore of this game as well. I almost wish there was a prequel maybe about Elro or the One Concern. Certainly doesn’t need it but it’d be cool.
I really recommend this if you like a little indie spectacle. It’s short and engaging. Reminds me why I love indies

Uma das histórias mais lindas e emocionantes que já experienciei (acompanhado de gráficos filézinho). A gameplay é muito boa e dá gosto de jogar. Talvez minha única reclamação sejam os puzzles em junção com o sistema de recompensa por eles. O que não afeta de forma alguma a experiência do jogo como um todo.

I appreciate the fact the game takes itself seriously 80% of the time. I never feel lost exploring the map, only during boss battles! I can never make out what to do next! especially that 3rd boss...!! But besides those quirks, it's fun to play :D

My favorite game since release until i played P3R, masterpiece worth waiting 7+ years for, couldn't recommend more.