Reviews from

in the past


Cara, mesmo com os defeitos que são o combate trucado, á repetitividade desnecessária em algumas partes, eu não consigo não achar esse jogo muito foda, historia absurda, combate bem divertido apesar de trucado, á OST é bolado e MUITA personalidade e autenticidade e usa seu propio gênero pra trabalhar temas legais, talvez seja mais do que merece essa nota mas fodase jogo é um clássico, feliz de ter jogado demais

the pc port stinks, but I had fun rubbing my sword

This review contains spoilers

NOTE:EMULATED ON DOLPHIN. THE PC PORT IS A FUCKING DISASTER DO NOT RECOMMEND.

While it is messy in a lot of places, No More Heroes 1 is an entertaining enough time thanks to its unique style and entertaining premise.

For a game that released on the Wii I was shocked as to just how well the game held up graphically. This is mainly because of how unique it looks for the console, featuring a lot of impressive shadow work and characters that really pop (though the open world can look a bit dull). Speaking of characters that's another spot where the game absolutely shines, with Travis Touchdown being a fun protagonist (who's also an absolute fucking dork) and each of the assassins being entertaining encounters (my favorite being Dr Peace). The engaging combat definitely helps in this regard, never getting repetitive due to just how satisfying it becomes, with the combination of the Katana stances and wrestling moves creating an experience that I can say is truly unique (also getting those multi kills is satisfying as all hell). Last thing to mention is the absolute banger of an OST, with special mention going to the phenomenal main theme N.M.H.

As fun as general combat can be, it's ironic to say that NMH1s biggest issue IS the bosses themselves. While they're all oozing charm and remain a highlight, actually fighting them is a mess. A combination of way too much health and some truly abysmal gimmicks (I fucking despise Holly Summers) makes getting to these bosses more a letdown than an actual reward. Out of the 10 bosses I only really enjoyed Shinobu (a satisfying duel with an amazing setting) and the true final boss Henry (an even better duel which really tests your knowledge of the game). Not helping manners is just how fucking GRINDY the game is, with a majority of the game being spent grinding money to even access these fights. In a shocking twist the actual shitty jobs weren't an issue, as most of them are really easy and don't waste much time (besides Bomb Collecting and Scorpion hunting). The bigger issue is the assassination jobs having dogshit payouts until super late in the game alongside an open world that feels absolutely terrible to navigate (get sprint ASAP). Combine that with all the upgrades and you will be forced to grind for a solid chunk of the 12 hour runtime (I would estimate about half my time was spent grinding). Last thing to note is the actual story, or moreso a lack thereof. Travis for sure grows as a character and his relationship with Sylvia does get pretty interesting near the end but besides that you are left with crumbs for a good majority. Not until the literal LAST TWO BOSSES does the game decide to dump a truckload of backstory that I honestly did not care for because of how late it occurred.

Despite those myriad of issues the first No More Heroes is still a decent time all around. Suda 51 isn't a creator I absolutely adore but I do understand why so many flock to him because of this game (and also Killer 7). A solid start to a cult franchise.

7/10

the biggest blast i had on the wii, and although i don't think playing it on a newer gen console hits the same, the comedy, travis touchdown is an amazing main character that i absolutely worship. genuinely peak videogame


We must pay tribute, the game about an otaku assassin turned out to be too good and I fell in love with it at first sight.

Нужно отдать должное, игра про отаку ассасина оказались слишком годной и полюбилась мною с первого взгляда.

A mostly decent hack-and-slash that's attached to one of the worst open-worlds I've ever had the displeasure of experiencing in a video game, and a progression system that requires LITERAL busywork.

This game inadvertently makes the strongest case for why AI should take over manual labour jobs.

A critique of geek culture and the overall "persona" of the gamer, and the gaming medium itself. No more heroes is a great game, even with its basic gameplay and janky minigames and hub world, it's story and themes elevates it to be a game everyone should play at least once in their lives.

Wouldnt recommend it to people that havent played a lot of games, not because of an elitist sentiment, but because the more involved you are in the medium the better the game transmits its message.

Love Suda's asthetic but the actual gameplay leaves much to be desired. Repetitive, dull and a lot of guesswork when facing off against bosses. Hopefully the sequels are better.

Lá vou eu querer jogar tudo do suda agr, aonde fui me meter.

games today wld never let u jerk off to recharge ur powers. people woke now :(

im on that good kush and alcohol

this is a really stupid game, and i love it so much. it gets surprisingly deep after a while with themes about how culture and media has desensitized us to violence and murder and how you can never truly escape the cycle of violence. once you're in, you can't get out. Travis is such a pathetic loser who is willing to kill hundreds of people just to score with some french chick, so you're rarely laughing with him but rather laughing at him. this is kinda a guilty pleasure of mine, because this game is really stupid most of the time, but it's campiness is more charming than obnoxious.

honestly
i REALLY loved the game
the ost is fucking hard, the gameplay is amazing, i love travis, every random mf thats in the game for a single fight is atleast pretty good and the bosses are amazing.
besides all that the game still has some flaws like the story (already pretty messy), which just really starts kicking in the end or the grinding between the levels... damn i hated grinding jobs and gigs until i unlocked some that actually paid good
overall i would stil recommend the game to everyone, its an amazing experience and there arent really any games that have the charm or style of no more heroes

This game will give you lots of moe power!!!

I’m definitely partial because this is one of my absolute favourites. There’s something about the style of character action game with simple button mashing, dodging and motion controls that I genuinely love and can get behind. The story is bizarre and constantly throwing out curveballs, the boss fights interesting and memorable. There’s some lulls inbetween fights and playing this on a blank file was a little monotonous, getting Gold for every mission seemed like a decent idea when grinding was on the table. I still can’t get my head around the challenge missions where 1 hit means death.

If you don't look into that much this title can seem pretty underwhelming. But if you look into the story a bit you can read into a great satire on video games as a whole.

Not very interesting.
The gameplay was serviceable, but not very fun, and the story is quite forgettable. Would almost consider this a waste of time.

A lower budget game that benefits from kickass art direction, writing, and music. Travis Touchdown is an all-time video game protagonist. I genuinely love the boring ass city where you just do mundane jobs to make cash. For me at least the gameplay when you're running around Santa Destroy does a great job of emulating the feeling of being a bored teenager during the summer while living in a town that is culturally insignificant.

man so much charm in this game. Suda51 truely is a goat. I love its story it's so fucking weird and so good

Can't find the exit, can't find the exit...

I feel like Suda games are hard to review because so often their good qualities are tied intrinsically to their bad ones. The gameplay is so clunky in places but in a way that feels intentional and not in a cop-out kind of way. There is a depth to the way mechanics and storytelling interact to keep reinforcing that you and Travis are both weird losers doing busywork just because you're told to do so, but it's also so superficial about this theming that you can't help but feel like Suda is just fucking with you for his own amusement. Laser swords are cool though.

really makes you feel like an incel


Do not let the guys who make unironic Walter White sigma edits on tiktok find out about this game.

Smells like Suda spirit.

This game is loud, crude, in your face, and maybe even a little obnoxious at times but I love it. It almost constantly maintains this super goofy over the top tone, and it never takes itself too seriously, opting to go all in on it’s satire of what I believe to be the entire video game medium.

The gameplay is an often disliked part of this game, but I feel it works incredibly well. In that classic Suda fashion, it chooses to purposefully stray away from something “fun” in favor of using the gameplay thematically. The game follows this super tedious, super linear format of grinding money, paying the United Assassins Association all your hard earned cash in order to set up the next rank fight, play a level to get to the boss, kill the boss, wash rinse and repeat. It isn’t very fun, especially the money gathering.

It seems pretty amateurish to have such a system, but under the lense that the game is a satire, it becomes a bit more meaningful. Think of a solid 80% or more of the games you’ve played and think about their gameplay loops. How much you do this gameplay loop under the runtime of the game. I don’t know about you, but for me I quickly realized that for a lot of these games I’m basically doing the same thing over and over. I just never notice it since these games strive to be fun and that masks the monotony.

By removing the “fun”, No More Heroes gameplay highlights how extremely repetitive so many games are. It laughs and makes fun of them.

Even the combat is like this; both the bosses and you only have a handful of moves and the bosses have A LOT of HP (especially the final boss) so you’re going to be going in cycles of dodging attacks, blocking attacks, counterattacking, and so forth over and over until eventually you or the boss dies. When I fought the final boss for the first time, my hands actually started hurting from how long I had to fight them.

And of course, it’s really impossible to talk about this game without talking about it’s protagonist Travis Touchdown, who is honestly one of my favorite video game protagonists ever. If I met him in real life I’d probably hate the guy, but as a character I love him. Travis perfectly encapsulates both the satiricalness of No More Heroes as well as it’s commentary beautifully.

If the gameplay and its format is satire of video games, then Travis, the one who’s actually rising up the ranks and doing the fighting, would be a satire of us, the players.

When we first see Travis just outside of the intro, he’s easily decapitating some guys and doing cool poses and the like. He seems like the most badass guy ever. Then we see his daily life and find out he lives alone in a motel, has no stable employment, has shelves of anime girl figurines, and his walls are plastered with Mexican wrestling masks (classic Suda).

Frankly, he lives a pretty pathetic life. He’s a very not subtle satiricalization of many video game players and anime fans, some guy who surrounds himself with fiction rather than attempting to improve his life. So when he’s a super cool badass it’s really an illusion masking this patheticness, and it’s really an illusion we would all want to be in reality. We would all want to be the cool guy destroying enemies and saving the princess and all that, and so in order to live out this fantasy we play video games and surround ourselves with fiction, just like Travis.

The game indulges in our fantasy with the rank matches, but after the level is done and the boss is slayed, we are forced to return back to the motel and our real lives. From there the only thing we can do is work and then blow off all our money towards more fantastical fiction…it’s kind of a depressing loop, and one I could easily imagine many people becoming entangled in. Hell, I could end up in that situation to be honest.

But despite some of its more saddening comments on modern consumerism, it still maintains a silly tone throughout. Messing around with Jeane the kitten in the motel, hearing about the ridiculous DVDs Travis rents, driving around town in an uber custom motorbike, it’s such a goofy and lovable title. In order to save the game you have to take a dump in a toilet for Christ's sake.

I haven’t played any other No More Heroes game just yet, but in the near future I’d love to play No More Heroes 2. From what I’ve read online it’s a somewhat less fondly loved game, but if it maintains at least some of the spirit this game has I know I’ll enjoy it, to some extent anyways.

one of the goatest games evar made

So crazy I can play this as a teenager and than later as an adult and love it for completely different reasons.