Reviews from

in the past


Pokémon Snap is a charmingly unique take on the Pokémon world. Instead of battling, you ride through set courses snapping pictures of Pokémon in their natural habitats. It's relaxing, surprisingly strategic for figuring out how to get the best shots, and the N64 visuals have a nostalgic charm. Unfortunately, it's very short and repetitive, and some of the objectives can be frustratingly vague. Still, a fun time for Pokémon fans.

Super chill game, just sit back and take some photos of pokemon. Pretty quick game to beat, so I wish it had a bit more depth, but the concept is very cool. I miss the days when companies let their big IPs be used for weird things like this

fun game. i played this on the wii u virtual console mostly blind as a kid and making a lot of the games discoveries for the first time was a really fun experience. with that in mind some of this games secrets were too cryptic for young me so i did use a walkthrough. still thoroughly enjoyed it however. the 6 main levels all have a lot to them and even though the game only has like 60 something pokemon there is a lot to do/find leading to mew at the end. a lovely little game and still a joy to replay to this day

This was a very fun and relaxing game, but I do not know if this will keep me engaged for long.

Cute, and with a lot of really fun interactions you can find by forcing certain events. I feel like if I paid full price for this as a kid I'd be horribly disappointed by the short playtime of the "main" story, but there are reasons to play more, be it getting higher scores of certain mon or doing some of the challenge modes. Nowadays that short playtime feels very nice.


Pokémon Snap is a game I've been reading about and wanting to play ever since I was of single-digit age. Finally getting to experience it now in 2024, I'm stunned that it took Nintendo over 20 years to create any sort of follow-up to it, as it's incredibly fun and simple, but with a fair amount of replay value for those interested in score attacks. An on-rails photography game doesn't sound all that entertaining, but unlocking new tools to manipulate Pokémon and the environment leads to some very interesting interactions and photo opportunities that add to the longevity and intrigue of the game. It all culminates in what I think is the most clever possible way they could have implemented a "boss battle" in a game such as this.

Rather disappointingly, the game was only able to pack in 63 of the original 151 Pokémon, with a handful of them being very difficult to find without a guide, as the game itself is a bit cryptic sometimes. It also offers very little incentive to take any better pictures, and Professor Oak's scoring methods can make it hard to actually get that perfect shot in the first place. Lastly, while I won't hold it against the game's Rating, the gameplay itself felt off to me in a way that I would not be able to say for certain was due to the emulator or the game itself, with occasional slowdown and the camera sometimes failing to pick up Pokémon directly in the lens.

All in all, definitely a must-play for Pokémon fans even all these years later. While it may have some minor flaws, Pokémon Snap is a game with a very solid foundation that only needed a sequel or two in order to really perfect the formula. Hopefully that's what New Pokémon Snap was able to do!

Cute as fuck but really short. A damn shame it doesn't even include the whole original 151, especially since stadium came out in the same year and had all of them

What’s the big deal? It’s just taking pic—OH MY GOD. Get the camera that is ADORABLE

What a cute game. Unfortunately it turns out to be absolute hell to emulate, but it's very charming and entertaining. There's a surprising amount of interactions with the various critters (a lot of them involve violence, which is objectively very funny) and while the scoring AI is a bit arbitrary, it's a very pleasant experience all the way through.

Such a delightful little game. The concept is about as perfect as it gets. Being a nature photographer tasked with capturing cool moments of Pokémon in their natural habitat is engaging, interesting & rewarding. The game only has a handful of levels but is bursting with replayability. Proudly sits alongside the Stadium games as a solid N64-era Pokémon spin-off.

love it to bits but also why is this game so weirdly imposing for what on paper sounds like a super chill concept

one the one hand you have oak with the passive hook that consists of "take some pics of pokemon as they frollick in their natural habitat, help me with my research" which quickly morphs into

"oh but it's on rails hop onto my rickety transportation module of questionable origin and go pelt the little shits with pester balls, they like apples oh ok here HAVE ALL THE APPLES x 100 drown them in the fucking apples I have for you today NOW CENTER THE SHOTS HNGGGGG UNACCEPTABLE DO IT AGAIN BITCH

BLOW UP THE ELECTRODE AND GIVE ME PERFECT SYMMETRY WHEN YOU COMPOSE THE SHOT OF THE BLAST"

and then somewhere along the way we ran out of places to visit so now we're revisiting all the old levels taking photos of optical illusions to then fight mew in a shadow realm with a bubble that's impervious to cameras or some shit but shhhh is ok just bask in the magnificence of the moment

certainly didn't help that I had the german version which only excuberated the terrifying nature of Oak's rants and I later found this was a common mistake for a lot of PAL region residents who had parents that mistakenly bought it for them as kids because it was poorly labeled

This had been in my backlog for years and I'm glad I finally got around to playing it. I kinda hate on-rails stuff because I have the reaction time of a potato, but this was a very enjoyable experience. I like how you unlock things and go back to levels with new opportunities to find other pokemon. It would be awesome if it had all original 151 pokemon, but it was still worth it.