Reviews from

in the past


Fully played in co-op, which was also the reason why I even finished it. The game just didn't feel nice to play and that's mostly because of how the controls felt.

My thoughts:
(+ = (mostly) positive; - = (mostly) negative)
- Gameplay;
The controls were slow in all ways possible. Hitting an enemy never felt like it landed and the depth perception was off. All levels were unique enough, but mostly not really fun to play because of the reasons mentioned earlier. It's so important to have controls that feel nice to use. It can decide the whole experience for me.

+- Music;
It's alright I guess.

+- Graphics;
Charming but not as creative as it could have been. Paper Mario or yoshi woolly world for example use the environment in an unique way.

-- Story/Characters;
Zzzzzz....

Recommend?
No, plenty of other games that do the job way better. Super Mario 3D World for example.

As opposed to the LBP games this one was built around the platforming. The mechanics are very tight making the levels very fun to speed run. It seems this borrows a lot of ideas from big platformers before it, there’s a little bit of New Super Mario bros vibes as well as some Rayman Legends (with fun but much less impressive music levels).

Despite the improved controls I still like the LBP games better, there is a certain charm Media Molecule had, both in the storytelling and the gameplay mechanics. There is a handful of levels but the scope is greatly reduced, lacking creative mode as well as an active community component. I found it a bit tedious too you couldn’t create or change costumes whenever you pleased. It’s very lacking for a first-party Sony game.

Nonetheless it’s an alright game, something fun for your kids or to casually play with your friends

Apart from the protagonist, this game has nothing in common with Little Big Planet: no Create mode for building own levels; no mini-games to play with your friends; no levels where more than 2 players are needed. There are also a dozillion bugs that make the game very frustrating and very few costumes options.
Overall the story is not bad, but it is a game that can easily be skipped, even if you are a fan of LBP.

Beautifully crafted multiplayer adventure, excellent for a couch co-op; the whole music themed levels are amazing too. I hope we get a sequel to anything like this.

Esse jogo é MUITO bom e difinitivamente não foi feito para crianças hahahahaha. O gráfico dele é bom, história é boa, jogabilidade nem um pouco travada, jogo liso de mais, manteve 60 fps SEMPRE. O jogo consegue ser muito bom, principalmente nos puzzles que sempre inova a cada fase.

Caso você queira platinar, fique ciente que possui um troféu muito chato... de resto é uma platina bem tranquila


Glad I finally sat down & gave this game a fair shake. Feels like the PlayStation version of Super Mario 3D World. Gameplay is solid, control is tight, visuals are appealing, music levels were a nice touch ---- Sackboy: A Big Adventure is a good time through & through. Collected what I'd guess was about 85% of the main Orb collectibles, and overall, had fun doing so.

I adore littlebigplanet and sackboy but also some of the most frustrating platforming I've ever played in my life

Surprise smash hit of the PS5. Game companies need to make more shit like this

LittleBigPlanet games are known for their creativity, innovation and create & share mentality, but nothing like that is present in this game. It's just a basic platformer where only new additions are infinite lives and top-down view. Some levels are good, but too many of them felt like a fillers to make the game longer. It doesn't help that advancing in the game requires backtracking & replaying old levels because you need to collect some orbs to unlock new ones. As a LittleBigPlanet fan it saddens me to admit that I was mostly just bored with this game.

Lbp fans keep yourself safe

The LittleBigPlanet games have always been mediocre at best platformers, but the platforming was never the main draw. The true appeal of LittleBigPlanet wasn’t the game developed by Media Molecule, but the game(s) created by the players in Create mode, a mode so expansive that users can create games in damn near any genre. Experiencing the boundless creativity of others is what really drove the success of the LittleBigPlanet trilogy. When you get rid of the Create mode, all you’re left with is a mildly charming but extremely middling platformer, and unfortunately that’s the case here.