Reviews from

in the past


The Legend of Zelda: Four Swords Adventures offers a unique multiplayer Zelda experience where cooperation is key. Players control four Links simultaneously, navigating puzzle-filled dungeons, battling bosses, and competing for rupees. While the requirement of Game Boy Advances and link cables can make multiplayer sessions tricky, the game shines when played with a dedicated group, offering a chaotic and enjoyable twist on the classic Zelda formula. However, solo play feels significantly less engaging due to the puzzle designs.

i feel the strict level approach doesn't work well for the four swords games. its cryptic with some of its puzzles and doesn't further add enjoyment for me. even if i had friends the game itself wouldn't be that much more fun with them.

Excellent distillation of A Link to the Past into shorter stages. Each stage has a limited selection of Link's usual arsenal and the puzzles require smart use of the items and how they interact with each other. The art style is a weird middle ground between The Wind Waker and A Link to the Past. Four Swords Adventures would be 4/5, but you need additional Game Boy Advances and GBA to Gamecube link cables to get the most out of it, not to mention friends. That being said, it's a great entry into the 2d Zelda sub-series regardless, and it's worth checking out.

nunca jogue isso com seus amigos retardados, se não eles vão ficar te agarrando o jogo todo

Between the Four Swords games, I gotta give the edge to Adventures on GameCube. Had several high school hangouts where this game was the focus & we had a blast. Splitting exploration of the world between the TV screen & the GBAs everyone uses as a controller was pure genius. The mix of competition & cooperation baked into the gameplay makes for a wild, silly & entertaining time each time you fire it up, particularly with friends.

For what I've managed to try: HOLY SHIT, it has so much potential, why it hasn't been remastered yet? Only thing resembling this was Triforce heroes. I thought the trend of Four Swords was going to be a stale back in mid 2000s, but I was so wrong (I mean: if we don't count Phantom Hourglass multiplayer with those Links and the other game just mentioned) and now I really wish they could do justice with this.

Doubt Nintendo would fuck it up like Square Enix did with FF Crystal Chronicles, just to mention the other closest game to a similar experience.