Reviews from

in the past


There's an achievement that consists of killing 30 raptors and I didn't even get it after finishing the game, to tell you how much it's not a very good Turok game.

Seriously though, I have nothing against the remaster itself, Nightdive have done a great job as usual. It's just that Turok 3 is such a mediocre game in so many ways, why bother remastering it?
The level design in general is very linear and weak, with simplistic layouts and boring puzzles. There's no sense of exploration anymore. With the exception of a sequence where we explore Mayan ruins in the jungle, most of the game consists of gray concrete corridors that are quite ugly to look at.
The bosses are poorly designed, especially the last one, which is ridiculously bad and easy.
The music is also extremely generic, and lacks the charm of previous episodes.
This game came out in 2000, so it feels somehow inspired by Half-Life. It is more linear and much more story-driven than its predecessors. It even includes levels inside a scientific research center, with many friendly scientists NPCs. The story isn't good though, and the cutscenes are hilariously bad and cheesy, which almost gives Turok 3 a reason to be played.
But overall, it's bland and unmemorable, which is a shame after Turok 1 and 2.

The game wasn't nearly as good as Seeds of Evil, but I'm glad it got remastered. Nightdive did a great job with it.