Reviews from

in the past


What a shitload of fuck. WHAT WERE THEY THINKING?!?!??!!? The only redeeming quality is the music, which can be pretty good at some points (best Bloody Tears remix don't @ me) Cuz of this, I was going to rate it the same as Adventure, but then I remembered the misogyny and some of the worst level design I have ever seen in a game.
(Mastered = True Ending)

Not as bad as everyone makes it out to be, but hold on! It's not even that good.

Castlevania Legends has a cool protagonist design and a nice soundtrack.

... that's it. Everything else feels uninspired, unbalanced (since the first power-up you get is literally the best one) and mostly out of touch with what made the other GB Castlevania games good. There's no enemy variety and even if there was, they all walk and fly towards the player as their mastermind plan. There are forks in the levels, but you can be locked out of the good ending if you choose the wrong path even once! I love being locked out as soon as I start the game!

Adding that the gameplay itself is ok at best, sluggish and tedious at worst, it can be seen why Legends isn't beloved by many. I tried making it work, but it felt more like a roadtrip distraction, as it maybe it was meant to be, compared to an actual videogame.

igarashi making order of ecclesia and shanoa was his personal apology for making the single female belmont to fight dracula non-canon. im kinda glad it is though because the idea of the belmonts' strength just coming from being alucard's descendants as opposed to the power of god™ and intense physical training is kinda lame and alucard will always be aroace to me. the game itself is also just. okay. reviews here are painting it as some kinda irredeemable dogshit but it's really just kinda slow and lacking in enemy design or variety but i'd still sooner find myself replaying this over the adventure considering how much more digestible this in comparison. at the end of the day though the only gb castlevania really worth playing is belmont's revenge but i still think this deserved some kinda retelling or remake ala adventure rebirth so sonia got a place in the timeline and her design didn't go to waste - she deserves one and she's also the single belmont to assume dracula once felt human emotions which is kinda real tbh

Eu gostaria muito de entender o que se passou na cabeça dos desenvolvedores pra considerarem criar essa horripilosidade. Não apenas o pq de considerar lançar um jogo para Gameboy 8 meses dps do lançamento da pérola de ouro da série, chamada Symphony of the Night, como também considerar fazer um 3° jogo para Gameboy, ignorando totalmente as adaptações e melhorias de Belmont's Revenge (que é o Castlevania definitivo de Gameboy) e fazendo um jogo tão limitado quanto o The Adventure e surpreendentemente conseguindo ser AINDA PIOR!!!

A gameplay é lenta, limitada, cheia de inimigos que aparecem do nada e são difíceis de desviar e, o pior de tudo, os mapas possuem áreas opcionais que envolvem atravessar até duas ou três telas de fase a mais para pegar certos itens e então vc tem q voltar todas as telas extras dnv para prosseguir a fase. Beleza, isso serve para pegar as relíquias que desbloqueiam o final verdadeiro, compreensível - mas o verdadeiro problema está nas partes extras chatas e cheias de inimigos que respawnam que, no final delas, vc SÓ CONSEGUE UM ITEM DE RECUPERAR VIDA!!!
E UM DETALHE MUITO IMPORTANTE QUANTO A ISSO: Quando vc mata um boss, vc ganha uma habilidade nova, e a segunda habilidade que vc ganha É UMA HABILIDADE DE RECUPERAR VIDA! ENTÃO QUAL É O SENTIDO DE DESVIAR POR 2-3 TELAS INTEIRAS LOTADAS DE INIMIGOS PURAMENTE PARA PEGAR VIDA????? E UM ITEM QUE RECUPERA SÓ METADE DA VIDA AINDA, ENQUANTO A HABILIDADE RECUPERA TUDO!

E, outra coisa, a ideia de ter diálogos é legal, mas cara, os diálogos desse jogo são exageradamente grandes e monótonos, a ponto de parecer uma fanfic amadora.

Sério cara, quem diabos considerou como válidas todas essas ideias horríveis? É foda dizer isso, mas esse Castlevania não passa de uma gigantesca piada. Só passem reto desse negócio, pelo bem de vcs.

For someone who grew up loving Metroid 2, this game scratches a similar itch. It translates the original Castlevania's gameplay to the Gameboy pretty well. I played this on the Switch emulator, where moving around feels smooth and having the ability to rewind is very nice. I can imagine on original hardware it is a much different experience -- the countdown clock, the dead ends, the way it would look without backlight, and the way enemies respawn just outside the small screen are punishing. But modern hardwar and rewind makes sometimes unfair fights more tolerable. This is not a game that's meant to be played in one shot like games are played today - you're supposed to be putting it down and coming back, finding secrets, and writing down passwords to come back later. But if you don't have time for that and are willing to bend the rules a bit for modern convenience, it can be a a very fun 90 minute adventure.

The first few zones are pretty easy, and if you use the powerups, you can get past most obstacles pretty easily. The game gets a little more abrasive as it goes and you'll take some unavoidable hits due to the screen size. The ropes are an understandable platforming downgrade from stairs, having it kill you immediately when you fall down is an unfortunate reminder of the times. Having secrets to discover is great, and I like the way they handle the upgrades. However the story, the appearance of Alucard, and the dialogue isn't much of anything so definitely don't play this game if you're looking for a story. But if you're looking for a game with good vibe to hang out with, you could do a lot worse than this one.

It is not completely terrible but it doesn't do anything particularly well either. The level design drags, the enemy variety is non existent, the soul weapons are a snoozefest, and the story is a clownshow.

I really wasn’t expecting to enjoy this in all honestly but I really liked what it presents. While not as solid as second gb game, it’s still pretty fun. I wish resurrections didn’t get canceled because Sonia deserves more, she has to peak of a design.