Reviews from

in the past


A benefit to the detective mystery subgenre is that if you have a compelling lead, you can squeeze a great deal of juice from a simple formula, at least as far as entertainment is concerned. While it would be quite hard for me to find novel things to write in reviews had Frog Tec become a long running I am quite glad that Grace Bruxner has the chance to expand on the template that the first entry set before wrapping things up. Frog Tec 2 does add slightly more to keep track of, hence the addition of a journal where you can accurately label everyone, including yourself as suspicious, but the true benefit of the larger scope is the improved sense of place that is provided by Warlock Woods. It's a setting that allows for an exploration of the theme of community, and expanding on the first game’s theme of communication by focusing on how a shy new resident should introduce herself after making a mistake. It remains good-natured lighthearted fun - now if only someone would bring the dastardly Evil Guy to justice!

You'd think it'd be hard for lightning to strike twice with a game like Frog Detective. The concept by default kind of sounds like a one-trick pony, which makes Frog Detective 2 all the more impressive that it manages to retain both the whimsical, charming humour and the low-stakes, low-challenge gameplay of the original while still offering just enough to make it worth going back into the series for a second helping.

Once again we are the titular amphibian sleuth, this time sent to the sleepy town of Warlock Woods, who are being troubled by the other titular character, an invisible wizard. As before, the game is largely a scavenger hunt in which you'll interview everyone in the town and find the thing that solves their problem. The only new addition is a customisable notebook, which contains the musings of our froggy protagonist, as well as some of the game's funniest bits of writing.

It's yet more of that cute, harmless, gentle humour that has come to characterise the Frog Detective games, and that alone makes it worthwhile to play, as far as I'm concerned. It's short, sweet, goofy; everything you'd want from it, essentially.

Personally, I found this one to be a bit lesser than the first one; this one feels a bit more linear and like there is less to be explored. Nonetheless, still a super fun and charming use of an hour. Screw books.

Just as charming and as fun as the 1st! Getting it half a star more purely because I found this one a lot funnier, but these games continue to be a treat to sit down and play!