Reviews from

in the past


Bellissima ambientazione. Gioco facilotto e all'inizio anche poco fluido, quando sblocchi le abilità migliora ma le attività dell'open world sono sempre le solite.

Started it on PS5 but saw it was coming to PC, so held off continuing it in order to play it on PC instead. So far I did very very like what I played.

i was actually pretty good in this one

Ghost of Tsushima is overall a good game, you'll get a fantastic samurai story which reminds Kurosawa's work, a beautiful landscapes and a good combat system. However it has some small flaws for the stealth and the ripetitivity of the gameplay


I'm not gonna sugarcoat it.
*Wears the Sarugami armor and parries everything and everyone.

Jogo bom, divertido, bonito e com um gameplay gostosa, mas meio mal acabado em alguns pontos

When I started playing this, I sat in front of my TV for 12 hours a day.

Yeah I think I'm done. This game started hot as fuck, I was recommending it to everyone. But now a good 15 hours in, it's clear to me that this game has nothing else going on.

It's lovely to look at and it's well made. It'll distract you and you'll probably have fun. But hot damn is it repetitive - start a quest (with unskippable scenes at the beginning and end), talk to someone, follow a trail, kill a group of people, end quest. Rinse and repeat. It's so bland, the characters are dull, and I could not give two shits about the story.

I know this is nothing but negativity and then a 3 star rating. That's because it's competently made and I could absolutely kill more hours playing it. But I've got such a backlog that it's not worth spending more of my time on the most mid open world game ever made

Probably the best looking game I've ever played in terms of visual design. Every frame looks like a painting.

Oh man, I do not know where to begin. This was a game I initially had spite towards without having played it because I wanted Sucker Punch to go back to Infamous or Sly Cooper so bad, and knowing a Ghost of Tsushima sequel is on the way, I felt even more resentment. In saying that, I felt I should at least give it a try and see what all the hype is about, and man did this game not hold back. Out the get go, it impressed me so well, with a great cinematic opening act that really makes you feel like you are caught in between a war between the Samurai and the Mongols. This game has color to it like no other, with a world filled to the brim with detail. This game is an open world game that is much unlike others where you follow pinpoints across a vast empty map, instead, this game has you paying attention to its world, whether it is following foxes down secret holes, or following birds or the wind towards your next destination. I felt that many of its characters and locations felt extremely real and purposeful, with no space really feeling too similar to the other. Each section of this worlds huge open world map felt unique and new, with enemies that improved in both their gear and weapon techniques as time went on. Enemies did not get harder in the sense that they gained more health, rather, they improved in their fighting styles and became much more cohesive in their attacks as the games story goes on. The combat is definitely the highlight of this game, with many different ways of approaching enemies whether it be through ghost weapons (stealth) or full-blown frontal assault. The soundtrack is phenomenal and truly pays off when it has to, especially in the most gut-wrenching emotional scenes. The duels and boss battles in this game are like no other. I got chills every time the heavy drums and orchestral score began once you and your foe opposed each other with sword in hand, ready to strike with beautiful, vast, centerpieces making the backgrounds. Everything feels real, feels badass, and it truly just makes you feel like a samurai.

While its collectibles are fun, it can be overbearing at times. I feel this game has much padding added to it through its side missions and bases, which fun at first, can feel like a drag if you decide to take on this ambition of clearing all of Tushima islands pins, which is what I decided to do. I felt at times was it worth pursuing the 100%, but convinced myself to go off into the main story once again and come back to the side content once I was getting too tediously distracted with all of its fluff. Granted, that is a criticism that can be said for many open world games that force you to take on that said side content, and it was great that Ghost of Tsushima respects my time and allows it to be optional. While the 100% was fun, I feel I would have had a better time simply playing through this games fantastic main story, however, it was at no detriment of its own as this game was glorious in every sense of the term. I look forward to what Sucker Punch has in store for us next.

Will be playing the DLC and updating this review*

Definitly one of the best and most beautiful games I've ever played. 100% completed. Most characters were sick. DLC was worth the playthrough as well espesically for the cool armor. Some of the bets gameplay released on PS5. Awesome game that honestly doesn't really need a sequel but it could be done.

Currently re-playing on PC.

I should say that despite this getting 4/5, it's among my all-time favorite video games. I can't rate this a perfect 5 down to a form of design that I tend to find entirely exhausting and mind-numbingly boring: The Ubisoft formula. It's all over this game and in good conscience, I can't pretend otherwise ...

...even if in this iteration, I actually find that it works mostly pretty fine. When I say that, I mean possibly the best way it has been implemented since the legendary Far Cry 3 (which is a game that is both an all-timer and heavily responsible for this type of bloat design that has plagued so many games).

I feel that a Ghost of Tsushima sequel that reins in the open-world bloat a bit while providing more substantial / meaningful encounters would hit the top of the mountain. The first game though, it's not perfect but for what so much it IS doing, it's like fucking candy to me. Satisfying combat, stunning artwork/design and killer voice work (two of my buddies played this in English and hey, different strokes right ... but i'll never understand why anybody would do that).

Also, yes, I adore Kurosawa and Kobayashi so no shit this hits a particular chord with me haha. All the great, and some of the bad. One of my favorites.

eu to cansada de mundo aberto checklist.

Living Legend / A Legend for All Time 🏆

No sé ni qué decir de este juego. Es perfecto.
No se me ocurre nada que pueda decir que no me haya gustado. No hay nada que se me haya hecho pesado.

La historia es increíble, tanto la principal como los relatos secundarios. Te hace conectar mucho con los aliados de Jin. Son todos muy carismáticos y únicos.

La jugabilidad no tiene sentido. La cantidad de variaciones que te brindan para que puedas enfrentarte a los enemigos a sigilo, de cara, con mil tácticas y elementos.

La exploración. Los paisajes. Los puzzles. TODO. Es un absoluto 10 y no entiendo como no se llevó el GOTY.

La pelea contra el Kan es brutal.

Es mi nuevo imperio romano.

Eso si. Esa decisión final... me va a perseguir por los restos de los restos. Y aún me queda por explorar el DLC. Me voy a morir...

Creo que va a ser mi primer juego platinado y me encanta que sea este título quien se lleve ese "honor".

EDIT 07/05: Juego platinado, DLC terminado. Es una obra maestra.

Visually, one of the best looking games I have ever played. Every area of this game is a technical marvel. The direction of the missions is also noteworthy, with every shot well framed and cinematic. The character models look amazing, and the writing feels real. I enjoyed this game far more than I imagined I would, as someone who is pretty burnt out on the "Ubisoft towers" formula. I came to this game expecting to find it very "meh" but was surprised at the detail and care that went into this.

beautiful game and will definitely go for the platinum + play the dlc in the future. sucker punch might be one of my fav studios when it comes to making games with this and infamous.

Loved the fact that the horse will catch up with you to allow you to jump on without breaking your stride, it's the neat things like that which make Ghost of Tsushima really immersive!

The last boss battle legit gave me chills! So good, everything about this game is amazing! From gameplay to graphics to music to sound.

However, the missions are very repetitive but it was fine with the main story since each mission had a different goal etc. But after you finish the main story, they just become a bland boring rescue mission. After the main story, there isn't much going for it besides the DLC if you want to play that.

Theres something about this game that JUST stops it being an all time classic, visually impeccable, insanely optimised on PS5, satisfying stabby combat....a lot of the story, whilst engaging ends up following a somewhat similar format, someones killed or missing, follow the tracks, kill the Mongols etc and this can become a bit stale. I would advise sticking to the main story and ally sub-stories without getting too bogged down in side quests.

Truly a unique and game that everyone must play at some point. Beautiful visuals paired with a compelling story.

Story:
4/5 (Starts off slow but delivers some amazing moments coupled with a phenomenal ending
Visuals:
5/5 (Every frame looks drop-dead gorgeous)
Combat:
5/5 (Insanely satisfying and fun)
Pacing:
3.5/5 (Really slow at the start but picks up in Act 2)
Overall:
4.5/5 (Phenomenal game)

A phenomenal re release of an already masterpiece which is just amazing and adds even more to this game with the Iki island DLC which makes a 10/10 game even better.


Beautiful story, world, characters, fighting

I’ve played about 2 hours so far… I can tell this is going to be in my top 5

me diverti muito no ps4, excelente jogo, e agr vou rejogar no pc raleuuuuu

might be the best combat I’ve witnessed in a game