Reviews from

in the past


Is that Alucard with the contra spread gun?? A glorious return to form. After the hard to swallow pill that was Castlevania II: Simon's Quest, I am ecstatic that we are back to simple level by level platforming, with cool bossfights at the end.

Castlevania III is just the first Castlevania but bigger. The game plays exactly the same as the first, but is just 2-3 times longer. There is also branching levels meaning there is a lot of room for replayability.

The biggest difference and my favourite part about the game is the ability to find different playable characters that can be super helpful for some sections. You have a guy that can climb ceilings that has a permanent ranged weapon, or as previously mentioned Alucard that has a Contra spread gun and fucking kills those annoying bats with ease. He can also turn into a bat for a limited time and trivialise some platforming sections. Depending on how you play and which characters you choose to come along with you, there is some room for emergent gameplay which is something I never thought I'd see in a NES game.

The difficulty this time around, while still not perfect, is a little more balanced than the first game due to the fact that you have many different ways to approach a scenario. The game was still challenging, but I never got too frustrated while playing as I felt like I was never locked into a single solution if I was stuck at a problem.

This is probably the best of the three from the NES trilogy, considering there is so much content packed into this little game, and it plays the best. If Simon's Quest brought your spirits down, play this one and your hopes will come back up.

Terrorist enemies but still aight