it is so confusing to me that this is the direction the fallout series went in. base building looter shooter- none of these words are in the bible (FNV is the bible). the classic Bethesda problem of a game bloated with so many completely different mechanics and none of them particularly unique, creative, or boundary pushing. for what it's worth, I'm mostly glad this game exists, and I absolutely got my money's worth out of it. I had a really good time. it is just frustrating that this game's success actively precludes the development of a new fallout in the vein of the classics.
The story is fucking laughable and the rpg elements are as well. Damn, the gunplay and weapon modding fun as hell though. Also biiiig controversial opinion, I semi liked building settlements. I enjoyed the concept more than how bethesda pulled it off and it's only really good with mods but I kinda enjoyed it even vanilla. Though the rest of the game is pretty mid without mods aside from Far Harbor which is surprisingly really good.
I expected a lot more from the story and roleplaying section. but it's definitely lacking in my opinion. in fallout new vegas even if you didn't want to work with mr house or the legion they all still had a significant role in the story(especially in the ending). and I think the whole "war never changes" thing was really forced here whereas in new vegas it made a lot of sense. other than the story and roleplaying experience the gameplay and graphics where awesome. overall it's worth a play.
Fallout 4 is a game I've put an embarrassing amount of hours into. Yet, it's my second least favorite Fallout game, and I also think it's a fantastic game at the same time! It doesn't have a great story, but it does a good job with just being a blast to play, and being highly moddable at that. While it's not as much of an RPG as previous entries and more of a looter shooter disguised as an RPG, Fallout 4 still stands as Bethesda's last great game. The fantastic Far Harbor DLC also bumps it up as well.
Score: 86
Score: 86
Been on my replay of this one the last few weeks and just a little thought so far but ... it's the little things in Fallout, you know?
This is a really fun, really great game in so many ways that also manages to drive me nuts sometimes. I came here to write this because of one particular 'little moment' where attention to detail was lost:
While speaking to Jack Cabot upon arriving at his home, he asks the player character if they believe in other intelligent life in the universe. An hour before I began this quest, I killed a 'little green man' extraterrestrial and then took its little Alien Blaster in which I had it equipped at the moment of chatting with Mr. Cabot. None of that reflected a dialogue choice with him that not only do I believe in them, I straight-up shredded one into the ground.
Had this been a moment in Fallout 1 / 2 / New Vegas, there's a really good chance you'd have been able to go "Well shit yeah I do, his green goo-blood is under my fucking boot!" or something of the sort haha.
Alas...
This is a really fun, really great game in so many ways that also manages to drive me nuts sometimes. I came here to write this because of one particular 'little moment' where attention to detail was lost:
While speaking to Jack Cabot upon arriving at his home, he asks the player character if they believe in other intelligent life in the universe. An hour before I began this quest, I killed a 'little green man' extraterrestrial and then took its little Alien Blaster in which I had it equipped at the moment of chatting with Mr. Cabot. None of that reflected a dialogue choice with him that not only do I believe in them, I straight-up shredded one into the ground.
Had this been a moment in Fallout 1 / 2 / New Vegas, there's a really good chance you'd have been able to go "Well shit yeah I do, his green goo-blood is under my fucking boot!" or something of the sort haha.
Alas...
O começo pode parecer bem chato, você leva hitkill da maioria dos inimigos e a definição de dificuldade da Bethesda é simplesmente fazer todos os inimigos tankarem 50 nukes a queima roupa, mas quando tu começa a pegar o ritmo da coisa vira um jogo tão gostosinho que me fez sentir como se eu estivesse jogando um Breath Of The Wild denovo.
Mucho batiburrillo de misiones secundarias aburridas, la mecánica de construir asentamientos me daba pereza, el mundo es muy basto pero al final se siente un poco vacio, la banda sonora me gustó e ir con la radio encendida es chulísimo mientras vas descubriendo lugares.
Lo que más me gusta de la franquicia es el factor post-apocaliptico y obviamente eso no falla aquí. La historia está bien pero el final es muy predecible. No quita que me lo haya pasado bien jugando, para que mentir.
Lo que más me gusta de la franquicia es el factor post-apocaliptico y obviamente eso no falla aquí. La historia está bien pero el final es muy predecible. No quita que me lo haya pasado bien jugando, para que mentir.