I spent 10 hours doing deliveries not realizing I wasn't even doing story missions. Besides the great story which isn't worth discussing in a review as everyone should just experience it, the game part is actually really fun. Sure you can do deliveries the same way over and over but that's what caused the game to be misunderstood. You're given plenty of toys to play with and anything can be done if you try it and equip yourself for it. I also just want more single-player games with similar "multiplayer" features its legit the coolest thing.
Let’s start with basics
Graphics: 10/10
Story: 8/10 (only because I didn’t skip cutscenes yet still confused as fuck)
Mechanics:7/10 (encountered a few visual glitches and wonky controls)
The story towards the end really drew me in and I’m glad to say I finally played this game all the way through, played on release but gave up shortly after.
Worth a playthrough is long stories are your thing
Graphics: 10/10
Story: 8/10 (only because I didn’t skip cutscenes yet still confused as fuck)
Mechanics:7/10 (encountered a few visual glitches and wonky controls)
The story towards the end really drew me in and I’m glad to say I finally played this game all the way through, played on release but gave up shortly after.
Worth a playthrough is long stories are your thing
Franchement un bon jeu très beau mais qui mise à part à la fin manque globalement d'émotions tout se produit à la fin sur le plan émotionnel et lzs personnages les plus importants sont développés à la fin ce qui marche bien sur le moment mais qui couplé au pacing moyen (je pense à la partie TROP longue dans les montagnes) peuvent donner des sensations d'ennuis vers les 3/4 du jeu. Le gameplay marche très bien lors des livraisons moins durant les combats notamment corps-à-corps et les combats de boss sont globalement moyens (mention spéciale à ceux de Clifford Unger qui se démarquent des autres). Le gros point fort du jeu réside dans ses personnages notamment Clifford Unger qui est pour moi une réussite de A à z.