Reviews from

in the past


game's impossible to play solo cause the playerbase is horrendous

Un gameplay fade ou il ne faut que camper, des agents sans âme, sans intérêt.

Fell of so hard that I gotta give it a 0.5 star. Been a player since Operation Skull Rain and everything after Operation Health is just insanely trash compared to what it once was.

never really stopped playing r6 since feb 2023,like to play it with friends but sometimes (literellay everytimes) i end up in rage after some bad loss

Didn't play this as much as others but it was fun while it lasted


i used to love this game alot but updates and a toxic community killed it

mais ou menos, muito complicado

my friends told me to try this so i did, but then i deleted one match in because i learned you cannot jump. L

GooeyScale: fuck you/100

Warden's VA is Kiryu Kazuma in japanese

Eu tenho que admitir, o jogo é sim do caralho. Teve uma puta proposta foda de FPS tático que foi aceitável e divertido ao mesmo tempo.

Porém como todos sabemos, infelizmente seu dono é a Ubisoft, e tudo que essa empresa desgraçada mantem por mais de 2 anos, estraga 100%

Se eu não tivesse jogado desde o primeiro ano, a nota com certeza seria 1/2 estrela

2.5 stars because sometimes it's 5 stars and sometimes it's 0 stars

im going to kill this game with hammers for having such good gunplay

I'd spent time with Rainbow Six: Siege a few times. Once when it was a fresh release and another a few years ago when I was bored. But this year I picked it up again and gave it a real try in earnest, and part of me regrets having not been a bigger fan sooner.

Siege is some kind of cross between Valorant and Overwatch. It's the bomb-defusal shooter of Valorant and CS:GO but without the economy management aspects and gun sharing. The games are also less rounds and TTK is slightly higher. It's not quite as overthetop as Overwatch but it has many, many distinct hero characters with a wide range of abilities and traits. It all amalgams to a video game that feels exceedingly familiar to the bigger standouts in its genre but manages to be comfortably distinct as well.

Siege rewards skilled players and reward map knowledge. There's a shocking amount of teamplay required as you move up the higher ranks but a supremely good player is still easily capable of carrying their team which means that even the most fire of 1v5s can be winnable if you git gud. The destructable environments and walls and array of weaponry make the game pretty unique and pleasing. It's also still very visually appealing even with the game knocking on the door of a decade in existence.

I'm sure had I played this game more consistently for the last eight years I'd have a few different thoughts by now. But all-in-all it really is just a competent hero shooter that feels fun to play. It's nothing groundbreaking and there are better versions of its many elements. But not many compare to the sum of Siege's parts.

Finally, I got the platinum trophy after 6 and a half years. It's a fun and addicting game, both then and now. Basically, it's a tactical shooter that never stops surprising you. I wish it was as popular as CS2.

This game is like eating roadkill