Reviews from

in the past


Dead Rising? More Like Fetch Rising cuz for fuck's sake why did replace the escorts with so many fetch quests. Go here and destroy these things, go here then here then here then there then here and get me these items. Oh hope you don't have any cool combo weapons you stumbled on because you need to get more items than you have inventory because you haven't upgraded your inventory so might have to do two trips.

But hey that's all okay, don't worry about the weapons because you know that whole thing about getting super sick rare weapons in the wild and going HOLY SHIT, nah just get them from the locker that's barely limited.

Speaking of vehicles, squishing zombies feels so fucking good. Shame that the map is literally four chunks connected by strings and have a lot of exploding nonsense to make you go boom in the road that's super easy to hit. Oh, but you could take a nice lil shortcut here to avoid it all, but you have to get rid of your car and walk because there's a bunch of blockage and could get the vehicle stuck in a region of the map. But hey, just use that locker for cars too bro.

I don't know why the locker annoys me as much as it does when I could easily avoid it, but I feel the existence of it alone devalues the "OH SHIT THAT THING" factor. The skill tree's existence is just generic and would just rather have a straight forward progression. The game being filled with your garbage collectables that do nothing excluding the blueprints is nothing but to pad the game with busy work with the excuse that it gives you experience points.

Very few psychos, and the ones that are there I just don't care for. Found everything very boring and generic, I don't know, I played a bit of it and it was one of those moments where I was playing the game and went "What the fuck am I doing? Am I even having fun?" and the answer was no so I just stopped.