Reviews from

in the past


a paragon of effort-averse loser culture. couldn't last twelve minutes in this irreverent filth.

Me ha parecido un juego bastante mid la verdad. Primero de todo, no tienen las voces dobladas (normalmente eso no seria un problema para mi, pero en un juego como este donde el humor es una de las mejores partes...) y encima solo lo han doblado al español latino y no al castellano.

A parte del humor que puede tener en ciertos momentos, no me parece que tenga nada especialmente bueno. Los graficos me han parecido algo malos en algunos momentos, sintiendo que estaba jugando el tipico juego con assets gratis de unity. Algunos mapas estaban bastante bien detallados por lo menos...

Como digo, no tiene nada especialmente malo, pero tampoco bueno. Es un poco mid. Si no sabes a que jugar y puedes encontrar este por un buen precio de ofertas si que podria llegar a recomendarlo.

Although I had forgotten about this game, I bought it on launch day after reading the news about it coming out. By the time I got home from work, I was also reading about how the game was not in a great state when released so because I was playing other things I pushed it aside until yesterday.
First of all, let me say this game is a really nice first-person shooter with really good gunplay and funny Rick-and-Morty-esque humor. It reminds me of old story-driven FPS games like Bioshock and Borderlands.
Now that that's out of the way, this game for me, after these many months was still unplayable.
This was the first time in my gaming life I got physically sick from playing a game. I felt motion sick, had my eyes crossed, feel tired a few hours after waking up, and kept tearing up if I focused too hard during a fight. It has one of the worst combinations of FOV, camera shake, and Anti-Aliasing I've EVER seen.
The camera shakes too much, more than it would in many games at the max setting. The FOV even at max still does not really stop everything from being too close especially when aiming down sight, and the AA must be the worst TAA implementation in years leaving ghosting on everything. Everything looks under a constant Motion Blur even when removed! Look at this picture I took! The only time I remember such a bad TAA implementation was RDR2, but I was running it on an old computer that could only run it at 30FPS. Usually, TAA at, and over, 60FPS should not be that bad and yet this was bad at 144FPS too. There were moments where if a gun was moving a lot in the frame, it would ghost all over and look almost like a low bit-rate .mp4. And this picture is of a foreground object, focusing on something that was far when going towards it or, God forbid, enemies was impossible for me.
It's not a bad game, although the recent news about Justin Roilands doesn't make it easy for me to suggest it, but that is a grey area I won't get into. The whole "separate the art from the artist" and that there are countless more people behind this other than him and such.
Anyway, just keep in mind, the game while not bad and genuinely fun, can be hard to get through for the reasons I listed.
I looked forward to it for a long but, but because of technical problems with the way the game is rendering, I'll give it a: 6.9.

- The game itself is serviceable but not really memorable at all.
- The combat is alright with some interesting takes having the weapons be not directly just shooting.
- The plot and writing when not being bad is just bland, If you find this fun more power to you, i could not.

Squanch studios/Justin roiland have done it again this time in form of a video game. It brings the classic dark and raunchy kinda humor we've come to love from their other projects like rick and morty and solar opposites; while also creating a fun environment and workd with wacky/zany characters that bring the whole game to life. Masterpiece!

Sorprendentemente divertido. Lo malo es que tiene pocas mejoras y tal, pero la gracia del juego es lo irreverente y gracioso que es, y me parece válido.