Reviews from

in the past


Era increíble ver a los pokemones en 3D interactuando en su habitad natural. Pero, más que eso, lo entretenido era tratar de resolver los acertijos ambientales para poder evolucionar a los pokemones o encontrar rutas a nuevos escenarios.

Además, cumplía el sueño de todo niño fotógrafo de encontrar los mejores ángulos estilo safari para las criaturas que tanto nos gustaba ver en el anime y en los juegos de Game Boy.

Un plus: el soundtrack es supernostálgico, icónico y relajante.

I wasn't expecting Pokemon Snap to have as much depth as it does! I always imagined this just to be a generic on-rails shooter under the guise of a family friendly cash in.

On the surface, that's exactly what it is. But where Pokemon Snap differs is that there are extra objectives to achieve other than just taking as many pictures of Pokemon as you can in each level. Sometimes the game will require you to take a certain number of photos of different species before progressing. Other times you will need to trigger a certain event to open a different pathway.

Snap doesn't do a brilliant job of signposting exactly what it is you have to do to open these pathways. Bear in mind that this game comes from a pre-googling-the-answer era. This creates a bit of a fork in the road for my lasting impression.

On the one hand, the game is incredibly brief and despite enjoying myself, I don't think there's much replay value unless I really wanted to snap every 'Mon that I could. On the other hand, viewed through a 1999 lens, I wouldn't have been able to google how to progress to the next level and therefore the game's lifespan would've increased.

As I've played this via NSO, I land more on the side of it being too brief although any longer and it would run the risk of being too repetitive. Definitely worth checking out even if you've only got a slight curiosity in Pikachu and pals.

"well done!": :)
"you were close!": :(