Reviews from

in the past


as a devoted lover of Pokemon and the Nintendo 64 who has 100%ed this game both as a child and a 25 year old adult, let me tell you: this game is not as good as you remember it.

HOWEVER: i love me some low poly models of pokemon and delicious secrets. you win this time, NOSTALGIA.

Pokemon Snap is neat. It's a short, it's fun, and it has some clever ideas. If you like Pokemon, you like Pokemon Snap. In fact you probably like Pokemon Snap way too much because it's like 20 minutes long and it totally isn't worth full price.

A fun and relaxing trip through the Pokemon world, recommended for fans of the series or anyone looking for a charming game to chill to. Super weird and funny that it ends with a boss fight against Mew lmao


A pretty nice time. Rather on the short side, but has some decent replayability.

Simple und absoluter Fanservice.
Rückwirkend betrachtet leider wirklich viel zu kurz =(

The only redeeming factor of the Pokemon franchise is the spin off games.

ok like yeah the game isn't that good but it's fun so thats worth something.

A very good vibes games that captures the appeal of the Pokemon world really well. All the secrets are fun to find and it's a good challenge to take photos that are both compositionally strong and fit the game's bizarre scoring system.

My N64 cartridge broke so I'll just keep remembering this as good.

Don't get me wrong, I understand and respect why people enjoy it, but I just always thought it was super boring personally.

I 100%-ed this game in two hours. This game is definitely designed around secret hunting and that is the main draw of the game. Has a couple memorable moments but the scoring system feels random, the music is droning, and has an anti-climactic ending boss, but I can only imagine how much cooler this game was in 1999 as opposed to 2021, talking about the secrets on the school playground and swapping stories and pictures.

Hopefully New can recapture that magic.

Mediocre.
La idea puede ser más divertido de la que parece en un inicio, pero a medida se avanza el juego se va volviendo más tedioso. Debes revisitar muchísimas veces las mismas zonas, haciendo que se vuelva monótono, ni siquiera hay opción de adelantar si no hasta mucho después, cuando ya habrás repetido los niveles a ritmo lento muchas veces.
Para seguir avanzando en la aventura principal dependes de desbloquear zonas ocultas, lo cual entorpece el ritmo de la aventura, si quieres seguir avanzando debes repetir varias veces el nivel hasta encontrar el punto que te habrá la siguiente ruta.
A nivel gráfico pienso que lucía bien en su tiempo, los Pokémon realmente están bien animados teniendo variadas reacciones, la música es bastante alegre y agradable de escuchar.

A fantastic little game with a very interesting idea that has never been done again. I can not imagine a game about taking pictures of animals turning out better and there hasn't been one that's come close to this since.

The best pokemon game, bizarre to me that this concept hasn't been done with normal animals in an edutainment form yet.

10/10

Just make another one Nintendo. Why are you being a dick aboutt this.

pretty cool for what it is, unfortunately i cannot go to blockbuster to get my pictures i took from a kiosk so its getting demoted to a 3.5 out of 5

AND ITS AMAZING THE BEST FUCKING EVER

Pokemon Snap is a simple game, but it's so much fun and the only real complaint is that it isn't long enough. I look forward to seeing Pokemon Snap 2!!

Good times at my daycare back in 2004 when I only knew the names of 6 Pokémon.

one of my first ever games shout out my older brother we was stupid hyped when we found mew

Pokemon Snap is lovely. As a big fan of N64 rail shooters (Star Fox 64 and Sin & Punishment), this was a charming riff on the genre. The Pokemon are so expressive and fun to interact with. For an N64 game, these worlds feel so alive. With plenty of Pokemon fan service and great gameplay, it was a great ride from front to back. I beat it in one sitting. Can't wait to replay for higher scores, and certainly can't wait for New Pokemon Snap!


A neat concept that desperately needed more delving into. Love the style of creating your own scenes and how revisiting the same levels always felt like a new experience

A blurred memory of a like 3-4 year old me playing Pokemon Snap is literally one of my first memories of having some semblance of object permanence.

---Despite the tedious nature of it, there's still a vigorous debate on what length a game should be. I understand the argument, especially if you value capitalism and think the dollar is almighty. I however don't care how long or short a game is, as long as it uses it's time well. I've played many games throughout the years, and out of all of them Pokemon Snap is one the best short games out there. Really it's a great game no matter what category you put it in. The fusion of excitement, wonder, and strategy is all delivered into this compact package of entertainment software.
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---For those unaware, Pokemon Snap is a video game where you play as a photographer who must document all the creatures (called Pokemon) on a remote wild island. How you document these Pokemon is through your primary tool: the camera. Each "course" in the game sees you going through an on-rails adventure, snapping shots of the wild life around you. Once your course is finished, you return to the local researcher, Professor Oak, who will grade your shots and put the best ones in a "Pokemon Report."
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---Snap is both a relaxing retreat and an exciting foray. It takes the mechanics of an on-rails first person shooter like House of the Dead, and recontextualizes them into this wonderful game about taking pictures. It's the kind of game that's got so much charm and appeal, that one can't help but complete it in a night, which isn't hard to do. Part of that is due to Snap's execution being water tight. There are no detours, or filler, or even pizzazz. From the start Snap is determined to just put you in the field and start documenting.
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---Another aspect of Snap's brevity is the courses themselves. Each course follows a specific theme. Think "beach", "cave", "river." These locations are a bit generic sounding on paper, but in execution they're so layered. Pokemon Snap makes fantastic use of 3D space. There's always going to be something you miss because you were trying to take a picture from a certain angle. These courses practically beg to be combed through by the player in order to experience everything they have to offer.
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---The one part of these courses I love the most are the Pokemon themselves. These creatures were already an iconic piece of pop culture by the time Snap was released. Though, Snap enhances the "Gotta Catch em' All" attitude of the franchise by giving these Pokemon personalities through how they interact with the environment, the other Pokemon, and even the player themselves. Having these personalities be based off what was established in the popular Pokemon anime is a genius touch. Each Pokemon in the game feels like an inhabitor in the game's world without having the looped routine nature of their backend logical behaviours poking through, ruining the illusion.
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---Another area Pokemon Snap excels at is it's flow and progression. Courses and additional abilities are unlocked by adding more Pokemon types to the Pokemon Report, or by boosting the score Professor Oak gives you with each shot you submit to him. The aforementioned abilities bring some welcome replayability to Snap's courses. For example the apple is great at luring Pokemon closer, or the pester ball which is great for disturbing the Pokemon's normal behaviour. These always come at the right time, and makes the player want to go back and use their newly acquired skills to find newer Pokemon or get better shots.
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---With all this praise I should say that I do think Snap has it's issues. For one, I'm sure it's brevity isn't for everyone, and I understand that. One part of the game I'm personally not a fan of is the photo scoring itself. Pokemon Snap's requirements for a good shot is for the Pokemon to be right at the center of the shot composition, with it taking up a good portion of the frame, and in some acceptable "pose". These criteria can be pretty dubiously graded at times, plus with some of the Pokemon always being far in the distance, getting the best shot can feel frustrating. I also thought a particular point in the game where you had to hit a button with a Pokemon could be a bit touchy.
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---Overall though I believe Pokemon Snap to be a brilliant game. One that still feels unique and fresh to this day while also being a great afternoon relaxer. It's a game to get lost in, and admire the world it builds up. It's also software that has depth, making for an enjoyable experience even if it does only last for a few hours. It's safe to say Pokemon Snap's cult status is well deserved, so please go ahead and take your shot at this classic video game. - [09/10]