Reviews from

in the past


Local Earthbound Fan Excited To Play It For The First Time. Jokes aside, that was me when this got released on Wii U VC ways back. Game was something special and after a certain point, it put me into a zen state. I don't know when I'll revisit it, but I did greatly enjoy my time with this game.

An all time classic. The goofy dialogue and cozy atmosphere ensure this game will always be a happy place for me. It's got the globetrotting with your friends JRPG-style down pat, and there are so many memorable moments, I wouldn't know where to begin. This is one game I'll never forget.

need to let it marinate but i loved it that's for sure


Only played through the first two towns this time (will probably dive back in this summer) but still the funniest most heartwarming game around. All you have to do is survive the gameplay to enjoy the rest of it.

Then, what can we do next?

Earthbound's design revolves around this run-of-the-mill question.

It's here that I came to believe that Shigesato Itoi never trod the line of conformity not out of a desire to avoid convenient creative stasis, but rather to adamantly push what makes a videogame truly great: Sincerity elevated by a wealth of personality and bravado.

From the sudden, brash noise collages in its soundtrack to its cheeky yet gripping meta-commentary on larger topics that weren't supposed to be in a kid's playthings in 1994, it just never stopped making me smile and astonished. Even the subversive aspects in its dungeon layouts, narrative parallels, and thematically cohesive gameplay mechanics still caught me off guard, even after playing most modern games of today.

Being brave enough to experiment and turn it into a timeless classic supersedes a difficult feat. It's not always about the drive to innovate; sometimes, it's about the heart to create.

And most of all, it's about mothers. So I'm in.

When asked if this is my favorite game, I'll usually reply with an "Uh...I think so? Probably? One of them?". And it is, all of those things.

What keeps it at the top is not so much its slightly quirked-up RPG tropes---the rolling HP counter, items not stacking, recieveing accumulated money from your dad over the phone instead of right after a battle--for all of these do not add up to a "better" "RPG gameplay" experience than something like Final Fantasy VI or even a modern Persona. Figuratively, Earthbound is a JRPG with tank controls; it moves slowly and at times requires more-than-reasonable jumps in logic to progress or even do so in the most efficient way. It can be frustrating, and I can't blame anyone for wanting to put the game down after a few souring experiences with it. I love it, but I also have to admit that it's clunky and doesn't always hold up.

And yet, to me, the quirky world surrounding the quirk is how its identity rises into the cosmos to a league of its own. Its tethering to real world, 90s-era Americana is unfailingly charming, and the charm is expounded upon with each strange little encounter with a walking mushroom, a cultist, miniature UFO or wayward hippie. By itself the setting doesn't come across as fantastical as a Dragon Quest or any number of steampunk-medieval mashups from releases of its time, but the magic comes from the contrast of hanging out in a cozy small town and the alien oddities just outside it. If we're truly role-playing, it's the only game where I can say "my friends and I ate burgers at the mall before we fell into a nearby cave and walked with live dinosaurs in a prehistoric world". Or perhaps I can say "we explored behind a watefall and discovered a village of aliens with whiskers and bowties before sitting down and reflecting on life over a cup of coffee". This particular flavor of imagination is amongst my favorites.

This game reminded me how much magic there is in our day to day lives if we care to stop for a moment and read between the lines, which coincidentally is why I now use a Hobonichi planner made by the same creator. I'll probably play it several more times whenever I'm feeling a little lost in life. And I'll call my Mother.

Cute widdle adventure :)

AND THEN ALIEN.

a timeless classic and one of the best experiences the super nintendo has to offer.

Like pokemon but slightly worse and you use people instead

I could take my time and type out a detailed review of EarthBound that goes into all the usual games review stuff, but I feel like it would be a disservice.

EarthBound is a game that makes you laugh. EarthBound is a game that makes you wonder. EarthBound is a game that surprises you. EarthBound is a game that always seems to inspire people.

EarthBound is one of the best games of all time, and it fundamentally changed how I think about games: what they are capable of being, and what they are capable of evoking in the player.

number 1 most important thing about this game: why is Picky Minch the first character shown in the credits when he isn’t relevant to the story after the first 10 minutes? these are the REAL questions

Mucho se habla de que ñiñiñi Persona 5 sobrevalorado ñiñiñiñi Manolo Fantasy VII sobrevalorado. ESTE, ESTE ES EL VERDADERO SOBREVALORADO. El menos interesante de los 3, historia refrita del primer juego pero con unas 8 melodías vacías y sin chiste, personajes planos menos Po, y el típico cliché de los elegidos que con el poder de la amistad pueden con todo :3. Eso si, el jefe final culmina de una manera muy bella, pero me sigue pareciendo inferior a los otros dos.