Reviews from

in the past


Game so good it invented a genre.

(Review from 2021) Solid Metroid game. I think I appreciate more some of the QoL improvements in later Metroids: completion trackers, quick switch for different weapons, general fluid control movement. For its time, it was very good, and it mostly holds up quite well. The X-ray visor was a good addition, although I wouldn’t mind if it also indicated which areas I already got the items.

it's really nice when a game trusts me and my epic neckbeard gamer abilities instead of holding my hand through quick-time sequences every five seconds and treats me like an actual human being

GooeyScale: 100/100


I give Super Metroid a perfect 10 out of 10!

Super Metroid is just such a great milestone for gaming. It's timeless, and almost UNIVERSALLY agreed to be the best Metroid game. It has inspired so many games like it, booming the metroidvania genre. I love Super Metroid, and it's been 30 years without aging bad, I know it'll go another 30 the same way.

I don't know what new I can input to the conversation about this classic, but I know for a fact that it is a staple in not only the SNES era, but the history of gaming as a whole.

One of the first atmospheric games I ever played, and it's a good time to this day. High marks because I constantly revisit it year to year.

Revisiting old games is a must and Super Metroid should be at the top of everyone's list of vintage games to revisit. This game blew me away and still holds up today. The open ended map, the tense atmosphere and high skill ceiling make for a great experience. I'm glad I finally gave this game a shot and now understand the hype and how influential this game is even 30 years later.

The perfect game doesn’t exi…..

The birth of the Metroidvania genre. Fantastic music, peak atmosphere, and gameplay that will keep you coming back for years to come. I honestly replay this game every year and never get tired of it.

No wonder how this game bred a brand new genre and set high standarts from the very beginning.

I'm very impressed by the sheer creativity of its mechanics and map design. There are so many different stuff to discover in the most random places. I used X-ray almost everywhere I go but I still missed a lot of that random shit. The game forces you to think out of the box in order to get those sweet perks. For a SNES game, it's astounding.

Mechanics are also pretty tight and fairly responsive. However, they require some mastery, sometimes more than I can chew, to be precise. As a guy who sucks at platforming, I had a hard time doing the wall jumps and space jumps. Figuring out their timings were rough. I finished the game and I still can't do them consistently but I'm sure it can be done. I've seen some playthroughs, Samus looks like a god in the hands of great players.

I also like the visual style. It feels both colorful and dreadful at the same time. It gives you the feeling of isolation but also it is a feast for your eyes. Delicious.

In short, this game is a substantial accomplishment in its era. The size of this freaking game is 3 MB but it offers so much for you to play with. I could give it even a higher score if its platforming aged more gracefully. I had some difficulties and struggling with the core mechanics can be frustrating.

PS: Shout out to the composer, this soundtrack sounds really sick. Omnious and badass at the same time: https://www.youtube.com/watch?v=Q9ieYLHc1fQ&ab_channel=7GamerMinutes%2B%3AVideoGameMusic

There is a reason they play this game every year at AGDQ. Everything you've ever heard about this game being amazing is true. It's so good it's hard to believe it came out on the Super Nintendo. Possibly the best game on the Super Nintendo, period.

The best part was when I got to play as Metroid Aran and chase down Ridley for stealing the baby Samus.

When trying to write out thoughts on a video game, it is very easy to talk about the negatives, since usually, those are specific things that directly subtract from the gameplay experience. However, I find it quite difficult to explain in detail just what makes a game GOOD. Super Metroid is a perfect video game in my personal opinion. Everything that this game does is perfect. Ridley stole the baby Metroid and fled to Zebes. Samus Aran explores Zebes in hopes to find Ridley and save the baby Metroid. Along her way, she explores the different environments for powers and upgrades to assist in her goal. She must face Kraid, Phantoon, and Draygon, before making her way to Ridley's hideout. Once she destroys Ridley, she finds out that the baby Metroid is gone. From here, she goes to Tourian, only to find out that the baby Metroid has grown up, and that Mother Brain has been revived. She has one last epic battle with the Mother Brain, assisted by the now grown up Metroid, before escaping the planet seconds before its destruction. This is a pretty simple story, but WOW. This game takes all of the good elements from the previous two installments, combines it with its own genius ideas, and creates one of the best games of all time. This in essence is the perfect Metroid. The explorable environments are the perfect mix of both that feeling of being completely lost and wanting to explore every last corner, and yet, rarely will you ever get truly lost. The design here is just so exact and perfect for what a Metroid game needs. The powers/upgrades you find are perfectly spaced out and hidden in such clever and unique ways so that you find them at the perfect times. The bosses you fight have such fun patterns to learn, and all pose a different, yet consistent and satisfying challenge that fills you with excitement as you eventually defeat them. The Super Nintendo graphics and soundfonts also perfect set the themes of this games areas whether it be Brinstar, which looks and sounds full of life and growth, to an area like Maridia, which could not seem more alien and dead. Never more has a game filled me with such wonder and interest and excitement more than this game has. AND ALL OF THAT, coming from the year 1994. Every single specific minute detail of this game is 100% perfect. It does not stop here either. This games influence reaches far and wide across the gaming landscape. Even if this subgenre of game has been dubbed "Metroidvania," even the "vania" part of this title, representing Castlevania: Symphony of the Night, was directly influenced by Super Metroid. This is literally everything you could ask for a video game to do. It seriously does not get better than this. I recommend anyone at all who likes video games, to throw this on completely blind, and let your self get completely lost in its wonder. What a game!