Reviews from

in the past


you know, maybe it's just because unlike unity this game actually works most of the time, but i liked this a lot more than i did last time

Se esse jogo tivesse abraçado a luta de classes seria goty

História muito imediatista no começo, o desenvolvimento de personagens é fraco e quem se salva é a Evie. Os vilões não te passam medo e nem necessidade de enfrentar

The only character that you care about is Evie, all the rest of the game is just mid
Not bad, not good, just mid.

Najlepsza część sagi, można rozpocząć komunizm


Batman silahiyla ingiltere gezisi

This one is up there with Black Flag and Rogue in my book as one of the best, especially when it comes to the Jack the Ripper DLC. I enjoyed the twins a lot, I enjoyed exploring London like Spider-Man, and I enjoyed the story.

Bom, acredito que esse peca em retratar os dois lados da mesma moeda entre Assassinos e Templários. Quer dizer, nem toca nesse assunto, pois está decidido qual lado é o vilão e qual o herói... uma abordagem bem preguiçosa.
Eu particularmente gosto bastante quando algum jogo da série mexe com tal tema, até porque temos alguns exemplos, como: AC 3, AC 4, AC Rogue (esse foi o qual eu questionava as ações de cada lado) e Unity. À partir daqui não lembro de mais nenhum; Talvez fazer com que alguns dos gêmeos tivessem alguma relação com algum(a) Templário(a) da trama pudesse, talvez, elevar o nosso apreço pelos personagens... mas, né?

A época escolhida, Revolução Industrial, considero uma das melhores. Pensem bem, foi até recente na história da humanidade, tipo quase 200 anos apenas. É bizarro.
O objetivo é o seguinte: Os gêmeos Frye vão até a cidade de Londres para resolverem a influência dos Templários. Até aí nada fora do padrão. A diferença entre os irmãos é bem notável, enquanto Jacob é baseado em brutalidade e não se importa com peças do Éden, Evie é baseada em curiosidade e honra.
Particularmente eu gostei mais do Jacob. Motivos:

- Ele não se importa em querer ser perfeito, afinal, ninguém é;
- Ele se importa muito com a sua irmã, pois é a única família dele. Só que a mesma está tão ocupada com a missão de querer seguir o legado do pai e ser perfeita que ela simplesmente não percebe que seu irmão está precisando de ajuda emocional, menosprezando o Jacob por cometer vários erros ao longo do jogo;
- Ele, em determinado momento da estória, dá um choque de realidade para sua irmã e para si mesmo dizendo que eles não devem serem iguais a alguém (no caso o pai deles), pois cada um é diferente e precisam encontrar um lugar no mundo;

Ao lerem isso devem achar que Jacob então é um personagem bem desenvolvido, não é? Assim... até que dá pra perceber o que a Ubisoft queria fazer com o personagem, tipo, como que uma pessoa bissexual iria encontrar um lugar seguro no mundo naquela época? Se bem que não teve tanto avanço nos dias de hoje para considerarmos seguro. Mas acredito que poderiam terem caprichado mais nesse desfecho.

A relação entre os dois irmãos, quando não estão se xingando, é muito boa, engraçada, brigam bastante e depois brincam. Pra mim não tem algo mais característico entre irmãos e irmãs do que essa relação de amor e ódio.

O combate é bem acelerado, às vezes até sobre-humano. Em muitas ocasiões eu optei em ser furtivo para não vir meia dúzia de inimigos batendo de todos os lados. Não que seja difícil, é até bem fácil, é que eu gosto da mecânica de stealth.

O parkour/exploração achei um passo pra trás. Enquanto em Paris (Unity) era mais orgânico, no Syndicate é bem monótono. Temos o gancho que ajuda bastante na movimentação para escalarmos prédios e rotas complicadas.

Conclusão: É bonito e com ótimos personagens principais, contudo os vilões e estória são bem esquecíveis. De verdade, não lembro de nenhum que tenha sido memorável. Talvez, só talvez, se fosse lançado antes de Unity (no qual foi um descaso com a saga) poderia ter sido mais bem recebido, mas acabou apenas sendo ofuscado pelo fracasso de seu antecessor e tendo um certo reconhecimento anos depois.

E pra que tantos objetos coletáveis, UBISOFT?! ME DIGA!

Assassin's Creed Syndicate (2015): Lo divertido que es le salva de la quema. Por lo demás, una historia pésima, personajes históricos desaprovechados, bugs, micropagos intrusivos...Me ha gustado, pero se le nota la fatiga de la saga de años haciendo lo mismo. Aún así bien (6,50)

De todos da franquia, esse é o que eu considero o mais chato, não é o pior devido à existência do Unity, mas é sim o mais chato. História sem pontos fortes, repetitiva e bem apática.

tbh i enjoyed this game a lot more than what i expected, gonnna try and write a decent review for this

story/characters-

the story felt a bit all over the place, probably due to the way the sequences are played out, but all of the different sequences didnt feel connected to each other at all storywise, apart from starricks little moments at the start of each one.

i really enjoyed the dynamic between the frye twins, they really felt like a genuine brother and sister duo, espically with the comedic undertone of the game, which i actually enjoyed compared to many people, i felt it helped with the relationship between the two protagonists

i really enjoyed meeting all the famous historical figures like alexander graham bell, charles dickens and queen victoria

gameplay-

felt rather stripped down and simple compared to its predecessor (unity), but was still fun nonethless, the combat was simple yet brutal, and the stealth was fun enough, but the parkour was not good at all compared to previous titles (yes i know its practically impossible to surpass unity in parkour but stil) and the grappling hook just made the traversal so much worse, it completely removed the need to climb up walls when you could just press L1 and youd be at the top in half the time, the grappling hook did have its uses tbf, ziplining across the stupidly wide streets of london was a good use, aswell as using it to get out of combat

open world/side activities-

london was a great setting for the game, but it really felt too large, far too big for an assassins creed game (known for their dense and packed environments), the side content with conquoring all the boroughs was exactly the type of shit i like, with the map being split into smaller portions and those smaller portions having activities to do to then capture/conquer those smaller parts of the map.

overall-

i really enjoyed this, probably more than i shouldve but oh well, i had a lot of fun, even though the story was a bit all over the place i still really enjoyed it. unity still better though


By far the best Assassin's Creed, the story is incredibly well-crafted. The two protagonists having personalities like oil and water works extremely well. Even the side quests are interesting. It's a pity that after Ubisoft reached the peak with this Assassin's Creed, they went from bad to worse.

I love the Victorian London setting of this game.
The characters are fun and the dynamic between the two main characters gives it a lot of charm.
There are still some standard AC missions that I don't enjoy, but overall I liked this more than AC2.

Got it on sale for 4 dollars was pretty fun. Truly the beginning of the end for assassin's Creed(old formula, Origins was actually great)

this game could have been great. i love the setting, and the characters have a great basis. however, i feel that the story and characters were not elaborated on and developed as much as they could of been. the environment in the game is great, but the characters and story feel shallow and lack the depth that other games in the series have. it's not a BAD game, it just could have been much better, especially from such a renowned series.

Aún por terminar, muy de vez en cuando me da por jugar un Asassins Creed y este es el único que tengo, está guay ir por los tejados de Londres pero siento que no hay mucho énfasis en el parkour porque se puede saltar todo con un gancho y tampoco hay mucho énfasis en el sigilo porque pelear con bastón está rotísimo.

é um assasins creed, nada demais, somente pela novidade do gancho

This game is by no means objectively perfect but in my opinion it blended the city "management" systems that I liked a lot from the Ezio saga, the more gimmicky gadgets from more recent games (at the time), and the more fluid combat systems while still retaining the stealth and assassin choices that fans complain are missing today. This is what I think Assassin's Creed should've continued as.

Ambientalmente sorprende, como todos los juegos de la saga, pero también se ve lastrado en muchos aspectos. Aquí la saga estaba agonizando, y eso es algo que se nota y bastante

Not gonna give this one a proper long review because a) it's been too long since I played it so it's not fresh enough in my mind and b) I technically never finished it, but I did enjoy this one. The oppressive and mechanical atmosphere of London was amazing, I enjoyed the characters (very fond of Jacob's rogueish humour and I was genuinely interested in his little sub-plot with Maxwell Roth), and the gameplay was as fun as Assassin's Creed usually is; I could happily spend an hour just parkouring around the city as always. Also loved the concept of your base being in a moving train.

Said gameplay was more engaging than the main plot for me, which is probably why I never completed it - I'm more of a story-driven gamer than a gameplay-oriented one. Maybe I'll get back to it someday, but I'm not planning on it.

Favourite Male Character: Jacob
Favourite Female Character: Evie
First Character I Liked: Jacob
Favourite Character Design: Henry
Favourite OST: Bloodlines, Too Dreadful a Practice for This Open Air, Jokes Jokes Jokes, Family
Favourite Scene: The burning of the theater
Least Favourite Character: N/A

In summary, I think that this is one of the better Assassin's Creed games. For the most people this won't be their first game in the franchise so you probably know what you're getting into. The game is very repetitive, variety in level and enemy design is non-existent and combat is pretty bad, so there is an incentive for you to get stealthy. The stealthy part can be fun at times, but is still very much superficial in comparison to other stealth games. The virtual tourism through London is fantastic as always, but the game doesn't have anything to say about the many problems of that time, which is best seen as how child labour is relegated to a random side activity. I think what made this game work more for me is the character dynamic between the Frye Twins, which I quite enjoyed, and also the main enemies that were more interesting as assassination targets.

Massive improvement from Unity, they got rid of a ton of the stuff that made both the game and the platinum tedious. Victorian London was a pretty cool setting, had very likeable main characters plus a much needed grappling hook mechanic. Other than that the plot is still kinda mediocre and the villains very forgettable. The platinum still has a fair share of annoying stuff, but again not as bad as Unity.


OK até o tema é um dos melhores de todos os assasins porem gameplay mais do mesmo e bugadin

Andar pela londres vitoriana com o melhor parkour da saga e vendo a interação entres os irmãos e sensacional

Assassin's Creed Syndicate is a blast if you love the feeling of classic Assassin's Creed adventures. The zipline is SO fun for getting around Victorian London, the twin assassins Evie and Jacob are a cool duo, and fighting on top of moving trains is awesome. There's definitely that Ubisoft open-world formula showing through, and some side activities get kinda boring, but overall, it's a worthy addition to the series!