One of my most fascinating gaming experiences, and I never would've expected to like this as much as I did. Incredibly simple, and yet fun and smooth to play. Discovering the secrets of the world and progressing isn't as cryptic as other NES games (like the original TLoZ), and actually feels incredibly rewarding and satisfying, and overall aside from maybe the Erdrick Mark thing near the end (which is handled kind of poorly and had to look up if I was right [I was]) the game is in my opinion completely beatable without a guide.
It's also simply fascinating to see where a whole genre started, and the game isn't even as grindy as I expected it to be (I only did it twice in my whole playtrough).
My only complaint is how out of place character sprites look in the port, they just don't look quite right. On the other hand, the orchestral soundtrack and battle artworks for enemy are both beautiful.
I think for the price (5€, often on sale) this is an awesome little experience that everyone who likes JRPGs will enjoy.
I have a feeling in a couple of months I will have played this even more times than the Dark Souls games.
It's also simply fascinating to see where a whole genre started, and the game isn't even as grindy as I expected it to be (I only did it twice in my whole playtrough).
My only complaint is how out of place character sprites look in the port, they just don't look quite right. On the other hand, the orchestral soundtrack and battle artworks for enemy are both beautiful.
I think for the price (5€, often on sale) this is an awesome little experience that everyone who likes JRPGs will enjoy.
I have a feeling in a couple of months I will have played this even more times than the Dark Souls games.
This game aged surprisingly well. usually NES games are stupidly and annoyingly cryptic but Dragon Quest is pretty simple to follow as long as you're paying attention. The game is very short I think it only took me about 7-8 hours to beat it but for a NES game or the 3 dollar mobile port I got that's fine. I mostly played this game to kill time and it does that well. The problems are mostly ones that were with age and the genre not being perfected yet, every fight is a stat check, there's no real strategy, you either have the stats to win or you don't. The game is VERY backtracky, granted I think it's in favor for the game's design as the world's pretty small, you kinda wanna be fighting enemies to grind, and exploration with future items (mostly keys) gives you more items and hints for further progression. The only time I REALLY had to stop and grind was toward the end of the game for the best equipment and even then it was only like 40 minutes. Overall it's really solid for an NES rpg and I'd say if you're a fan of the genre it's worth a look for the novelty.
In a lot of ways, the germ of everything that is great about Dragon Quest, if not any number of JRPGs after it, are here, in the very first game. In this way, it is a timeless game.
...on the other hand, most of it plays as pretty rote and archaic, these days. The one-on-one nature of combat and the both linear and singular character progression path especially feels simplistic and hopelessly dated.
One of those games I'd call a valuable history lesson to experience in an afternoon or two with a guide open.
I played the Android port, so that might have even removed some of the uglier warts on it. Go with your own gut feeling about whether or not you should play a remake or an original version.
...on the other hand, most of it plays as pretty rote and archaic, these days. The one-on-one nature of combat and the both linear and singular character progression path especially feels simplistic and hopelessly dated.
One of those games I'd call a valuable history lesson to experience in an afternoon or two with a guide open.
I played the Android port, so that might have even removed some of the uglier warts on it. Go with your own gut feeling about whether or not you should play a remake or an original version.
Honestly, very short and sweet. The story was simple and I think it does a good job of leading you through the world with a clear mission.
As long as you have a world map pulled up on any version where you don't have access to one, you should be okay.
Random encounters are never fun, but what can you do, it's an 80s jrpg. I had fun though, the atmosphere and music were great and the npcs were funny. There's something so baller about being the one guy with sick ass armour, on a mission to get the ball of light and save the princess. Like it sounds so generic, but it created THE blueprint and it's the ONE to do it right.
As long as you have a world map pulled up on any version where you don't have access to one, you should be okay.
Random encounters are never fun, but what can you do, it's an 80s jrpg. I had fun though, the atmosphere and music were great and the npcs were funny. There's something so baller about being the one guy with sick ass armour, on a mission to get the ball of light and save the princess. Like it sounds so generic, but it created THE blueprint and it's the ONE to do it right.
Alright, here’s what you’re going to do. You are gonna buy this game on mobile, and play it with zero guide. You will go on an amazing adventure, taking notes the whole time and piecing together where you need to go. The story is bare bones, game play is shit, but if you play it correctly, as a mini adventure you can take with you anywhere, it will be a fantastic experience.
I was still SUPER in the mood for more Dragon Quest after beating DQB yesterday, so I started looking up ways to play the original legit. I didn't really wanna wait a month for a copy of the Super Famicom remake to come from Japan, so I turned the the Virtual Console. I nearly bought it on the Japanese Wii VC, but it turns out the Japanese 3DS eShop has 3DS remakes of the first three DQ games, so I bought it there instead for just 6 bucks :)
It's Dragon Quest, but FAR easier than the original. This took me about 6 hours to beat, and even though I got lucky on a few fights, especially the Dragon Lord, I was still able to beat the Dragon Lord at level 19 on my first try. This is a fairly streamlined port that really narrows down the level curve (like every level after 17 or so is just 4k EXP, which is like 12 fights against the monsters in the Dragon Lord's chamber). It also gets rid of the menu system like talking, stairs, open, and replaces it with a mechanical and graphical style far more reminiscent of the DS remakes of DQ's 4-6 where A is just your universal interact button. They also dumb down some things, like the Fairy's Flute, Loto's Armor, and even the hidden staircase behind the Dragon Lord's throne being marked with shiny, unmissable stars, but for what it's worth, the location of Loto's talisman is still hidden (although you still get a big interaction '!' above your head when you walk over it).
Verdict: Recommended. It's Dragon Quest like it always was, but way easier and palatable. There is some grinding still, but this is far more beatable in an afternoon/evening than an entire weekend+ affair like the original was. It's pretty to look at and the music is great, so it's a great version to play if you can either read Japanese or just know the game well enough to ignore all the dialogue x3
The plan from here is to move onto DQ2, which I also bought from the eShop for around 9 bucks, so I can partake in this month's TR in a way that won't be an insane time vampire like the original NES port is x3
It's Dragon Quest, but FAR easier than the original. This took me about 6 hours to beat, and even though I got lucky on a few fights, especially the Dragon Lord, I was still able to beat the Dragon Lord at level 19 on my first try. This is a fairly streamlined port that really narrows down the level curve (like every level after 17 or so is just 4k EXP, which is like 12 fights against the monsters in the Dragon Lord's chamber). It also gets rid of the menu system like talking, stairs, open, and replaces it with a mechanical and graphical style far more reminiscent of the DS remakes of DQ's 4-6 where A is just your universal interact button. They also dumb down some things, like the Fairy's Flute, Loto's Armor, and even the hidden staircase behind the Dragon Lord's throne being marked with shiny, unmissable stars, but for what it's worth, the location of Loto's talisman is still hidden (although you still get a big interaction '!' above your head when you walk over it).
Verdict: Recommended. It's Dragon Quest like it always was, but way easier and palatable. There is some grinding still, but this is far more beatable in an afternoon/evening than an entire weekend+ affair like the original was. It's pretty to look at and the music is great, so it's a great version to play if you can either read Japanese or just know the game well enough to ignore all the dialogue x3
The plan from here is to move onto DQ2, which I also bought from the eShop for around 9 bucks, so I can partake in this month's TR in a way that won't be an insane time vampire like the original NES port is x3