Reviews from

in the past


É uma pena que eu não goste mesmo de RPG tático, porque a proposta temática e o humor desse aqui é bem diferente e me interessou.

super disappointing given how many great ideas are here. the map for each level is pretty much the same, meaning that characters with unique mechanics have no time to shine. once you know how to do well in a level, you're essentially a god at the game and will be using the same loadout/set of moves every time. if this just had a bit more time in the oven i really think it could've turned out to be something special. also everyone looks really ugly and i wish they didn't speak.

Great premise, okay execution. One of the more charming Playdate Season games. A really cool twist on usual grid-based battle games with a cool use of the crank. Just feels like it isn't very fleshed out and you can run through all the content in no time, especially once you buy the ridiculously strong video camera option. Fun though.

Sasquatchers gets a lot of bonus points for a unique premise, and a good sense of humour and overall style. I really love the idea of a game where you are hunting for the perfect shot of cryptids.

This game has the functional building blocks of something really cool, but ultimately is not really fleshed out enough in my opinion. It's not just short, but almost every encounter plays out very similarly. You generally don't have to hunt the cryptids on the map, they just walk over to you and you photograph them. The videographer is ridiculously OP, and makes even the later levels feel quite trivial.

I didn't play much of this, because I found it too slow and not my cup of tea

Have you ever wanted a game based off of a Ghost Hunters type concept for Playdate? Well have I got a game for you. Sasquatchers is a strategy game where you control one of three characters as they attempt to capture footage of mythological creatures ("cryptics") in the woods. These include old standbys like bigfoot, mothman, chupacabra, etc. You move your characters on a 2D grid ala Advance Wars through the dark map to find monsters to photograph. When taking a picture, the camera angle changes to show the camera viewfinder around the player, with the crank rotating the camera. You get more likes and followers the better pictures you take, which leads to more money via rewards and ad revenue. It's a really clever concept for a game, and one that plays pretty well. There are a few characters to choose from for your party, each with their own abilities both in capturing footage as well as interacting with the environment. The goals for each level are pretty well thought out, but the monsters themselves don't really pose much of a threat, they're more of a nuisance. The game is rather short though, and aside from the different monster types, the game doesn't vary much from level to level. Still, it's a clever idea and clever execution. I do have to mention though, that this was the first Playdate game where I had technical troubles. I got to the second to last level and my save corrupted -- attempting to load it crashes the whole console. That's the first time I've run into any troubles, but it's not exactly a good look.