Reviews from

in the past


I think people misunderstand why this game is so ballsy with its difficulty. Of course it’s so incredibly hard; SEGA obviously wanted players to develop quicker reaction timing. Having lightning fast reaction is important, especially if you’re driving. In fact, playing the daytime levels is a lot like driving through a city. The only difference is that if you die in the car, you die in real life as well. SEGA weren’t being sadistic; they were looking out for their fans. They want us all to be good drivers so we don’t crash our cars because we didn’t play enough Sonic Unleashed. I think S ranking every stage in Unleashed should be a requirement in receiving a license. Maybe then, the roads would be less dangerous. …Or, they’ll end being even more chaotic and unsafe.

GUYS I DID IT! I FINALLY FINISHED A 3D SONIC GAME! :D

It was alright

one of the best platformers ever made stuck inside one of the worst spectacle fighters ever made

One time I stubbed my toe at a doorframe and screamed exactly like the werehog does when he dies

I couldn't get pass this obstacle because every time I jump over it I would fall into a pit


I'll admit I might be nostalgia blind with this one. Sonic Unleashed was the first ever videogame I ever saw. I didn't get to play it but little 5 year old me was hooked on the story and how fun the game looked. And well years later here I am finally playing it.

To say Sonic Unleashed met my expectations and THEN some would be an understatement. The daytime stages are genuinely some of the most fun I've ever had in a videogame, getting a good S rank run or pb is one of the most satisfying things I've experienced in recent years. Stages like Rooftop Run, Cool Edge, or Jungle Joyride never fail to get my blood pumping. Every daystage will put your reaction speed and memorization to the test and finally putting it all together for a good run is super rewarding. Anyways time to talk about the werehog!!!

Honest to god the werehog isn't too bad. Don't get me wrong the DMC fan in me is dying slowly about the combat. All I can say is that it's kinda okay to maybe decent if you just hyper focus upgrading combat and strength, there's also quick time events that look kinda cool that I'm pretty sure is an instakill against enemies. The werehog also has a focus on platforming. I think the platforming is pretty fun but it's by no means remarkable. They're like all 20-30 minutes if you actually participate in the combat sections but if you REALLY hate werehog you can like skip 90% of them and just shove chilidogs down sonic's gullet to make up for the lack of exp.

Should probably talk about medals. They honestly aren't too bad. I played all the night stages looking out for all of them and barely had to replay night stages as a result. If you keep an eye out for them then you'll have enough to get to the next stage, I spent way more time replaying day stages during my play through than I did playing werehog stages in general. During this I accidentally got like most of the medals available in the day stages.

Anyways in conclusion I really love this game and I'm super glad it met 5 year old me's expectations of peak gameplay. I totally get if you dislike this game but for me? This is one of the best games I've ever played.

My Personal Favorite Sonic Game Of All Time.🔥

Turns out all you need to do is add hack n slash combat that's really fun and I'm sold.
Also how the fuck did they even make this game able to run even a small bit on a goddamn PS3 and 360, this game looks straight out of the fuckass PS5 and Series X.

Link turns into a werewolf. Nobody bats an eye.

But when Sonic becomes a werewolf. EVERYBODY LOSES THEIR MINDS.

Honestly on par with Generations with how enjoyable this is but the medal collecting is pretty much the only real problem I have with this game, other then that this is a peak Sonic game with a pretty fun character action game attached to it.

whoever thought balancing on pipes in a sonic game was a good idea should swap jobs imo

Brought a tear to my eye, this game is undoubtably one of my favorites in the entire series, just a rollercoaster of fun, and a good challenge that makes you wanna focus a lot more than just carelessly speeding or mashing. The werehog stages are honestly my favorite parts of the game, with how fun it is to slash and bash through enemies with a variety of move inputs and skills, making the longer levels an enjoyable experience throughout. Eggmanland filtered me badly, but that was still a really enjoyable level through and through.

I really can't say much else bad of the game besides some part feeling a bit unfair on your first go in the later levels and the drifting for sonic feeling a bit unforgiving at times. outside of that, Goddamn was an amazing game through and through

Best sonic game if it wasn’t on 5fps for 80% of the time

All of the people who complain about the meddle collecting have serious skill issues, it's almost as if you have to EXPLORE in a game that clearly encourages you to EXPLORE! :0
This game is a serious classic and is still impressive to this day. I don't mind the Werehog, in all honestly I've played worse hack n' slashes, but admittedly the game seriously needs a rerelease/remake since you can tell the poor 7th gen consoles couldn't handle some of this game

what if you

were on the verge of making the best 3D Sonic game to date

but SEGA said

"Y'all heard about God of War?"

(also Eggmanland is one of the worst final levels of all time why the FUCK they do that?)

i've never played a game that can give me both unbridled childlike joy and agonizing rage within the same hour. if you're willing to put up with levels of bullshit and misery previously thought possible, you'll get alongside it some of the best gameplay, story, and visuals in the entire franchise. it's not even all the werehog stages that are bad, it's just the occasional few that miss the mark of basic game design so hard you'll be surprised a world even exists with such god awful levels. you'll wonder why you even played this game, and then an hour later you'll remember when you're experiencing pure bliss and witnessing peak sonic. this game is truly like an abusive relationship

Oh boy. This game is stellar on Xbox Series X/S/One.

Can't believe how much of an upgrade it's to tweak the FPS a bit. And the best fix to date, input delay. Comming from the PS3 version (the worse version of them all) it's night and day (get it?).

Still not perfect though, game itself has flaws like the janky Werehog platforming, or Sonic having to either attack enemies or boost with the "X" button.

If you have an Xbox One or better yet, an Xbox Series X/S. Just buy this game, it's worth it.

One of the greatest games ever cooked and sonic games ever cooked.

A lovely game marketed terribly in the west. Unfortunately, it is as stable as my mental health.

You know, it's been a long time since I got to actually replay Sonic Unleashed instead of just loading up my complete save file to play the daytime stages and some of the boss fights, or listening to the soundtrack on Youtube. I used to think this game was pretty decent and that the daytime stages were basically good enough to make up for the boring parts, but that's because I kept going back to them while the boring parts kept fading out from my memory, but experiencing a new save file brought back all those sealed memories to the forefront of my brain. It's not just the night stages, though they are boring ass pace-breakers where you basically stop playing your Sonic game so you can play some uninspired God of War knockoff, but it's also... Everything else.

Why do I need to keep going back to spagonia every time I'm done with a continent? Yeah, I know the in-universe reason, so that Professor Exposition there can tell me where to go next, but sometimes I even need to talk to him in order to unlock shit in the continents I already had unlocked before. Can't he just communicate with Sonic, Chip and Tails using a phone or something like that? Why do I have to collect these stupid medals just to progress? The night stages already take long enough to complete on their own, but you still have to go out of your way to search for every nook and cranny for medals, or else the game will just cock-block you from entering the next stage because you didn't collect enough of the damn things.

"Well, why don't you collect them in the day stages then?"

Have you seen how fast Sonic goes in those things? They obvously weren't meant for exploration, almost every time I collected a medal in these stages it was by pure accident, I was just blasting through and then oh, I collected a medal, arlight then. Plus, these levels don't have as many medals to collect as the night ones, so it's not really worth the effort, I was collecting from the hub worlds and the night stages instead. Let me tell you, I was not having a good time doing any of that, all this tedious process made me think was "Jesus fuck I'll have to do this just to get to the next day stage" instead of having any kind of fun. The hub worlds are charming and have a lot of personality, but the vast majority of the side quests you get to do in them are just glorified time attacks or enemy gauntlets in slightly modified parts of the regular stages.

Oh, and the story is mediocre at best, don't even get me started on that, seriously.

So, if most of my game time is spent doing tedious shit I don't care about while roughly 40% of the game is the part I have fun with, then why was it that I believed Sonic Unleashed was a good game to begin with? It's not, it never was, I just liked the daytime stages way too much and kept replaying them after I was done with this game for the first time, this whole process caused me to have a bit of a selective memory. Eh, I really should have just stuck with the Unleashed Project mod for Sonic Generations, it already gives me the parts of Unleashed I like without forcing me to play through the rest of the game. Yeah, I'll do that, so goodbye Sonic Unleahsed!

everyone remembers the sonic daytime levels, but no one talks about how you spend the other 80% of the game collecting little coins as a werehog at 12 fps

Auuuuuuuuu Baby, I'm preying on you tonight
Hunt you down, eat you alive
Just like animals, animals
Like animals-mals

The greatest Sonic game to be released.

This was one of the few major Sonic games I never played before so I decided to finally give it a try. The game starts out great, the opening stage playing as Sonic is very fun and was a great evolution of the 3D Sonic gameplay at the time. Then the werehog hits... and it wasn't that bad honestly. It was a light/worse version of God of War but it was pretty inoffensive. So I was feeling this game as I was plowing through stages.

Then I hit a road block and realized I would have to go back and find Sun and Moon medallions... okay okay I can make. Using some YouTube videos I was able to get through these roadblocks without too much issue. Continuing on the game was still fun, but the Sonic levels were getting a bit more frustrating with the camera and controls, with the levels punishing you for going fast?, and the werehog levels were getting longer and more drawn out. Nothing horrible but not as good as before.

Then the final section is just horrendous. Excruciating platforming with the wonky controls, an even more reliance on lightning fast QTEs with extreme punishments for messing up, and some long painful fights as the werehog where I encountered multiple glitches. I was just happy for this game to finally end at that point, which was sad given a lot of the rest of the game did at least have some charming fun to it.

Whoever says this is one of the best Sonic games are insane.

The daytime stages are fine but way to slippery and the level design a lot of the time is not made to go super fast in. Also the quick time events are in this game WAY to much, quick time events are not fun ever. This gameplay got improved in Colors and Generations for the better.
Werehog stages are terrible. Repetetive and lasts far to long, and many times the inputs during platforming does not work and ends up with you dying because of it.
You also end up playing the Night stages more then the day stages because of the collectible in the game. They are way to hard to see in time in the day stages, and they are needed to beat the game so back to the night stages it is.
Also the frame drops in this game are annoying and ruins the experience.
The story is also nothing special and neither is the dialogue, Chip is one of the worst Sonic characters ever.

Game does look good and the sounctrack is great like most Sonic games.



It's my comfort game. I love the hub worlds so damn much. so fucking beautiful. It's so fun... one of the few things I fondly remember from my childhood. The werehog rules fuck you.

Em um certo momento do game, presumia que seria mais um daqueles q tinha criado uma expectativa e teria perdido com o tempo, mas com insistência, o final compensa todo sentimento de rancor q tinha com o game.

Consegue ter personagens ok e até pouco carismáticos, as fases diurnos, pra mim, são as fases que dão mais emoção e divertem pela gameplay e soundtrack. Já as fases noturnas achei meh, com sistema hack'n slash e tem uns inimigos irritantes que podem atrapalhar um pouco da experiência, mas não completamente, fora alguns erros que acontece como o botão de pular não responder, às vezes. O que me faz ainda ter esse sentimento era ter que coletar Sun & Moon medals pra desbloquear as fases, sério, tinha que ficar repetindo umas fases (maioria noturna) pra coletar cada uma delas com guia no YouTube, isso me fazia ficar cansado rapidamente e já sair dps de coletar algumas poucas.

Agora o final foi que me faz contrariar a maior parte do meu desgosto que tinha desse jogo, a batalha final contra Eggman e Dark Gala até em sua forma final com a luta do Super Sonic contra o bixo é mto foda, dps é só alegria qnd zera pelas corridas que tem que fazer com um tempo bem apertado.

No geral, eu não ruim mas não 100% excelente por falhas, bugs e os coletáveis que creio q não combinam com o game, mas há diferença bem notável comparado à outros games do Sonic lançados até então, por isso, acho ótimo jogar pela história e diferenças de gameplay. 👍👍

play this game on the xbox series S/X and you will realize just how fucking good it is. WHERE IS THE PORT?!?!@?!?$>@$@

This feels like the most triple A a Sonic game has ever been. The game is absolutely BEAUTIUFL, it somehow still holds up today even if the framerate tanks sometimes, all of the hub worlds are super charming, the levels go a mile a minute and yet still are super meaty, taking minutes at a time to finish, and the story is arguably the best in the series. Not to mention, the twitchy action of the boost levels is a blast every time. This would honestly be a 5/5 if it weren't for the werehog, but whatcha gonna do.