Free stuff is cool, I think we can all agree on that. And when said free stuff comes from a large studio like the Jack Bros metroidvania and this, that's also cool. It shows that in the nighmarish world that is AAA game development, there are some people who care about the games themselves. Maybe this whole thing was made by Satoshi from accounting when he was bored. In that case, we love you Satoshi from accounting.
It's basically just a streets of rage level changed to have Yakuza characters. That's it, you can finish it in under ten minutes. You can do it as Kiryu, Majima, and then Ichiban if you beat it as one of the other two. They all play the same only Kiryu has red effects and Majima has purple ones, which is probably my biggest issue. I know SoR games have multiple playable characters with different styles, so having three guys that all fight the same felt weird. Just Kiryu would be fine, but this felt like a tease. Only thing that changes is the background music, which is pretty good 16-bit remixes of the battle themes from the characters respective games, which was cool.
So if you like Yakuza and have 15 minutes you don't know what to do with, give this game a shot. It's discontinued, but pretty easy to get running on Steam (I'd link it but maybe Backloggd would think I'm running a scam or something)
It's basically just a streets of rage level changed to have Yakuza characters. That's it, you can finish it in under ten minutes. You can do it as Kiryu, Majima, and then Ichiban if you beat it as one of the other two. They all play the same only Kiryu has red effects and Majima has purple ones, which is probably my biggest issue. I know SoR games have multiple playable characters with different styles, so having three guys that all fight the same felt weird. Just Kiryu would be fine, but this felt like a tease. Only thing that changes is the background music, which is pretty good 16-bit remixes of the battle themes from the characters respective games, which was cool.
So if you like Yakuza and have 15 minutes you don't know what to do with, give this game a shot. It's discontinued, but pretty easy to get running on Steam (I'd link it but maybe Backloggd would think I'm running a scam or something)
Um jogo lançado pela sega em comemoração ao aniversário de 60 anos. Acho maneiro isso de lançar um "jogo gratuito" para os consumidores, ainda mais nesse tema do jogo Yakuza.
Mas Streets of Kamurocho em uma forma técnica é uma demo de streets of rage com sprites trocados para o tema yakuza.
Existem 3 personagens cujo a única diferença é os sprites sendo eles Kiryu, Majima e Ichiban (Personagem que é desbloqueado após o fim da fase).
No fim é no mínimo interessante, oque me faz imaginar como seria se lançassem um jogo sério dessa franquia no estilo Streets of Rage e se isso iria funcionar.
Infelizmente Streets of Kamurocho é basicamente uma demo de outro jogo e sendo justo eu dou: Nota - 1.5/5
Mas Streets of Kamurocho em uma forma técnica é uma demo de streets of rage com sprites trocados para o tema yakuza.
Existem 3 personagens cujo a única diferença é os sprites sendo eles Kiryu, Majima e Ichiban (Personagem que é desbloqueado após o fim da fase).
No fim é no mínimo interessante, oque me faz imaginar como seria se lançassem um jogo sério dessa franquia no estilo Streets of Rage e se isso iria funcionar.
Infelizmente Streets of Kamurocho é basicamente uma demo de outro jogo e sendo justo eu dou: Nota - 1.5/5
Surprisingly, I enjoyed this way more than I expected to. I have absolutely no experience with Streets of Rage and very little experience with beat 'em ups in general, I only got this because SEGA was giving it out for free a few years ago and because it was Yakuza-themed. I actually had some decent fun with this and I wish it was longer. It's kind of lame how the game doesn't tell you how to do special moves like Grand Upper (I think that's what it's called). I actually had to look up how to do it myself. The biggest problem I had with it is that enemies can just walk off screen and you have no way to interact with them if they do, you have to wait for them to come back. I might actually consider playing the Streets of Rage games as well as beat-'em-ups in general after having played this, because I really did have a solid 45 minutes with it, and I'm interested in playing a full length game in this style.
That feeling you get where you really want something, and then you get it and it's nothing like you thought it was? That's Streets of Kamorocho. Streets of Kamorocho is basically a tech demo that uses Streets of Rage 2 assets to make a beat'em Yakuza game with only the look of it. It's like cleaning a room by painting it or putting a sticker on your computer. Sure, you made it look pretty, but it's still the same thing it was when it started, but like also not because, again, this is a tech demo. It really would have been nice if they just gave each character a different move set or like a unique voice line, but literally everything here is just for show. The whole game is going through the first stage of Streets of Rage 2 as Alex clones fighting enemies that look like they are from Yakuza. I really, really wish there was something else here, but it honestly feels like a lazy rom hack.
I mean, there's no meat on the bone here at all, just the scent of where meat once was. It's one Streets of Rage level but with Yakuza sprite edits. But it does make me happy, and I like that when you unlock Ichiban, it uses the Like A Dragon battle theme! Points knocked off for all three characters being Axel variants, though. Majima would never rapid punch without a knife, he is 100% a spinning bird kick super kinda guy.