Reviews from

in the past


This review contains spoilers

There have been a lot of critically acclaimed games over the years. Like every single year definitely has one very well liked game from reviewers from all around the world. However, some don’t always stand the test of time. Games like bioshock infinite, the original legend of Zelda, and even some original RPGs don’t get the acclaim they once did. I find it almost admirable if a game can somehow stand the test of time and still be respected even now. One of these games, that I believe aged very well and stood the test of time, was the last of us. Released in 2013 as the ps3 era was slowly coming to an end, naughty dog wanted to expand on the ideas they had pushed in the uncharted games. An all round more serious adventure with some dark themes. Even if the uncharted games scraped on these themes they never fully dived into them, but the last of us was where that changed. They went full in with a darker and more horrific world. A world with almost no hope left. So why do people find this game to be overrated?

The last of us:

You play as Joel. A standard guy who, after losing his only daughter, has been forced into a rough and violent world full of zombies. Your job is to take care of Ellie, who you find out to be immune to the virus that infected so many people and created the zombies. But this isn’t just some cakewalk, oh no, we all know how teenagers act when they want to be controlled, and as one I should know. Your journey takes you throughout America as you try to find a group called the fireflies who will hopefully create a cure using Ellie’s immunity. But I’m getting a bit ahead of myself here. We haven’t even talked about the gameplay!

Compared to something like uncharted where you’re basically handed guns whenever you need them, the last of us takes a very different approach. You have the ability to craft items such as shivs, Molotov cocktails (make as many as you can), nail bombs, smoke bombs, and even melee weapons. These all require certain crafting items, and they don’t come up all the time. Weapon ammo is also not as wildly available as it is in the uncharted games. You feel as though every shot counts and believe me, it does. Stealth gameplay is encouraged but not necessary as you could shoot your way through fights but risk having barely any ammo left for the next fight. It makes you take consideration of what you should do with everything you have. The whole idea is that ‘this is a lot more hardcore than uncharted’ and it works. Unlike something like bioshock infinite where you’re killing really innocent people and get no reparations for it, the last of us definitely paints it more as you’re killing people who are just as bad as you are.

It’s a dog eat dog world.

Back to the story, as I was saying about the story, you will meet a cool cast of characters. Tess, Bill (the best one), Tommy, Henry and his younger brother Sam. You’ll also find some villains like David and Marlene. The characters are all excellently written and almost show how the world is affecting other people. For example Bill has become almost rude to others that meddle with his stuff because he hasn’t had much interaction with others in a long time and there’s an almost quiet sadness that’s he’s desperate to be with people. Henry and Sam are two characters that were dealt a very bad hand and in the end they ended up both succumbing to the world they were forced into. Even David is written excellently well. Someone who is painted to be quite friendly ends up becoming a very dark and evil person who tries to manipulate Ellie into getting what he wants.

Eventually, the pair finally arrive at Salt Lake City. After so much, they’ve finally arrived to find the fireflies. However, it isn’t as great as Joel first thought. To get the vaccine they need to kill Ellie.

The whole story has been you going along the journey of these unlikely strangers who were brought together. They seemed to hate each other but eventually they became extremely close. At the start of the game Ellie was the one talking a lot about her life and her passion for certain things, but nearing the end, joel was able to open up about his life. It’s a beautiful journey of how, if you can move on from your past and truly find the light, you’ll be able to enjoy life to the fullest. Joel ends up saving Ellie, not because it’s being selfish as such, but because he felt like Ellie had almost become his daughter. But it does make you think…

…Can you really blame him?

Left behind:

A year later, a dlc known as ‘left behind’ would release. The story is set during the part where Joel gets fatally hurt and is forced to rest. However, just before this, Ellie was forced to find some medicine for Joel so he could survive, so she came to an abandoned shopping centre (I’m not calling it a mall because I’m British and I think mall is kind of weird for a word). As she wanders through, she remembers a friend of hers named Riley.

Gameplay is pretty much the same as it was in the base game, only this time you’re playing as Ellie instead of Joel. For the shopping centre sections, it plays almost like the base game, though you do have the new funky feature of getting hunters and infected to fight each other so uhh…that’s cool. You’ve also got to work with Ellie’s lack of that much manoeuvrability unlike Joel. The Riley sections are pretty much linear lines with optional fun things to do. For a dlc it’s not the most mind blowing but to be honest I wasn’t expecting it to be.

The story ends with Ellie and Riley kissing each other and then getting chased by a horde of infected. They both get bit and the tragedy is that they promise to stay with each other until they turn…but we all know Ellie is immune. It’s kind of heartbreaking when you think about it and it only makes more sense why Ellie still, even in the main game, talks about her and cares about her. Back to Joel, Ellie finds something to treat Joel’s injury and then that ends the dlc!

There can’t possibly be anything else…oh wait…THIS GAME HAS ONLINE MULTIPLAYER???

Factions:

Out of every single multiplayer game I’ve played, how the fuck is this one the most addicting and fun?

‘Factions mp’ is the multiplayer mode in the last of us and believe me, it’s excellent. You have the job of surviving 12 weeks either as the fireflies or the hunters. You go into matches to get supplies so you can keep your clan healthy and even get more members. There are even some nice boosters you can get if you do well and complete some challenges.

You have three modes: supply raid, survivors (you will likely not win in this mode), and interrogation (the best one). Supply raid is just a standard game where you have 4 on each team. If you die then you’ll be revived as long as you have a respawn. Each team gets 20 and they can run out very fast if you’re really shit. Survivors is basically like supply raid but you get no respawns but get better rewards. And finally there’s interrogation, if you get a player from the opposing team in a ‘downed’ state then you can interrogate them. If you interrogate 5 then you’ll be able to gain access to their lockbox. But be warned. The opposing team will set traps around it and guard it with their lives.

The mechanics also carry over from the base game with you even being able to spend ‘parts’ on things like armour and upgrades to your guns and even ammo. There are even some abilities that you can have which help you out in certain places during the matches.

Conclusion:

The last of us definitely isn’t for everyone. And I can see why some people have begun to not like it as much as they once did. There are definitely many other games that people can have fun times with but that’s not what the last of us is asking you to do, unless you play the multiplayer. The last of us isn’t about the payoff, it’s more about the journey. You either like it or you don’t, there’s no in between. But I think we should all respect how excellently written the game is and even now, it has aged a lot better than some games during its time…looking at you bioshock infinite.

Masterpiece, excellent music, great gameplay, really really good story, well written story and characters, decent dlc, multiplayer is excellent, I miss Bill so much

some backstory included, I only ever played this because of the absolutely mind boggling tlou2 leak during early 2020 and I really needed to see why some(many) people heralded this game as the second coming of christ. Joel and Ellie were great, I won't deny but it was such a bone bendingly mid experience as far as video games and post apocalyptic settings go

was much better as a TV show, which was very good

“endure and survive”

que emoção finalmente poder jogar esse jogo… esperei muitos anos por essa oportunidade e ele não falhou em nada.

já assisti gameplay dele pelo menos 2 ou 3 vezes, mas nada bate de frente com jogar ele pela primeira vez.

joel figura paterna para sempre.

O jogo se apoia em sua narrativa, que, apesar de possuir bons personagens, não inova e utiliza de diversos clichês já vistos em séries e filmes. Além disso, possui uma gameplay pouco cativante.


HEARTWARMING STORY,DECENT GRAPHICS, BUT WHEN TO PLAY?
The game has a truly beautiful story that doesn't border on the usual banality of zombie-style TV series.

The real problem is that basically you play little and with a ps2 game gameplay. Interaction with the environment close to 0, the supporting players managed by the cpu are often a ball at the foot and on the shooting side it is nothing to write home about.

I understand that it has a nice plot but frankly I don't understand why it is praised as if it were a masterpiece of the videogame world

se eu pudesse, na primeira cena eu matava a criança

Um jogo com uma história muito envolvente e criativo com seu próprio apocalipse

Decidi jogar por causa do hype da série e não me arrependi.
É um clássico do jogos 🤓

good story, but the level design ruins it for me, it offers near no choices in anything you do, you can’t do anything other than what the game intends, you can’t climb over that gate but you can climb over this one. the only thing that will differ to anyone else playing is how you use your guns and weapons which was well done 👍

I used to be a kleptomaniac when I was a kid, I'd pick up random pieces of paper and trash off the floor and put them in my pockets with no real idea of worth or ownership. You can probably imagine that I go FERAL rummaging through draws in this game.

the brick is everybody's best friend.

Iconic game with one of the most influential narratives ever told in the medium. Airtight and concise plot that's sort of generic but whats really the focus is creating engaging and meaningful characters that span the entire game. However, the gameplay is pretty mediocre, a lot of it is just climbing ladders, searching drawers for scraps and the actual combat isn't too interesting. Still, its storytelling is some of the best I've seen in a game, and it's effect on the video game industry is huge (whether that's a positive or negative), so it ultimately gets a pass.

Um dos melhores jogos que já joguei na minha vida! Tudo nesse game é incrível, os gráficos são lindos, a gameplay e as mecânicas maravilhosas, porém oque mais se destaca nesse jogo com certeza é sua história impecável, que te faz sentir a dor dos personagens. E nesse Remastered eles conseguiram melhorar ainda mais o que já era bom. Isso meus amigos, não é só um simples jogo é uma das 7 maravilhas do mundo!

I love cinema. I love games! I don't love overtly cinematic games! I think a decent chunk of the AAA game industry, particularly Sony's studios these days, has leaned so far into this style that it's really limited their potential. Games shouldn't try to copy film; they should take advantage of games as a medium and use their interactive nature to enhance an experience rather than copying an existing format. With all that said, surely I'd think this is an overrated albeit good game, right? It's not exactly filled with depth, it has tons of slow walking and ladder "puzzles", and the exploration isn't exactly thrilling either. But, despite ALL of my feelings about this, I can't deny one essential fact.

This was an emotional experience that I have never felt before within the medium of games.

As much as the Uncharted series can pull off balls-to-the-walls action and make sure you have a blast, The Last of Us barrels into the far opposite direction. Games are "supposed" to be fun, but I'd argue this is the most powerful example of how games as a medium can explore other areas of your psyche. The tension, fear, and eventually calm relief you feel before and after every enemy encounter never ends. The bond you grow with your new daughter only grows stronger with every narrow escape or cute moment that can somehow come out of this desolate hellscape. The overwhelming peace as you and her look out into the landscape ahead of you, beautiful and serene despite the dangers you both know lie hiding.

There isn't anything super special about The Last of Us 10 years after it released. In 2013 I could easily see an argument made for it being one of the greatest games of all time, but the landscape has changed a bit since then, and its downsides have started to reveal themselves more too. But even then...does any of that matter? There are so many nitpicks and problems I can have but none of that even matters when my experience with this title was so unique. I think this might be experienced best as a story in the HBO show (which I haven't seen yet) but there's something not even Pedro Pascal can provide: Ellie is in YOUR care. It's YOUR job to keep her safe. The remaining scraps of humanity in this broken world, the last of US, need her to save us all. But in the end...who needs her more? The world...or you?

It really makes you feel like you're the last of them

Can't say much that hasn't already been said. An amazing journey that sees both Joel and Ellie grow as humans, imperfections and all.

Ok it was better than the TV show, Ellie and Joel are far more likable in the game, the acting is better (in the show Joel feels like a plank and Ellie's personality is very different, in a negative way for me) and there were some bad changes in the TV (though episode 3 was good in the tv tbh)
I do think the ending set things really well for TLOU 2, that was the best part for sure. Still have no idea how people think this game is better or even anywhere near 2 though, the only reason it's above a 3 stars is cuz of the bias TLOU 2 gave me lol

The Last of Us is a game that I never got the chance to play when it first came out, but it still blew me away after all these years. The story is that of a journey of struggles in a broken society and trying to find a purpose in it. After the loss of his daughter, Joel becomes a shell of the man he once was, going through the motions and wondering when this train ride would end. Eventually, he meets Ellie, a young bratty kid whom he at first dislikes but would soon become Joel's new reason to live. If not for Ellie, Joel would have never figured out how to laugh and enjoy life ever again.

This game will always have an impact on me every time that I play it, and I will forget it. Having said that, "it couldn't have been for nothing".

One of the best games of the last 20 years. Changed the landscape of story driven videogames. Joel and Ellie are two of the best characters of all time. Gun combat is great but can get a bit repetitive but the story overshines all of it

O que esse jogo trás para o mundo dos games, no quesito storytelling, é absurdo. É como se ele abrisse uma janela de possibilidades para o futuro e, jogando ele em 2023, 10 anos depois, eu só consigo imaginar o que sentiram aqueles que jogaram no lançamento. A gameplay é gostosa, os headshots maravilhosos e o sistema de crafting é fácil e intuitivo. Enfim, não vou me alongar pq não há nada de novo q eu possa dizer q já não foi dito. Tirei uma estrela pq a IA é muito burra e não gostei do sistema de conquistas.

One of the best PS4 games I've ever played, even better then it's sequel. Nearly had me crying.

Le jeu est cool, il souffre des mêmes défauts que le 2 à savoir son gameplay efficace mais trop classique sauf qu'il n'a pas la force émotionnelle du second selon moi même s'il reste tout de même bien touchant par moment. Après c'est un jeu et gameplay > histoire dooonc. On peut parler du manque de muscle mommies dans cet opus, défaut HEUREUSEMENT réglé dans le second.


The Last of Us, to this day, remains the greatest game I have ever played. No game has ever affected me so much. You can't help but fall in love with the characters despite their morally grey actions throughout their incredible journey through a post-apocalyptic American wasteland, where nature has reclaimed iconic landmarks. This, coupled with Gustavo Santaolalla's inconic score which gives me goosebumps every time I hear it, has cemented The Last of Us as my all-time favourite game.

pretty sure this happened to my uncle

terminei um jogo que eu tinha dropado no PS3 anos atras (não lembro o motivo) e pense em um arrependimento que bateu de não ter jogado esse belissimo jogo antes. eu fiquei o dia inteiro com a musica tema do jogo na cabeça. a historia é muito boa, e dizem que do parte 2 é melhor ainda eu preciso de mais desse mundo de TLOU, a DLC eu nem ia jogar por ter costume de só zerar a campanha e procurar outro jogo, e ainda bem que eu estava com essa sede de quero mais era exatamente o que eu achava que estava faltando na campanha. e infelizmente tem seus defeitos que no caso é na nossa dublagem brasileira, do completo nada em ate cutscene a voz dos personagens ficam muito baixas e deu uma atrapalhada minha experiencia.

One of the best video-game stories. Great to play and grounded mode is really challenging.