Reviews from

in the past


This game unironically peaks at the title screen, you can stop playing after that part if you wanna

i hate to say this but wario had a better transition to 3d than sonic

Has some good levels but the lows are a slog

Wario World is a fantastic little game. Lots of collectibles that honestly can be found if you just search EVERYWHERE, and the bosses and especially Wario's animations are AMAZING! And of course, the lovely Charles Martinet does a great job expressing Wario's wacky voice.


It's really cool to see the Wario platformers get a 3d entry. On the same console that launched with Luigi's mansion even. Big fan of the more fleshed out extended Mario universe Nintendo went for in this era. Wario games have always been a more unhinged version of Mario, and that really shines in this game especially in the boss fights.

It's very short but I think that's in its favor. Does not get the opportunity to overstay its welcome, and it maintains its pretty clean pacing for a majority of the game. I wish money did more than act as a revival in the rare case you die. But otherwise the collectation elements are a lot of fun, ranging from mandatory progression items, optional stuff that just unlocks Wario ware crossover levels for the gba link cable, optional stuff that effects the ending, health upgrades, etc. Love the challenge rooms and their light puzzle solving and especially the platforming rooms. You never quite know what to expect and almost all of them are good. Except that one where you just slowly pick up and throw like 20 Wario head statues. They break up the gameplay really nicely and just like the game itself, are generally pretty fast and feel good to play.

Great music, graphics hold up very well, most of the bosses are really fun and bare minimum just absolutely wild. Good personality, sound effects, level themes, etc. Very solid aside from a few small moments that feel like padding and the final boss being a bit of a dud. Also I really like the hub world, something about it feels so alive.

Nothing to blow your mind or anything but a very cool little oddity that I wish Nintendo would do more of these days. Don't really have anything bad to say about it.

Played through this multiple times as a kid, but I think the best part of this game is soundtrack and design. The gameplay itself is kind of interesting but gets repetetive. All around not too long, so worth playing through still.

This review contains spoilers

This games really weird, but that doesnt stop it from being really good, I sorta played the game in bursts for a while, considering I have lots of other games I would wanna play, I actually dont remember the day I started it so I just picked a random day with the faint memory of where i was when i started it, anyways this game goes hard and im glad i played it, the ideas and mechanics are all really good, theres only a couple spots where I ad no idea what i was doing which would be the mirror mini bosses and I faintly remember issues with a snow miniboss as well, some of the platforming challenges kinda sucked later on but i blame that on my controller, anyways this games underated and really good, play it

I was so mad when this came out. I waited months; my favorite big idiot Wario was finally getting his own game on the big boy Gamecube. Warioland 3 and 4 were so damn good, this was bound to be right up there!

I was so wrong. The perspective on this game is constantly fighting with you, and it's one of the most unreliable platformers of all time. It just doesn't have the quick and accurate movement options that any good platformer has.

Cool game, combat can get repetitive though. They really should revisit 3D Wario.

It's mostly constructed like a collectathon. You're going from stage to stage collecting things, but unlike Banjo the game makes you work for it. You'll have to look around for buttons to get the chests to spawn, and they become better hidden and out of reach as the game progresses.

The platforming gets fairly devious by the end as well.

If the first half of the game was more like the second, I'd be really positive about the game as a whole. Unfortunately, the game is mainly just a repetitive series of basic beat-'em-up encounters that basically introduces every enemy-type in the first area. The side areas are where the meat's at, and some of them are legitimately good from a platforming and puzzle standpoint. They just don't make up a large chunk of a game that's already pretty short.

If you can hang in there, the game will eventually be a 3/5.

I've reviewed this game on the site before, but I learned that the Japanese version of this game has a little more content in it, so I spent the 8 bucks and picked up this game I like to play through again through the course of the afternoon-evening a week ago~. The Japanese version of Wario World is nearly exactly the same (save being in Japanese instead of English :b), but the final boss has a second form! It's nothing super special to write home about and certainly not a big reason to import the game to replay through it if you've already played it and aren't a big fan, but it's cool that it's there~.

I still really like this game. As far as Treasure's entire catalog goes, it's pretty far from a Gunstar Heroes or a Dynamite Headdy, but then not much is in my book. I think it's a good game and a fun 3D action/platformer, even if it is a little short.

Pretty cool game but not enough sauce to finish it

Starts with a lot of potential and has a fair share of creative ideas but begins to get repetitive faster than a game should. There's hardly any incentive to fight enemies, and while the idea of buying your life back is interesting, it made me feel like I didn't have to try very hard on the bosses. Movement is pretty fun but the level design (and especially the red gem levels) didn't lend themselves to Wario's more slippery and quick movement.

Way too good to just be part of a spin-off series. Just long enough to not overstay its welcome, but it can get repetitive.

nothing game, despite the wario seal and treasure dev. played about half of it and it's playable but there's nothing actually engrossing about it

Smoking cigars with your grampa as he shows you his collection of rare coins.

Made by Treasure of all people, Wario World is a game about an evil black jewel that eats all your money and valuables and turns them into monsters. Wario being Wario, doesn't take this shit and platforms through 4 diverse levels throwing enemies around and smacking shit up. What it lacks in length it makes up for in fantastic models, a rich and diverse art style, and great music. Think of it like Wario Land 4 but in 3D and with more collectables.

An eclectic GameCube gem, this one, and honestly one of Treasure's better games. The bosses are all, like, sleep paralysis demons—conventional Mario would never dare tread. I can still hear Wario screaming, "NYAH NYAH NYAH NYAH NYAH" at me from having the game on pause.

This game tears ass, piledrive eldritch horrors into dust.


Para nada parece un juego de Wario o de Mario. Es tan raro lo que lo hace único. Un tanto corto pero da una buena experiencia de juego.

This game is hilarious, and it's pretty fun too. It is just a 3D interpretation of the WarioLand series and I think they did a pretty good job translating it to a new dimension. The levels are a little bland and the game is short, but if you like THE funny fat man you will probably like this game.

I remember playing this at like 4 or 5 years old, but that's abt it 💀

Sadly not the charm that the Gameboy games have but still a decent enough time