Increíble juego, muy recomendado.
Si tengo que buscarle algo malo es que los niveles que más disfruté fueron los primeros, y mientras avanza el juego sentí que la estrategia óptima muchas veces era jugar con más cabeza y menos violencia pura de la que me gustaría, pero es más que nada un nitpick.
Corto, muy impresionante visual y sonoramente, y muy bien pulido, deberían haber más juegos como este.
Si tengo que buscarle algo malo es que los niveles que más disfruté fueron los primeros, y mientras avanza el juego sentí que la estrategia óptima muchas veces era jugar con más cabeza y menos violencia pura de la que me gustaría, pero es más que nada un nitpick.
Corto, muy impresionante visual y sonoramente, y muy bien pulido, deberían haber más juegos como este.
A very fun audio and visual experience.
As a big sound enjoyer, my favorite part of the game was when I would do something and then a loud sound would play, almost emphasizing the fact that I just did something. Not many games do this! Or maybe my favorite part was when the 30 seconds of sporadic dissonant instruments would suddenly turn into 5 seconds of almost cohesive music, often times brought upon me doing something :O.
I will admit that by the 3rd album the steam from the first two albums was starting to run low for me and the background brain chatter, that is almost standard for a human of the modern era, began to creep it's way back in. I was forgetting my Ape roots.
But the game was able to clutch it up by the end of the 4th album, where I escaped with other mistreated caged animals and was treated to probably the craziest credits song I've ever heard in a video game. I loved that part and listened to it for longer than I'd like to admit.
Overall, it's a real ape experience and you probably won't find a better ape experience out there. The Donkey Kong Country trilogy got nothing on Ape Out. You could play 4000 hours of Winston in Top 500 and that wouldn't even compare to the angry beast I became every time I heard a loud cymbal crash.
As a big sound enjoyer, my favorite part of the game was when I would do something and then a loud sound would play, almost emphasizing the fact that I just did something. Not many games do this! Or maybe my favorite part was when the 30 seconds of sporadic dissonant instruments would suddenly turn into 5 seconds of almost cohesive music, often times brought upon me doing something :O.
I will admit that by the 3rd album the steam from the first two albums was starting to run low for me and the background brain chatter, that is almost standard for a human of the modern era, began to creep it's way back in. I was forgetting my Ape roots.
But the game was able to clutch it up by the end of the 4th album, where I escaped with other mistreated caged animals and was treated to probably the craziest credits song I've ever heard in a video game. I loved that part and listened to it for longer than I'd like to admit.
Overall, it's a real ape experience and you probably won't find a better ape experience out there. The Donkey Kong Country trilogy got nothing on Ape Out. You could play 4000 hours of Winston in Top 500 and that wouldn't even compare to the angry beast I became every time I heard a loud cymbal crash.
Attack range is too short and movement speed is too slow for the combat to be truly satisfying. It results in you either playing really safe, or just ignoring enemies entirely, but it's still serviceable overall. Visuals look nice at first, but also cause the game to become confusing to navigate. The background drums reacting to player kills was nice. But overall, it's still worth the 1-2 hours you'll spend on it.