Reviews from

in the past


Jogo curto, de graça e com um mini plot.
E Pt-Br, joga ai

Straight up something M. Night Shyamalan would write.

cara, isso aqui foi algo muito inesperado e que me pegou de jeito, principalmente quando terminei e subiu a conquista, me fez refletir.

Carpe Diem is about a young man named Jung having one great day with a girl named Ai. It’s very simple and sweet. And I did not see that ending coming!

Visuals

The art is very crisp and clear. Ai is the only character shown, and I really liked her appearance. She has two cute outfits.

The backgrounds are also really nice with good depth. You’ll see a couple different places depending on the choice you make.

Sound Effects + Music

The background music in Carpe Diem is pleasant enough. There’s just one track that loops. It’s low but upbeat and fit the tone of the story. The only additional sound effects are the fireworks in one scene.

Gameplay + Controls

As this is strictly a visual novel there’s no gameplay at all. You make one decision. The controls are straight forward: click or press enter to advance the story.

Replayability

Given that there’s only one decision to make with three options, you could play this three times to see where Jung and Ai end up. It ultimately doesn’t change much though. Carpe Diem only took me about 10 minutes to get through, and it was quick enough to see how the other two choices affect the story. I did end up with a favorite path, even though they all have the same ending.

Overall

Carpe Diem was a good introduction to visual novels for me. I found it from a list of free visual novels for beginners. It was the shortest one, so I gave it go. It was a good way to spend 30 minutes (all three paths) and I’m glad I gave it a shot.


Поиграл, встал из-за стола, подошёл к окну, закурил... Много думал... Плакал...

You think with the tag line Carpe Diem this game wouldn't feel like a waste of time, but that's exactly how I felt about it. I'm sure this would make for an interesting premise if it was fleshed out more or given more stakes, but right now it feels like a concept of what a game could be. Even the story and dialogue just feel rather underwhelming in such a short time because there just isn't anything interesting to it. Points for a neat idea and free game, but nothing else aside from that.

A very short visual novel. And by short, I mean I finished it in 6 minutes. It's free at least, so there's that. The visuals were nice, the story while short was at least decent with a sorta twist ending that makes it feel somewhat relevant to today, all complimented with some nice music.