Reviews from

in the past


I don't know if I have the energy to finish this... It's truly terrible so far, except the music. Please stop making meaningless, boring and padded open world games. When will this awful trend stop? I'll take hallway simulators any day instead of this. This style of game already got stale 10 years ago.

Bonus rant: I'm gonna have nightmares from this moogle design.

This review contains spoilers

Cait Sith... was a hero. I just couldn't see it. He was a...

...a thief! A criminal! He stole my keystone! He's a menace to the entire planet! I want the moogle-riding feline prosecuted! I want him strung up by his cape! I want Cait Sith!!”

This game is good but I I think I would like it if FF went back to corridor simulator

awful combat and too many mini games. otherwise pretty fun. ff7 good.

An ambitious and impressive game with a scope that is at times too big for its own good.

The combat system here is among my favourite RPG systems ever. It builds upon Remake while adding new elements like Synergy Skills and removes some of the annoyances of its predecessor. I love turn based RPGs but Remake/Rebirth are so good that if Square Enix uses this as the base for FF17 onwards I am fine with turn based never coming back to mainline FF.

Without going into spoilers I think the plot mostly works. There’s some messy scenes and moments where the game will leave you questioning what happened but I think that’s intentional. The characterization of the party is so good though. I’ve always liked the cast of 7 but the updated script and especially the performances bring these characters to a new level. Absolutely loved them.

The problem with Rebirth is that it’s too big and the open world sections fall into a very defined formula. Some maps are annoying to navigate, Chadley doesn’t shut up and MAI is insane, and not all of the side activities work. Look, I love Queen’s Blood and would legitimately play a stand alone client of it, but herding Chocobos and climbing Ubisoft towers aren’t working for me. When I was doing my 4th proto relic side quest and Gears and Gambits was introduced my eyes glazed over. Thank god they had an auto program option. Remake was a lot tighter in this regard and I really hope the next game reins it in a bit.

So scoring this for me is difficult. I think the combat is much improved, the story and characters are fantastic, music is amazing etc. Some of the side activities work for me and others don’t. I think I just hate open world busy work and my completionist brain worked against me. But when the game is doing its linear, main story line missions it absolutely rules. I’ve seen a lot of commentary online saying that this is the best Final Fantasy since the PS2 days, and if you don’t play 14 I’d have to say that’s accurate. Easy GOTY contender.


I feel like my head is overwhelmed with a ton of different feelings and thoughts on this game, 99% of those thoughts extremely positive and 1% of those thoughts, nitpicky small things that I don't really care about right now because I just loved this game with my entire heart.

The story is for sure a bit Nomura poisoned but I still had a really good time with it, I'm starting with it because I don't have a ton to say partially because spoilers and partially because it's confusing and insane and I'm not qualified to deep dive into all of the differences and what everything means. It's for sure much more well done and interesting than a Kingdom Hearts story but I get a similar feeling where I'm mostly just along for the ride and willing to let there be some bullshit.

The main thing about the narrative and writing that continues to blow me away with these remakes absolutely is the characters and all of the various interactions and moments they all get. I went from knowing and not particularly caring about most of these characters to all of them becoming one of my favorite casts of characters in all of gaming! I don't dislike anyone here, even characters I was a bit worried about being annoyed with like Yuffie or Cait Sith ended up being absolutely wonderful, Yuffie especially ended up being one of my favorites. I have nothing but absurdly positive things to say about each and everyone here, capped off with wonderful performances! I do find it can get a bit on the anime melodramatic on the voice acting side of things but as someone who usually doesn't love that stuff it didn't really bother me at all, again probably because I just love these characters so darn much. It's rare a game can juggle around so many characters and make me feel so intensely attached to all of them! Obviously I have favorites, but I don't think anyone is so far and away above anyone else and that's because they're all so insanely likable and interesting. I could talk for days about how I love all the little aspects of each character and all of the various dynamics like Barrett interacting with Yuffie, Red, or Cait Sith and how it always was a highlight or Tifa and Aerith's genuine friendship or Red XIIIs big character moment I won't spoil, or even Cloud and Yuffie's sibling dynamic but if I get into anymore detail I might never stop. I love all of these guys and even if the story can be a bit convoluted and overwhelming this is some of my favorite character writing in any game ever, it was something I already loved about Remake but it's tenfold here.

Gameplay wise it's even more fun than Remake which was already a pretty amazing Action RPG. It's not too different all things considered, but some new Materia, Synergy Attacks/Commands, and most of all the brand new characters in Red XIII and Cait Sith (not to mention some short really fun playable versions of a couple other characters) all come together to make an already astounding combat system that much better. Synergy Attacks/Commands were probably the biggest thing I kinda refused to learn until I realized they're really fucking good and fun as hell! They generally follow a couple guidelines but are extremely useful and a lot more powerful than I was giving them credit for. There's also a ton of returning and new weapon abilities that are a ton of fun to mess with. Finding a new weapon is always exciting even if the stats aren't great because it means you'll at least get a new attack to unlock and they're all pretty fun and worthwhile. The two new characters are a ton of fun as well! Red XIII pretty instantly clicked with me, but Cait Sith felt a bit awkward for a while. It wasn't until a section where you're forced to be only him did I actually put some time into learning him and end up finding him really cool! Still on the lower end for sure but once you get used to him he's also a ton of fun. Exploration was solid! Each region looks absolutely gorgeous and it's fun to do all the little tasks in each place. I can see someone finding them tedious but they all have an absurd Final Fantasy charm that I never really got bored. I'm also the kind of guy that just loves ticking away at a checklist and this game does it great. Control/Movement during exploration is pretty average, I think I would have preferred a Jump button cause it can feel a bit awkward but I understand why there isn't one. The various Chocobo and their gimmicks are fun to use and the giant monster truck thing you get is silly and fun to use. If I had one complaint it would be that Chadley won't ever shut the fuck up! It's a pretty annoying pace breaker the amount of times he stops you from playing to tell you that you got some good data and to keep up the good work. I wish it was kept to walking conversations or something, I actually like the idea of Chadley and your exploration fueling his research and working towards new materia and such but he stops you so much and it's pretty fucking annoying.

The other big aspect of the gameplay is the sheer amount of mini-games here. I'm a guy that absolutely LOVES stupid little mini-games and changing up the main gameplay here and there and this game does it a TON. It's almost all great too, I love how often they have you do a silly little mini-game like shooting boxes on a mine cart ride, a punch-out style fighting game with low poly OG FF7 models, a pretty fun Piano Rhythm game, Chocobo Racing which feels way more satisfying to control than it has any right to, and a ton other I could go on and on about. The two big consistent ones are the returning Fort Condor which is still lots of fun and I like the more offense-oriented changes they made and it also uses the great low poly FF7 models. The new one is Queen's Blood which is an insanely in-depth card game that's a ton of fun! There's over 100 cards and there's a good amount of variance in what they all do. It's pretty fun to make new decks and I always went to do all the new Queen's Blood matches available whenever I got to a new town because I liked it so much. I'm really excited to go back post main story and grind all of these mini-games cause they're genuinely so fun and there's way more than I would have expected.

The music is also WONDERFUL which like, obviously. It's a bit unfair having one the greatest OSTs as a base and a ton of it is pretty new to me but it's just so beautiful. I don't think I emotionally connect with Video Game soundtracks much, there's a ton I love and think are great but they don't grab me emotionally as much as I just think they're sick. This entire soundtrack felt so emotional, I don't know if I'll ever hear Tifa or Aerith's themes again without feeling a bit emotional. The way they weave character themes into the important moments for each character is so insanely beautiful. There's also obviously iconic songs like the battle theme which I'll never get sick of and the insanely beautiful town themes. It'd be pretty tough to find a video game OST on the level of this and it's one that'll stick with me for a long time.

I can't believe this game exists and it feels as large a step above the first game in the remake trilogy which was already a game that really surprised me with my love for it. Direct sequels pretty often end up amazing before later games try a bit too hard to be different and crazy so it shouldn't surprise me as much as it does, but fuck man it's a beautiful feeling to have a sequel absolutely crush it like this game does. For my tastes and opinions there's been a few of those the last few years and it's just so sick. I'm incredibly excited for the third game, it's gonna be tough to live up to this but no matter what I just can't wait to have more experiences with these characters. I could go on for way too long absolutely gushing about this game but I'll leave it at this already way too long review and say I'm so glad these remakes exist and got me into the FF7 universe.

To say I have complicated feelings towards this game would definitely be an understatement. The high points hit so well, and well…the lows are fustratingly low.

This review contains spoilers

Had to sit on this for awhile and get my thoughts together. FFVII has a strange place in my mind. I technically grew up with it, mostly playing the demo and hearing others talk about it but didn't beat it till 6 months before Remake released. I have issues with Rebirth but I'm not going to talk about those because they are either insignificant are intentional, like Aerith's interactions with Cloud. I will instead say that the developers have done a great job recreating and pulling some feelings I had while playing the original. I was shocked and angered by Aerith's death. That was entirely because of the ass pull that made it happen. However as I sat on those feelings I realized that they had successfully made me react to something I knew was going to happen. Something I didn't react to in the original because I had heard about it for years prior. And yet I sat there saddened and angered at the death of this character I knew was going to die simply because they presented the idea that things can be different. I was not impressed by the size of the cities and areas in the original because once again, playing a PS1 JRPG in 2019. I was blown away by Junon and the Gold Saucer. As well as the amount of things to be done in them. But the thing I am most impressed with is the expansion of the characters themselves specifically the main cast. Tifa's self esteem issues, Aerith's general confusion over her own feelings, Barret hiding survivors guilt behind righteous fury, Red XIII tone switching, the character work and voice acting is phenomenal. They have successfully created the spark that surely would have been there had I beaten the original as I child. A masterpiece. And pour one out for my boy Roche. He was #1.

absolutely incredible game, can't wait for the final game

An exhilarating, joyful and ambitious adventure made with so much love that always left me at the edge of my seat.

While XVI felt like a closure of what we know of FF, this felt like the celebration of the franchise we deserved.

Some disappointing plotting and characterization issues made me not like this game quite as much as Rebirth, though I still had a good time overall. It's way too long, though, if you even casually engage with the side stuff at all.

Yuffie is hilarious, and I'm glad she gets more to say and do in this game compared to the original Final Fantasy VII.

Mind-blowing. Just absolutely fantastic all around and a worthwhile follow up to the previous “Remake.” The open-world regions are very fun to explore and the combat is greatly improved while the story remains as engaging and exciting as expected. Happy to spend another 5 years theorising about what comes next for our heroes.

Bom, terminei o FF7 Rebirth com 95 horas, tendo feito todos os informes, side quests, e desenvolvido todas as matérias.

Sinto que aproveitei tudo que o jogo pode me oferecer na primeira run, claro que há mais desafios como o próprio modo dificil no NG, ou os simuladores de combates + desafios no Gold Saucer.

Mas, para uma primeira experimentada no rebirth já estou 100% satisfeito, pretendo retornar para o Remake + Rebirth próximo do lançamento da próxima parte.

Mas, isoladametne o Rebirth é uma obra prima completa!
A forma com que expandiram o original e mesmo assim respeitando muito a obra é invejável para qualquer remake. Não tem jeito Final Fantasy 7 Rebirth é Must Play completamente!

Nota: 10/10

The direction of this game is amazing. Taking every memorable moment from the original and recreating them in imaginative and yet familiar ways is so fun.

I though the open world stuff was fine. It's kinda weird to me how people instantly make the comparison to Ubisoft games because it has "towers" I dunno. I guess I just don't consider the concept of touching a button to make other important spot appear on the map to be inherently good or bad? The reason I dislike Ubisoft games is that they're incredibly boring to me, they rarely have compelling characters, the writing is generally dogshit and they pad the hell out of the map with a billion activity icons.

In FFVII Rebirth when you touch a "tower" it reveals a maximum of three icons, often less. The open world is not a giant map, it's 6 relatively small maps seperated by more cutscene heavy setpiece chapters. I think that structure helps with the pace a lot.

The combat system is genuinely the most fun I've had in an RPG in recent years. They greatly expanded the range of gameplay styles. The materia system is really fun to figure out and the character action aspect is top notch.

I loved all the minigames. I think it's fun that most quest aren't just "go at map location and interact with thing". A lot have creative interactions attached to them. They all make you hang out with a member of your party and learn more about them.

I dunno I just don't have anything bad to say about it. When I streamed the game I tried to express all the things that annoyed or disappointed me but in the end they're all just tiny nitpicks about specific moments. I've seen a lot of complaint about the ending being way too "kingdom hearts" like in part 1 and, I don't know how to tell you this but Final Fantasy has been doing this stuff since the NES. I think it might feel weird here because those moments weren't originally meant to be endings within a trilogy.

Maybe it's all nostalgia hitting me very hard. I don't really know what this game feels like for someone who's never played the original but at the end of the day I had fun the entire time and I never put the game down until I was 100% finished. I think the game as a whole is fantastic and I cannot wait for part 3.

This review contains spoilers

This is gonna be a tough review for me. I am definitely going to have spoilers, at some point, and will indicate prior to dropping them.
This game is just about everything I wanted it to be, and despite my conflicting feelings about it, I will say. Anyone who outright hates this game or Remake is a crank. Probably mad about the time ghosts or the changing fate stuff they established in Remake. Boo. You're a nerd & if you want to play Final Fantasy 7 (1997) that's a game still, you can play that.
They continue to do the cast of FF7 so damn good. Tifa & Aerith's chemistry is FIRE this game, too, and I am delusional enough to pretend they are canon despite the remakes continuously cucking me with Cloud (seriously this guys a dork ain't no way he's pulling either girl when they could just date each other be so fr). The tone, for most of the game, is just the gang hanging out on a fun little adventure. I love that. That's what I'm here for. I cannot imagine not loving every character in this game. Lotsa minigames, places to explore, side quests to do, STUPID GOOD OST. I actually do want to 100% this game, which says a lot as it's not really my thing. I just have a few more things to do after finishing the story now, as I was pretty much completing each area as we went, just to get to play the game more. There were only two areas I found kind of annoying to navigate, but even those I did fully explore despite myself. Overall, my spoiler free review is you'll probably adore this game and have tons of fun with it so give it a go.

MAJOR SPOILERS AHEAD

While 90% of this game has the magic, somehow MORE than Remake, the other 10%...is downright offensive to me. For once I can say I DO relate to the nerds mad that they change FF7's story for Remake because what even was that ending. From the get-go, even back when Remake came out, the story suggested CHANGING YOUR FATE. WE ARE MORE THAN OUR DESTINY. Wow, what a fun little idea! I love that! It's stupid that Aerith has to die, I think that could be a great twist to the original FF7 story!
and god did they FUMBLE THAT HARD. I should preface this with saying that I kinda expected something like this, given they went SO HARD on pushing this idea even in the trailers for Rebirth (come on they had the sound of Cloud saving Aerith in the last trailer for Rebirth) and I know the writers are sickos so they are going to lull their dumb audience into a sense of safety just for shock value (which btw is dumb as shit, terrible idea, only made worse by the execution).
ANYWAY remember when Aerith died in FF7 (1997)? Really powerful scene, everyone had their own unique reactions, no silly RPG WE WON victory dances after the fight, it was very sad, very powerful.
Rebirth thought that this was a silly idea. Wouldn't it be cooler if instead we did some couple hour long boss rush with Zack, the gang, & Cloud & Aerith (all on their own, separate instances) after a vague suggestion that Aerith may have been saved? Or maybe she's not? Iunno Cloud's an unreliable narrator (which, I get what they were getting at here, cool in concept horrible in execution) so who can say for sure? It left me confused through the whole fight, then post fight, Cloud is delusional as hell acting like Aerith is THERE (which tbh is actually hilarious in concept, like Cloud out here yapping to a dead girl that's not even here and everyone in the gang is too uncomfortable to say anything about it....hilarious. not really the tone I would've gone for tho) while everyone else is vaguely upset (again, not like the original, its like a brief, confusing flash of Aerith being with Cloud and everyone else looking sad but not really communicating much else).
Cloud's delusional ass waves goodbye to Aerith while everyone's on board the plane like "hey should we say something? that guy aint well" but no one has the guts to break the delusion because he DID try to kill Tifa not that long ago, my dude is unhinged. There's a crack in the sky? Uh seems like Zack hopped to another universe maybe? I have no clue. I spent a long time reading other theories and opinions on this wild ending just trying to cope. My general takeaway for now is maybe Aerith is alive in another universe or w/e, which like. who gives a shit if no one else can talk to her or see her? I want her in my universe with my party. Also it is my understanding these other universes eventually fall apart, so does it really matter if she's alive there?
It just seems like a stupid idea in the way they executed, I did not feel sad that Aerith maybe died, I just felt frustrated and confused at what was going on and I wanted to be done with the game (something I hadn't felt until literally this weird ass boss rush confusing nonsense that was Aerith's death). If they were going to kill her anyway, I honestly would've preferred to have an impactful scene like the original. And damn during this boss rush (especially where the gang -Cloud is fighting) we're hearing all the silly little "Run like a chocobo...sting like a tonberry" and what have you battle quips like. I assume the gang saw Aerith die, so what's up with that? shouldn't we be dead ass silent consumed by grief? Just overall a weird and confusing tone for a once powerful scene. Yeah whatever I'm a crank, I knew in my heart they didn't have the guts to follow thru with their "change your fate" bit they were doing, it was still hard to see.
Maybe Part 3 will prove me wrong, iunno, maybe they'll bring her back via multiverse nonsense I have no clue. You can see my star rating, this game went so hard a colossal fumble this hard didn't even cost it a star. That's how much of a simp I am for this series. That's how much stupid fun I had playing it. I got A BEACH DATE with AERITH AND TIFA. You have no idea how hard it was to dock the half star for this hot mess ending. I look forward to Part 3 lmao hoping for the best. Would be cool to get a Vincent DLC or something to hold me over while I wait.

The game was good and shown a good amount of improvements from the remake, but the ending to rebirth was handled better in the original game from 1997 imo

This review contains spoilers

The writers wanted to have their cake and eat it, too in regard to the ending. I suppose they got it. Though I wept through all the imagery of the final sequence, I was left with an empty, wait-another-three-years, moving the goalpost feeling. Most of this game was build-up to the final moments, and the fact that most of that build-up is safely skippable makes the game feel largely inferior to Remake. However, the experience was worth it to a FF7 fan for all of the new character interaction between party members. FF7 is finally the multi-season anime we imagined it could be, for better and worse.

Más y mejor
(125 horas totales)

SOOOO GOOD. god that ending had me bawling. ily aerith

Good game but the gameplay feels repetitive and the plot doesn’t move much throughout the entire story. The combat is can be great but at times the lack of any iframes after getting hit can cause you to end up in a tekken style juggle combo.

Tras el éxito de Final Fantasy VII Remake venía con muchas ganas de jugar a su secuela, y debo decir que ha cumplido mis expectativas con creces. Final Fantasy VII Rebirth es la continuación de una fantástica aventura que nos transporta al planeta de Gaia, donde la energía del planeta está siendo explotada y consumida por una empresa que gobierna la sociedad y nuestro grupo protagonista busca pararle los pies a la misma y al villano principal: Sefirot. A pesar de que la historia no tiene un hilo principal sobre el que tirar al principio del juego, conforme va avanzando la trama mejora sustancialmente. Lo mejor de este apartado son sus personajes, cada uno con una personalidad muy definida y arcos muy interesantes, permitiéndonos empatizar y encariñarse de ellos. A esto le sumamos un lore complejo y ampliado, que le otorga al mundo mucho más contexto e inmersión. La historia, que me ha durado unas 68 horas habiendo hecho parte del contenido secundario, viene acompañada por un apartado audiovisual excelso, llegando a una calidad gráfica pocas veces vista y escenas y animaciones espectaculares; con una magnífica banda sonora y a mí parecer una de las mejores de toda la historia. Desafortunadamente tuve que jugar al juego a 30 FPS en modo calidad porque el modo rendimiento perdía mucha resolución. La jugabilidad sigue siendo muy divertida, al igual que en el Remake, pero con adiciones y cambios que le han otorgado un enfoque distinto y mejora con respecto al anterior. Los combates son entretenidos y la estructura de mundo abierto le sienta como anillo al dedo. Los encargos y misiones secundarias suelen ser de mucha calidad, con algunas excepciones de algunas misiones tediosas de hacer o exceso de encargos en algunas ocasiones. Hay una cantidad inimaginable de minijuegos, todos ellos con sus mecánicas únicas y que dan un soplo de aire fresco a la jugabilidad. Mención especial al juego de cartas, probablemente de los minijuegos más divertidos y adictivos que he jugado nunca. En resumen, Final Fantasy VII Rebirth mejora a su juego anterior y consigue estar a la altura de lo esperado, consiguiendo una aventura emocionante e imprescindible para cualquier fan de la saga.
9,5/10
(05/2024)

Loved Remake so of course I’d love this. Though it’s largely consistent in terms of overall gameplay, it expands on the combat and streamlines the upgrade system.Though the side content can feel overwhelming if you’re trying to knock it all out like I did. I think this was just Square’s way of saying “Look, part 3 isn’t coming out for a while, so occupy yourself with all this until then.”

This review contains spoilers

I feel blessed to have been able to play this game.

What an wonderful experience.
They've put so much love and care into it. The characters and world have so much LIFE to them.
I cried many, many times.

Absolutely one of my favourite games.


Once again a litmus test for media literacy and artistic appreciation. This game exists in a realm beyond expectations and responsibilities and provides you with one of the most stunning love letters possible to one of the greatest stories ever told. There will never be another trilogy quite like this.

FFVII Rebirth is the follow up to one of my all-time favorite remakes/soft reboots ever made, and an excellent reimagining of the classic RPG, Final Fantasy VII. Not only does Square Enix offer a HUGE world to explore and a plethora of minigames to experience, the main storyline allows you to spend a vast amount of time with your favorite characters and deepen your relationship with them. Combat is silky smooth, the Materia builds are intriguing to discover and implement, writing and performances (and the soundtrack) are strong across the board.

Some caveats and negatives would be that the ending stretches out perhaps a bit too long and can be confusing in a variety of ways, probably purposefully as theory-crafting is a popular past-time among the fandom. Some of the minigames felt super annoying and unbalanced and honestly affected my enjoyment of the game itself.

Overall, though, an absolutely worthwhile game to play and a contender for Game of the Year 2024.

Finally beat Midgardsormr, probably the third try? Utter bastard.

No, I didn’t complete the game. Gotta figure out how to change that.

10 hours in boys, what we thinking? GOTY? Top 20? Top 10? Top 5?