Reviews from

in the past


Seems like a decent platformer based on the first level.

pretty fun to play, for the most part the game isnt too difficult and feels pretty fair. its cool that there are multiple different weapons but also some just make others obsolete or some just have no use except for in parts when the game deliberately wants you to use them. for some reason though the final level just has like a big difficulty spike?? the previous levels have some obstacles that will just kill you and it feels like you have to die first before you even know theyre there but the game hands out lives often and has checkpoints, the levels themselves really arent that long either. but then last level just like 3 bosses and an annoying platforming segment and if you die you get sent all the way back to the beginning of the level which was so ass

I think the next Castlevania series adaptation should be based on this game


Kid Dracula is an odd inclusion in the Castlevania Anniversary Collection. This game does not play like the other games in the collection. It is more like a Mega Man game with you shooting and gaining new power-ups or magic in this game’s case. The level design is reminiscent of a Mega Man game.

The game is average. Some of the magic powers are good and some are situational. The best magic powers are the homing and bomb powers when charged up. I rarely used the bat or upside down powers unless the level design required me to use them. There is some cheap enemy placement here and there. Some bosses were easy and some were frustrating like the Sphinx boss where you are fighting him above a bottomless pit.

Kid Dracula is slow. His running speed is pathetic. After I beat the game, I went and loaded up the Mega Man Legacy Collection and played a stage in Mega Man 2, the game I am familiar with. Mega Man is faster than Kid Dracula. K.D., catch up to that blue boy.

I do like the music and how the game looks. It is a shame there is slowdown and sprite flickering.

Kid Dracula makes me want to play through all the Mega Man games. I only played and finished the second Mega Man game and I thought that was good. Kid Dracula is average.

Plays like a worse Megaman game without the same level of impressive visual flair, nor the tight responsive controls, also, the level design is worse, and the music is nothing to write home about. The special abilities you get at the end of each stage are also pretty uninteresting or annoying for the most part, nothing particularly fun or interesting to be seen there, making unlocking new stuff at the end of each stage feel like a massive non-event. The last few levels also get really stupid, with so many instakills that are borderline unreactable and being laggy to the point where it doesn't feel like there's any guarantee about whether your inputs will actually have you move and jump as far and high as you want, further ruining an already frustrating experience,

Honestly, this game is really rough. The first stage is pretty great. A cute little homage to the original Castlevana.

But after this the game just gets worse and the system obviously can't handle whatever this game has, since it has massive slowdowns.

RG35XX

What if Konami made Mega Man and made it an actual good game

Short Mega Man Clone.

Stay with Castlevania instead. It's a fine enough game, just nothing remarkable.

Kid Dracula is not a Castlevania game, really. 'Tis a spin-off. You play as a Dracula's son (but not Alucard) who has to reclaim the title of Demon King from Garamoth, the king of time and space (for those familiar with Symphony of the Night, yes, that Garamoth). This game has a much lighter tone than the Castlevania games it came from, exemplified by the bright colours, slight comedic tone, character design, and the more upbeat music. As a matter of fact, if you listen, you'll notice that the music of the first stage is Beginning from Castlevania III in a major key. The gameplay is distinctly different, so one should not go into it expecting any similarity to Castlevania's in that regard. Though related to Castlevania it may be, the game has to be judged entirely on its own merit and not in relation to Castlevania. The game is quite easy and looks and feels like a kid's game, which it likely was. It was never localised until the Castlevania Anniversary Collection, so I have no idea how it was marketed. It very well could be for children. Regardless, the game is quite fun to play and one I still enjoy.

not a lot to say here it's basically the megaman-ification of the castlevania franchise with the cutest protagonist in the entire series

plays smoothly for the most part apart from shit stages platforming and bosses moments that really hindered my experience at times (save states still required it is castlevania after all lmao) that being said nothing more to say the music is chiptune ish with some happy themes while throwing fireballs at chibified versions of the series monsters and bosses for some good times the different abilities are actually pretty fun even tho I used like 2 for the entire games (apart from stage dependent abilities) and all in all I sure had some fun with this weird iteration in the franchise nothing more nothing less than a cute side game to tackle since you bought the castlevania collection and might as well play this lmao

good shit play if you a big fan

side note I asked chat gpt to make a review for this game and its so humorously bad I need to post it here please have fun

Title: "Kid Dracula: A Fang-tastic Pixel Expedition with Tunes that Don't Suck!"

Hey Falco, let's sink our fangs into Kid Dracula – a game that's as nocturnal as it is pixelated. Grab your cape, because we're diving into this undead-on review!

🧛‍♂️ Gameplay (3/5): Kid Dracula's gameplay is like a moonlit promenade through classic platforming, but beware! The difficulty spikes later on hit you like a bat out of pixelated hell. It's familiar and charming, but it becomes a nocturnal challenge, making it perfect for those who crave a bite-sized adventure with a side of thrills.

⚰️ Difficulty Curve (3/5): Brace yourself for a roller-coaster ride that gets more intense as the night deepens! The difficulty spikes in Kid Dracula become as unpredictable as a vampire's sneeze. It's not a smooth ride, but if you're a nocturnal thrill-seeker, this one's worth sinking your teeth into.

🎨 Art Design (3/5): The art direction in Kid Dracula is like moonlit graffiti – cool, captivating, and veering away from the usual Castlevania style. It's a pleasant stroll down the retro aesthetic lane, but with a twist. The pixelated perfection adds a layer of charm to the nocturnal adventure, adopting a more chibi and stylized approach.

🎶 Soundtrack (3/5): The music, my nocturnal friend, is like a vampire's upbeat chiptune playlist – not groundbreaking but perfect for a good time. It's not just a background melody; it's a nocturnal jam session. The beats in Kid Dracula are bopping enough to keep your undead toes tapping. It's a sonic companion that doesn't suck the life out of the game but adds a decent dose of nocturnal ambiance.

🩸 Replay Value (3/5): Without the distraction of side quests, Kid Dracula's replay value is like a vampire without his cape – straightforward yet alluring. The core gameplay might not scream "play me again," but the aesthetic allure and infectious tunes might draw you back for a nocturnal encore, especially if you're a big fan of challenging platformers.

In the realm of pixelated darkness, Kid Dracula is a bite-sized adventure with a coffin-load of charm. The visuals provide a cool retro vibe with a twist, and the music adds that extra oomph to the undead journey. Just be ready for the sporadic difficulty spikes as you navigate through the pixelated night.

🌑🦇 Overall Score: 3/5 – Kid Dracula brings the pixelated bite, cool visuals with a twist, and a tune that won't make you scream "bloody boring." It's a midnight snack, not a full banquet. #VampireReviewVibes

Requires save states or a lot of patience.
(played on PC Castlevania collection)

I suck at side scrollers, but this cutesy kid's game was way harder than it had any right being. I've never played more than like, ten minutes of a Mega Man game so I have no real baseline to compare this. The only thing I can say is the final level is extremely punishing because it makes you restart the entire thing, even if you die to the final boss, and the bosses don't have health bars, which is extremely annoying. Overall, a decent time killer and it's funny to see what's possibly Alucard as this deformed, grumpy little vampire prowling the modern day world.

Truly the Megaman of Castlevania games.

Really cute and really fun! Last few levels were a bit ruthless but that wasn't enough to ruin what is a super charming game. I shouldn't have to toggle weapons to use the Bat transformation tho orz

Kinda wish we got more games like this! Kid Dracula on the SNES! Kid Dracula 64! Over time, the Castlevania games got a bit grittier; that's not a bad thing, of course, but Kid Dracula as a spinoff series could've easily taken things to the opposite extreme. Alas...

(Lady Liberty lookin fine also 👀)

e se você

e se você é a konami e diz: vou fazer um mega man

é basicamente isso mas todo fofinho cheio de referencias a monstros de castlevania e sei la é um joguinho adoravel demais que pega bem onde gosto que é joguinho de comédia que faz piadinha visual durante o jogo inteiro. cada fase era eu ansiosa pra saber quais inimigos chibis lindinhos iam aparecer. varias tematicas diferentes pra cada fase também!!

ele fica um pouco dificil demais la pro final mas ainda assim é divertido além da conta

(Played via the Castlevania Collection)

Delightful! A great twist on the Castlevania games with some fun levels. Also some really frustrating bits but a good time overall!

This is what a real fucking vampire looks like

Cute game. Until the last few levels. Still enjoyed and am glad I finally beat it.

Graphics are weirdly really charming. at the end of the day, its just a fun stupid little parody game

Jogo recheado de gimmick que poderá te travar em algum lugar.

Basically just a Mega Man clone.