Reviews from

in the past


It starts well and gets progressively worse. I really liked it in the beginning but the more you progress, the more uninspired it gets. Enemies always repeat themselves and the level design becomes frustratingly bad to the point where it just isn't fun anymore. Difficulty also increases a lot and it becomes really hard but not in a fun way. It's a great example of bad level design. The soundtrack is also more annoying than anything. Kinda sad since I like the design of Mr. Nutz as a platformer mascot.

I remember this game being a bit underwhelming in terms of gameplay. At it's best it's average but there's also some frustrating moments - a one-off euroformer collecting section and a few bad boss fights, mostly. There are a few GOOD bosses, which helps it a bit, but the game has pretty shallow mechanics which it never progresses past>

What saves Mr. Nutz is the art and the music. The Genesis version seems to be more popular but for me the Super Nintendo version is the way to go. I'm not biased - there's times I prefer the Genesis version of games - but in this particular case the SNES version wins out for me. The music is cool, and kind of reminds me of Banjo Kazooie at some points. The art and design is the best feature. Some levels like the forest and the house are really cool highlights. I like in the forest level how the level is set up to show you as much of the background as possible. There's some levels in Super Mario World where you mostly stick to the ground level and the background is pretty simple with only a few details - if you soar up with the cape there's not much of a view. The backgrounds in these levels are pretty packed and I like that. The house level is fun just as a novel concept and I like how different household objects are used as platforming elements.

Even if the presentation is cool, the gameplay is still barebones. Plus there are games on both SNES and Genesis that beat Mr. Nutz aesthetically while also being more innovating and fun to play. I think it's worth checking out if you can but I don't think I can put it up there with the best games on the system. I am very happy to have found this game for myself, at least.

Apesar de sua simplicidade como um jogo de plataforma - mecânicas simples, gráficos bacanas, chefes medianos a chatos, estágios (especialmente perto do fim) bem sacanas e coisas mais -, há um único aspecto o qual me marcou profundamente: a música. MOLEKE, o quanto Raphaël Gesqua (compositor do game) estava inspirado para compor as músicas desse jogo não é calculável (Ps: joguei a versão de SNES, não tenho embasamento para falar de outros portes)... Todas as melodias são muito marcantes e às vezes até esconde outros aspectos meio inacabados jogo, como o level design de algumas fases. Recomendo acima de tudo bisbilhotar a soundtrack, que está completa em todos os streamings digitais, já o jogo, deixe a sua curiosidade ou nostalgia dizer se compensa.

Mr. Nutz is a pretty decent mascot platformer that is charmingly cute and rather simple, but it has enough challange for the average player and the hardcore alike.

It has the tipical stages of a game like this, forests, fiery pits and chilly mountains, rainbow filled clouds with some unique locations as a witch house and an enchanted kitchen sink. These levels feature an absurd amount of coins to collect, and also feature some hidden stuff, and the game even keeps track of how many you collected in a level, so the hardcore platformer enthusiasts can enjoy themselves.

The bosses are pretty unintersting in terms of mechanics, all of them can be defeated by jumping on them, only a few has some semi interesting mechanics such as projectile attacks. The final boss of the game is... well, it is bad. It can really leave a sour taste in your mouth, but the overall experience is totally worth a shot.

The only problem with Mr. Nutz (this name..) is that the game itself is rather barebones, despite the charming nature of everything in the game. The combat is very simple, the enemies are pretty average, and still, the overall experience is somewhat decent.

It is really hard to say that this is an underrated platformer, because it is not good enough, but it is pretty alright.

fantastic graphics... and that's about it. begs the question, how many enemies can you jump on before it's enough enemies?

Painfully average platformer with a subpar soundtrack.

Also this game is annoyingly difficult

Played through this entire game in 2022 for a charity stream. It's extremely average.