Reviews from

in the past


i remember this game being better but holy shit is it clunky

A must have for fans of the original Oddworld games. This one being in 3D might cheese some people off, but the creators have put a lot of effort into this, making new types of enemies to fight, out-think or control. The humour is fun as always and the chance for multiple endings will entice you for multiple playthroughs.

Edit: As a departure from the series, the focus isn't entirely on Abe this time, but Munch who is the last of his species and Abe has to help him by rescuing him and also recovering eggs and such to help bring back his population.

A new mechanic in this game is the sodas that give you temporary abilities and the machine fixed onto Munch's head which malfunctions and can be used to free these fuzzy little creatures that seem cute, until angry where they reveal their razor-sharp fangs and remind me a lot of the aliens from the Critters series.

Abe not only frees more of his people on his journey, but you can even upgrade them to become pretty effective warriors with big clubs or even ranged ones who shoot these energy weapons that can make you unstoppable with enough of them! This was a lot of fun and I can't wait to try out more Oddworld games in the future.

Not a bad game, just could never push myself to finish it. The game is hilarious though.

One particularly memorable puzzle from the Abe games (the previous two games in the Oddworld series) involves the slogs, who are dog-like creatures the game has established as being extremely aggressive towards you but being easily distracted if you throw meat at them. In this puzzle, you need to use the slogs' tendency to run towards meat (and towards you) in order to manipulate them to run over a series of pressure panels to open doors you need to progress - in effect, the game recasts you from slog food into the role of slog herder, giving you a puzzle that is interesting, challenging to figure out, and tough to execute too.

Munch's Oddysee now has two protagonists you can switch between which opens a very large design space for tag-team puzzles, but unfortunately the moments of inspiration are few and far between. Instead, the puzzles are replaced by busywork - whether its running down an obnoxiously-long gauntlet of Paramites, loading dozens upon dozens of egg containers, or shooting at seemingly-endless respawning waves of sligs, it's full of repetitive tasks that descend into tedium and only get worse the further one gets into the game.

The 3-D engine and greater focus on action also hurt Munch's Oddysee. The stiff and deliberate feel of the Abe games have been replaced with an annoyingly slippery control scheme, and combined with the shockingly bad camera angles, makes even jumping onto certain platforms a soul-crushing affair. The pathing and AI of your allies isn't great either; the short segments where you rally a unit of mudokon archers to crush your enemies are supposed to be cathartic, but it's just annoying when they just stand there or wander around while the enemies whale on them from point-blank range.

I always feel bad for giving games with this much heart a negative rating - there was obviously an attempt to go for something different as the series took its first steps into 3D, and while most of it didn't work out gameplay-wise, the art direction and quirkiness definitely stand out as strong points of the game. Oddworld Inhabitants earned a lot of goodwill with the world they crafted, and I'm still looking forward to trying out the next games in the series sometime later!

Lo he jugado muchísimas veces desde pequeño, es verdad que tal vez no sea el mejor juego de todos los Oddworld, pero le tengo el suficiente cariño como para tenerlo como mi juego favorito por sobre todos, aún lo juego de vez en cuando en la actualidad.
Este juego no se compara a Strangers Wrath (su sucesor en la saga de Oddworld), pero al menos en la versión de Xbox original tiene un buen manejo y se hace muy facil de jugar una vez te acostumbras. La historia es lo mejor del juego.
Mucha gente le tiene odio a este juego porque supuestamente la compañía que está detrás de los juegos de Oddworld tenían una versión para PS2 pero no lograron acabarla porque Xbox les compro el juego.
Todo ese rumor de que este juego iba a ser lanzado en ps2 es mentira, hicieron algunos renders y cinematicas como prueba para PS2, pero no habían hecho todavía el juego. Tenían el arte conceptual, pero todavía no lograban dar una dirección hasta que Xbox llegó.
Aunque posiblemente por el hecho de que Oddworld fue de los primeros que se estrenaron junto a la consola, no les dieron demasiado tiempo como para pulir los niveles, que pueden ser bastante largos en determinados casos.
Oddworld Munch Odysee es un buen juego, claramente le falta pulirse mucho más. Y la gente debe de ser más receptiva a este tipo de experimentos.
Oddworld es una saga que a mucha gente le repele bastante por su extrañeza de mundo, pero es un mundo bastante entrañable una vez juegas completo alguno de la saga.
Cómo fanático de Oddworld, les digo de una vez que no comiencen en este juego, comiencen o por Strangers Wrath o por el primer juego de la ps1.
Pueden empezar también por los actuales, pero hay que tener en cuenta el hecho de que son bastante difíciles y que prácticamente están hechos para los fans de la saga, ya que son re imaginaciones de los dos primeros juegos y la dificultad se sube bastante.

Wanted this game because there was a Demo on the Halo CE disk. Don't really remember it much, but I think it was alright.

Acid trip with great humor. Could never finish it.