Reviews from

in the past


It's just like the first game, but now does NOT have Frank West. Gotta dock points for that HUGE MISTAKE.

Smash Bros porém INCRÍVEL

Need another one for the Switch


It's so cool and would be so so much cooler if it was significantly shorter, but that was the one issue present in the original game so I think it's just their style at this point

Got softlocked at one of the final chapters because it put me in a 1v1 against a boss with a character team I never used. Cool enough to see some of my favorite characters like Vergil and Dante, Kosmos and Fiora, Chrom and Lucina interact and pull of special moves dug from their game but as not a huge Namco fan a lot of the characters and references were lost on me.

My first rpg addiction, I need combat like this I crave combat like this.

An insane improvement on practically all fronts from the first X Zone.

Positives:
+ The roster of Project X Zone 2 is so much more appealing to me and my own favorite franchises personally. Phoenix Wright, Kiryu and Majima, Leon, Virgil, Chrom and Lucina all feel hand picked especially to cater towards me.
+ The first Project X Zone certainly felt biased towards the Bandai Namco characters in particular. It felt as if the Capcom characters were the most underused and forgotten, which annoyed me as they were the reason i played the first. Luckily, the spotlight feels equally shared between the three companies this time around, which Capcom actually getting what feels like the longest string of themed levels.
+ X Zone 2 actually takes the time to acknowledge how insane some of these crossovers are in the dialogue. A big issue with 1, was that while you had all of these crossovers, the story didn't feel formed around them, but rather formed in a separate state for the crossovers to be almost sidelined. There are so many situations in 2 that take advantage of these pairings that will never happen again. Want to see Phoenix Wright, Kazuma Kiryu, and Kazuya Mishima take on Ken, Ryu, Heihachi, Chris Redfield, and Jin Mishima in a 3 v 3 free-for-all brawl? well, you certainly can here.
+ Gameplay is generally improved to be more satisfying to pull off and alternate with. In the 1st, each character is given 4 directional moves which you rat off each turn which gets boring after 40 straight chapters. X Zone 2 allows you to obtain 5 directional moves for each character, but you are now only allowed 3 moves each turn, with the directions you don't use charging up to become more powerful the next round. It adds a shake-up to the tired and repetitive formula of the first in a way that becomes very strategical at the game goes on.

Negatives:
- I cannot lie and say that i enjoyed all 40 chapters of X Zone 2. While enemies certainly become less bullet-spongy, it is still absurd the number of enemies they shove at you every chapter. Upwards of 10 spawn in initially and then they trick you by spawning in 40 more. It is daunting to see all this extra work be dumped on you at a moment's notice.
- It doesn't need to be a full 42 chapters. point blank. When your chapters can run all the way up to an hour to 2 hours each, with little shake-up, it does get slightly tiring around chapter 30.

Project X Zone 2 is a sequel that improves on the original in many ways. Firstly, the chapters are shorter than in Project X Zone, which is good, because in my opinion, the chapters in Project X Zone were too long, and with that I mean the battles and amount of enemies. Project X Zone 2 feels way better in that aspect.
Like in Project X Zone, the crossover aspect of the game is still what makes it so special, the character interactions and humour are great. It's just so nice seeing your favourite characters from all these franchises interact with each other. KOS-MOS was still one of the main reasons why I played this game, and she and Fiora from Xenoblade were a nice pair unite, tho I personally prefer KOS-MOS and T-elos from Project X Zone. (KOS-MOS and Shion still would've been better than those two, but I can live with that)
Xiaomu and Reiji were great protagonists, at this point I haven't played Namco X Capcom, from which they are the original protagonists, but I already enjoyed them in Project X Zone. With this game I really learned to love them, especially the ending of the game was really nice, and honestly made me a bit emotional, which I didn't expect at all.
With that, I think this is a great crossover game, just like Project X Zone, but I think this game is definitely an improvement over Project X Zone. After playing this game, my wish for another crossover game made by Monolithsoft, just became even stronger. Hope we'll someday see Project X Zone 3.