Reviews from

in the past


My first experience into mainline SMT was a great one, and I will be continuing.

While I feel the game's character writing was not the best, it did not stop me from having an incredible time with the game. Nocturne catches a lot of attention for being 'hard'. A more apt description would be 'punishing'. The press turn system is a real Feast or Famine deal for both ends of a battle, and really changed how I view turn-based combat.

The environments were always stunning, and they encourage you to talk to every soul or demon to piece together the story. I did the True Demon Ending, which without too many spoilers, explains the most about the world.

Would recommend if you're interested in mainline smt, especially as it is quite accessable, remaster or not. You will benefit from having a guide, though. Especially if you want to collect all Magatama like I did.

I beat it after a year after starting. My buddy helped me fuse an all jack bros team which I used to beat Lucifer. Pretty fun game but if pisacas' smt version of a repel didnt exist and I didn't have the exp or money dlc this game would be hell I salute the soldiers who played the og 🫡
Oh yeah the music is so good

I rejected god many times during this game

Great fights and story. Aged navigation and design decisions hold it back. TDE tasks are tedious, but the overall atmosphere and story are still great.


This review contains spoilers

mogguei lucifer mas o jogo crashou no final, joguei no yuzu maaas puta que pariu filho que ost pica jogao pica tlgd fodao fi mas esse bgl de ficar falando que é o dark souls dos jogo de turno é puro reddit beleza joga o games sem essa porra na cabeça
o true demon final tem aquela andadinha midia do demi fiend pqp gozei cara tnc

Una trama que me deja agradando ser malo, un gameplay bastante adictivo y muchos momentos que me hicieron apreciar la dificultad

It was nice to be able to choose skill inheritance instead of hitting the slots at the Cathedral and the graphical upgrades were mostly good but I felt like the lighting was messed up in many areas and the demons looked way less cool than when I upscaled this game on an emulator. Overall I didn't care for the sound design, particularly the demon sounds in combat and the voice acting. I'm sure many appreciate the VA but I thought it was just an awkward overlay. Raidou was cool, makes me want to try his weird games.

Also, there's an achievement for dying and not one for clearing True Demon Ending. It was fine, I'll probably just use my ps2 from now on.

Not a great remaster of a stellar title unfortunately.

The original SMT 3 was extraordinary for its time, but this game shows it hasn't aged well at all. For a remaster it lacks many of the QoL improvements Atlus has implemented as the series went on and the OST being reduced in quality is unforgivable and really loses the atmosphere that made the original so compelling. Praying to God, an SMT 4 remaster doesn't become middling like this.

The story is quite simple but has interesting points. The best part of the story, undoubtedly, is the new route that was added after the original game without a doubt, the only relevant characters are your pixie; the rest only appear at specific moments for a short time. The character design wasn't anything special, unlike what we usually see from Atlus, who always creates spectacular character designs. The only thing they got right with this game was the gameplay. The combat is very well done, which makes you want to play and improve in the game. If I were to base my rating on the story, soundtrack, or characters, this game would definitely be far from 4 stars. However, since gameplay is very important to me in a game, it's what makes it a 4-star game.

not to diss people who like this sort of thing but smt combat is incredibly unfun for me

Plaintalk's Albert as battle vocals is definitely one of the aesthetic touches of all time.

Oh yeah baby, this game fucks. I sided with Isamu/Reason of Musubi as he agreed with what he said.

Questionable music quality in the remaster aside I think this game is just above SMTV for me although that may change when Vengeance releases.

Finished this game more than a year ago maybe 2 and I can safely say it is still peak

Nocturne is a product of its time and a timeless masterpiece at the same time. The dungeons give you a headache and the random encounter rate hurts sometimes, but the atmosphere, demon designs and graphics (especially for 2004) are great.

Reasons are better than alignment for me because alignments are very much “This one is evil this one nice”, while Reasons have a more varied alignment that the usual. And Nocturne having multiple endings is much better than for example SMT IV’s three basic endings.

This game was really cool. Atmosphere was dark and some parts were legit unsettling / disturbing. Press turn system is probably my favorite form of turn based combat, essentially a more rewarding and punishing version of personas 1 more.


Difficulty is a little overblown when it comes to combat, but I would not have ever finished this game without following a guide (which is ok) the dungeon design is straight up sadistic sometimes, but I think that's the point.


Overall very good game, and I'm very excited for SMT V to be released from switch jail this summer.

I found it interesting in terms of gameplay and I also liked the general atmosphere, but the game really got on my nerves :D At first I had hoped for more from the story, as this game series is generally described as "dark" and "adult".... Well, the story seems like what a 14 year old would imagine an adult, dark story to be, it's just as cliché-ridden and stereotypical as any anime stuff :D But what really turned me off was the gameplay and graphic design of the dungeons. I've rarely seen such gray, boring and confusing crap. Somehow I hope to learn to like this game at some point, because the atmosphere of the world outside the dungeons is very unique and dark, but I don't know if I want to fight my way through these dull dungeons.

Mlk sem camiseta soca Deus no rosto

This was basically about as great as I was expecting it to be!
Fantastic Music, battle system, story themes, everything about this is just super competent and well put together
I do prefer II and IV, but this is for sure worth the hype

i like this game a lot
very challenging in a good way, cool af dungeons (although the last one got a bit grating for me by the end)
story felt fairly straightforward for the most part but it works well
music goes crazy (if you have the HD music mod bc the audio quality is kinda fucked)
banger game thank you Shin Megami Tensei: Nocturne you would never take advantage of my innate gullibility


Every time I think about this game I love it more. The music and atmosphere are the absolute standouts for me. The dungeons are all excellent with something fun and special making them feel unique. Press Turn combat is the best take on turn based combat. Characters and writing has grown on me over time and multiple playthroughs. This game is hard to play with breaks between because you will forget enemy affinities and menu navigation can be tedious but these are minor complaints.

A atmosfera, música, design de inimigos e do mundo, questões filosóficas, quem diz que jogos não são arte devia jogar esse jogo. Namora comigo Kazuma Kaneko
The atmosphere, the tracks, the enemy design and the world desing, philosophical questions, who say's that games aren't art should play this game. Be my boyfriend Kazuma Kaneko

funnily enough you have to download more patchs to make the remaster decent than to emulate it on PCSX2

I really enjoyed SMT Nocturne, it has some of my favorite dungeons from the SMT/Persona franchise so far, and the atmosphere and art style are so good to the point that it's almost a horror game, the only problems i had with it was near the end with the Amala Shrine and Tower of Kagutsuchi being both uninteresting in art style and annoying as puzzle mechanics, oh and i also couldn't care less for the characters and story

As a remaster, there is some issues that could be addressed. Disregarding the few problems it has as a remaster, this is one of the greatest rpgs ever made. Modern Pokémon gave me a bad taste for turn based rpgs and creature collectors, but this game made me change my opinion around completely.