Reviews from

in the past


Played as part of Atari 50.

Still no ball ricochet but having 3 boards is kind of cool. Cavity breakout is the obvious best one, though, even if they're all just kind of okay.

Super Breakout is a great small improvement on a formula for a game that is probably about as timeless as a game can be (other than being almost impossible to play in the modern day without setting up an emulator). Breakout itself is fun and simple -- bounce this ball and hit these bricks and go as long as you can for a nice score. Try to beat yourself; try to beat your friends. Fun!

Super Breakout adds to the simple concept with some gentle improvements that are just the right amount of added complexity to freshen things up. You have three new game modes to choose from: Progressive, Double, and Cavity.

In Progressive mode, bricks are constantly rolling down the screen towards the paddle, and the higher you hit a brick on the screen the more points it's worth. Double mode has you using two attached paddles to hit two balls at once. Cavity has you playing a normal game of breakout, but within the bricks are two "cavities" that have balls bouncing in them, waiting to be released for a double or triple ball play.

The controls are snappy and the game is fun especially if you can get your hands on a paddle and play that way. If not, a mouse will do alright. If you're using a stick or dpad, good luck (or maybe just forget it). I really recommend the paddle experience though if you ever get a chance, it makes the game more fun in my opinion.

Here are some basic scores of mine to compete with!
571 - Progressive
367 - Double
310 - Cavity

Threw in the towl after I got what I figured to be my personal best, but one of those frustrating games whose difficulty you nonetheless respect for the simplicity of its challenge which never seems unfair.

(Atari 50)

Out of the three variants (Cavity Breakout which has pockets where extra balls can be released, Double Breakout with two paddle rows and starting with two balls, and Progressive Breakout where over time the rows of blocks lower towards the paddle in an endless challenge) Progressive Breakout was probably my favorite - it is the only one that feels really dynamic. It's clear how the rows descending towards you was an inspiration for games like Space Invaders. Overall breakout is breakout, but there's much better versions out there.


holy fuck this one's even better

The first attempt to play with the formula. Just as good as the original, with game modes that would later become akin to power-ups.

A natural evolution of the first game with better graphics and slightly more creative gameplay.

Breakout was good, but the three game modes added in its successor are all meaningful improvements. They may only be bells and whistles tied onto Steve Wozniak's technical miracle, but it's the bells and whistles that finally make it sing. Even the Atari home version is good, and EVERYTHING sucks on an Atari console!