Reviews from

in the past


Dope ass artstyle, starts pissing me off at the end cause im tired of the dungeons and bosses and i cant hit shit with my sword no more.

Bom jogo, padrão Nintendo de qualidade, nunca erram

My first Zelda game and it was beautiful. I played it 3 times in a row. This remake is so beautiful, so alive… and the music, GOSH, the music! God damn it, Miyamoto! You made me cry this time…

That song in the Animal village will be stuck in my head forever.

I am not mad about it.


Please, don't ever forget this song. . . . Or me. . . .

Not a game I thought would shoot to be one of the top zelda games I have played but here we are! My only gripes where that it was on the easier side as it kept showering me with hearts whenever i was below half health and needing to complete the trading sequence in order to not have to guess on the puzzle in the last dungeon. Other then those two issues it has really well made dungeons and one of the more interesting stories on a zelda game so do check it out!

I wish that Nintendo does remakes for the Oracle games in this style please

Part of Me likes this style of Zelda and the other part of me is glad that Zelda is now going in the direction of Open-World design.

Talk about cute and charming. If you are introducing your kids to the Zelda franchise, this is a great starting point.
I also had fun with this game. The world, although seems a little cramped in today's standards was a character within itself.
Story was original and Mirin was someone you grow fond of. You do not dwell that a Zelda game is missing, well, Zelda. Working out the end with the Windfish was quite cryptic and only by accident I found the bonus dudgeon. At the end the dudgeon's were long and exhausting and would prefer a dozen smaller dudgeon's. I understand this is a remake and cannot stray from the original formula.

Beating every Zelda in timeline order 12/20:

If Twilight Princess is my depression comfort game, Link's Awakening is my cozy comfort game. The emotions it elicits from me are so hyper-specific and something no other game can do. I love this world, its goofy characters and how compact it all is. It's a small adventure in the Zelda canon, but that makes it one of my favorites. While A Link to the Past has a ton of well-designed dungeons, the hardware limitations (I assume) forced these dungeons into being the most tightly designed, compact lil puzzle boxes ever. Although the first couple dungeons are baby mode, the last four are some of my favorites in the series. There are some weird requirements for progression that the game doesn't do a very good job at conveying to you, and even on my fourth playthrough, I forgot about the rooster.

I debated for a long time whether to play the original or the remake, but settled on the remake for the enhanced music and atmosphere alone (although having a dedicated shield and Pegasus boots button helps as well). I'm willing to look past how iffy the game runs (and Dampe's half-baked Zelda maker (I'm really not a fan)) for arguably the best soundtrack of any Zelda game ever. I also love the animated portions that bookend the game.

Link's Awakening is an extremely dense, short and sweet Zelda adventure that I could replay forever.

Great game! Never played the orignal, but this was my second 2D Zelda and while it never reached the quality of ALBW for me, it was still a really good game!

j'arrive à la toute fin pour me rendre compte que je dois faire 20 quêtes secondaires pour finir le jeu

El estilo artístico que le dieron en la versión de switch es precioso y encaja a la perfección con el tipo de juego que es. No es el Zelda con mejor historia, ni mejores mecánicas, y en general es bastante simple, pero cumple con lo que promete: un buen mundo para explorar, puzles y aventura. Es muy entretenido y no es muy largo así que vale la pena probarlo

A lovely little game, the orchestrated music is really nice, and the cute art style definitely grows on you.

Main criticisms are some performance problems (that's the Switch for you) and that you can definitely feel some of the age around the edges in terms of design.
Definitely an enjoyable (and nicely short) adventure!

Un juego preciosísimo y un remake/remaster increíble. Cuesta creer que un juego tan amplio, original, imaginativo y bien pensado saliera para Game Boy. Un buen juego de Zelda, pero sin Zelda.

Análisis completo: https://el-lugar-desiempre.blogspot.com/2019/10/the-legend-of-zelda-links-awakening-un.html

très bon jeux et histoire triste et sombre à double lecture

good remaster, not entirely my speed because of the difficulty but may pick up again

This is a great remaster and is a lot of fun

This review will contain mild spoilers

I was originally going to play the DX version but remembered that I had a half finished save file of the remake so I decided to just finish that instead of playing the whole game through the switch Gameboy collection. Im going to be kinda combining two reviews in one here, talking a lot about the original game but referring to the remake when it comes to gameplay and visuals.

I was a big fan of Links Awakening having played the DX version on the 3ds years ago, but I put off getting this remake for quite a long time until it went down in price. I ended up getting it late last year after playing Tears of the Kingdom and being in a bit of a Zelda phase. Whilst the DX version has a lot of charm to it, this is the definitive way to play this game in the modern day.

Links Awakening is the first Zelda game in my opinion to really prioritize its story. It's the first game chronologically not set in Hyrule and not to feature Zelda or Ganon (Kind of). Instead Link is washed up on Koholint Island after a deadly storm, he is tasked with waking the mysterious wind fish with the eight instruments of the sirens in order to get back home. On the surface its very clean cut, but features a secret that is gradually revealed as Link progresses through the dungeons which really effects the atmosphere of the game. One thing I noticed was that this game makes it very obvious that it is set after A Link to the Past which I think is one of the only times that it is specified what order the games take place in outside of Ocarina/Majora and BoTW/ToTK. There are a lot of similarities in characters and locations but most obviously is that in the final boss fight, the entity takes the form of both Agahnim and Ganon from Alttp. This was a really cool detail that I never knew and thought it would be interesting to add here.

Gameplay wise the remake makes all the right changes. The Gameboy version was heavily restricted due to hardware but was great for its time, the remake removes a lot of the hindrances that the original version had. Most notably, making some items usable without having to equip them, this is done with the Pegasus boots and power bracelets and means you dont have to constantly be switching things out in the menu. Im not a huge fan of having some items only be obtainable through the shop instead of being in a dungeon, but im pretty sure the whole game is possible without buying anything so it isn't a massive issue. Link's awakening also is a lot easier to blindly play through with the addition of phone huts where you can get a small hint as to where you need to go next. In the remake you can replay NPC conversations to catch any info you missed. Unfortunately not everything is told to you and you can still be left wandering around without a clue but I played everything from dungeon 5 to the end of the game without following a guide and only had to check up on stuff twice so its already way better than all previous games. I'm not a huge fan of the map as it seemed that there is always one very specific way to get to each location and loads of paths seemed needlessly blocked off just to confuse you.

The dungeons in this game are on par with Alttp in terms of size but I found them way more confusing to get through. Im not sure how the remake compares to the original but most dungeons, especially the last three, are very confusing to get through, but still enjoyable enough where it doesnt get frustrating. Eagle Tower is my favourite one by far.

Visually I do like the remake art style but I much prefer the DX retro look over the more toy like style the remake has. One of my favourite parts of this game is its score. They really started to add more diversity in their music at this stage with most buildings having music, multiple overworld tracks and each dungeon has its own track as well. My favourite part however is that dungeons 1 to 5 all have these booming action pieces until the twist is revealed in the 6th dungeon and from then on all the dungeon tracks are much more creepy sounding, my favourite is the eagle tower track, I'd recommend checking it out, either the OG or remake. The remake does ditch the retro sounding score for a more modern one and it works really well with the new look. I do prefer the retro score a little bit but I would happily listen to either. I also liked the anime style cutscenes for the beginning and credits, a good improvement from the old versions

Graphics wise I noticed a lot of frame drop, most notably in the grassy plains areas beside the main village. Since the remake ditched the screen style the original had and has massive areas all loaded in at once, plus enemy sprites and destructible objects plus the fact the switch's hardware is very outdated, makes for a bit of frame drop. Nothing game breaking by any means but something to note.

A solid remake of a classic game. Falters in a couple places for me compared to the original but still makes for a fun experience.

Its fun, if you need something laid back and low stakes, play this.

A love letter to all Zelda fans, beautiful game that takes Link back to it's origins with much deserved updates, it was like being a kid again.

Cute little zelda game! Wish it was longer because I enjoyed the overall feel of the game <3


This just made me miss the original version. Thank god im using the library copy, can’t imagine actually spending 60 bucks on that.

Juegarraaaaacoooo. Me saltan las lágrimas

I think I missed something because my criticisms and praises seem to be opposite to general population. I hated the owl telling me where to go - shutup, I just got a new item, I can work it out. I loved the item quest. I thought the dungeons, puzzles and bosses were......... fine? They really didn't stick with me. Which is a shame because I'm a slut for a good 2D Zelda but this one just didn't quite hit