TimeSplitters: Future Perfect is a bog-standard evolution of TimeSplitters 2. In reality it's not much bigger than its predecessor, but it has a finer attention to detail. There are more characters with lots more personality, a new selection of arcade maps and challenges and a much more focused story. Even the map maker had a bit of a glow up.
If you had to pick one game from the series to play, TimeSplitters: Future Perfect is probably the one. The only downside to this sequel, for me, was the reduced variety of story level locations. TimeSplitters 2 transported you to 10 different time periods each with a very unique flair, whereas TimeSplitters: Future Perfect takes you to a measly 6, the earliest of which is 1924.
If you had to pick one game from the series to play, TimeSplitters: Future Perfect is probably the one. The only downside to this sequel, for me, was the reduced variety of story level locations. TimeSplitters 2 transported you to 10 different time periods each with a very unique flair, whereas TimeSplitters: Future Perfect takes you to a measly 6, the earliest of which is 1924.
so full, OVERFLOWING, with personality, character, and charisma. still the only timesplitters title I've played but I'm happy to say Cortez is one of my favourite protagonists ever. just amazing, hilarious delivery with every single line. I've been ultimately more fascinated with this game for the supplementary features, arcade modes (with my favourite variation on infected modes), challenge modes (incl cat driving, basketball, time trials), custom map makers, all on top of a... pretty GOOD... campaign.
the time travel elements keep things feeling largely fresh and exciting the whole way through, swapping locations, characters, and weapons at the drop of a hat, but this game's fatal flaw is just in a sort of dated gameplay style; operating much like older James Bond titles like Goldeneye with many lazy and linear corridor sections and a pretty similar aiming style -- but that's pretty much it. definitely dated, imperfect, but impossible to hate, let alone dislike.
the time travel elements keep things feeling largely fresh and exciting the whole way through, swapping locations, characters, and weapons at the drop of a hat, but this game's fatal flaw is just in a sort of dated gameplay style; operating much like older James Bond titles like Goldeneye with many lazy and linear corridor sections and a pretty similar aiming style -- but that's pretty much it. definitely dated, imperfect, but impossible to hate, let alone dislike.
Future Perfect successfully captured some of the qualities in Goldeneye 007's campaign levels, levels that are relatively small but feature a lot of replayability with meaningful rewards.
It got a lot of charm to it, and both the single-player and multiplayer are rich and full of content. The story in the campaign takes you everywhere, across time and space, and the story is well-made and fun to follow.
Back in those days, a lot of people didn't have the ability to play online, and this game might just be the best offline "multiplayer" game, with tons of things to do and try and the option to use bots to play against.
It got eclipsed by Halo 2 and the growth of PC multiplayer, but it's a real classic and worth playing, it's a great game.
It got a lot of charm to it, and both the single-player and multiplayer are rich and full of content. The story in the campaign takes you everywhere, across time and space, and the story is well-made and fun to follow.
Back in those days, a lot of people didn't have the ability to play online, and this game might just be the best offline "multiplayer" game, with tons of things to do and try and the option to use bots to play against.
It got eclipsed by Halo 2 and the growth of PC multiplayer, but it's a real classic and worth playing, it's a great game.